Player Matchup

Gilgamesh
Gilgamesh
HeyItsEli97
Gilgamesh
Level 112
God Stats
18W - 0L
1,792 SR
Queue Stats
19W - 3L
1,911 Elo+
Party 3
Anubis
Anubis
Ruthv1n
Anubis
Level 28
God Stats
8W - 9L
1,751 SR
Queue Stats
232W - 194L
1,696 Elo+
Solo
Sylvanus
Sylvanus
WickDae
Sylvanus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 37L
1,662 Elo+
Party 1
Izanami
Izanami
getdastrap
Izanami
Level 37
God Stats
8W - 3L
1,761 SR
Queue Stats
34W - 37L
1,662 Elo+
Party 1
Nemesis
Nemesis
okjlsmith
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 10L
1,737 Elo+
Party 3
Team Averages
Level 41
1,661 SR
1,734 Elo+

VS

Team Averages
Level 14
1,525 SR
1,633 Elo+
Yemoja
Yemoja
Ducky21
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
H_zimo
Danzaburou
Level 24
God Stats
8W - 13L
1,559 SR
Queue Stats
86W - 62L
1,635 Elo+
Party 2
Merlin
Merlin
JewdoKewjo
Merlin
Level 26
God Stats
20W - 19L
1,490 SR
Queue Stats
303W - 258L
1,517 Elo+
Solo
Awilix
Awilix
fatNeegus1234
Awilix
Level 10
God Stats
1W - 3L
1,609 SR
Queue Stats
13W - 9L
1,708 Elo+
Solo
Bellona
Bellona
gogigon
Bellona
Level 7
God Stats
16W - 30L
1,470 SR
Queue Stats
66W - 87L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeyItsEli97
Gilgamesh
13
3 / 0 / 6
7,966
613
7,702
7,772
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Ruthv1n
Anubis
15
3 / 2 / 0
8,631
664
6,499
5,718
2,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
WickDae
Sylvanus
12
2 / 1 / 7
7,315
563
2,971
6,888
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
getdastrap
Izanami
14
6 / 1 / 1
8,981
691
6,188
7,077
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
okjlsmith
Nemesis
14
3 / 2 / 2
8,271
636
3,595
6,824
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ducky21
Yemoja
10
0 / 5 / 1
5,758
443
3,071
9,535
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
H_zimo
Danzaburou
12
2 / 3 / 1
6,507
501
2,739
7,246
2,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
JewdoKewjo
Merlin
12
2 / 3 / 2
6,948
534
6,019
5,636
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 3
6,158
474
5,283
10,661
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
gogigon
Bellona
11
0 / 2 / 1
6,618
509
2,494
7,321
3,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
6
6
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ducky21
Yemoja
0
5
1
0.1
L
Danzaburou
H_zimo
Danzaburou
2
3
1
0.83
W
Gilgamesh
HeyItsEli97
Gilgamesh
3
0
6
6
L
Merlin
JewdoKewjo
Merlin
2
3
2
1
W
Anubis
Ruthv1n
Anubis
3
2
0
1.5
W
Sylvanus
WickDae
Sylvanus
2
1
7
5.5
L
2
4
3
0.88
W
Izanami
getdastrap
Izanami
6
1
1
6.5
L
Bellona
gogigon
Bellona
0
2
1
0.25
W
Nemesis
okjlsmith
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
19,606
34,279
Taken
40,399
17,579
Mitigated
16,886
14,082
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ducky21
Yemoja
3,071
821
875
850
9,535
6,860
0
274
9,161
16,813
0
L
Danzaburou
H_zimo
Danzaburou
2,739
884
0
2,599
7,246
2,043
0
476
6,745
0
36,613
W
Gilgamesh
HeyItsEli97
Gilgamesh
7,702
2,338
0
1,130
7,772
5,485
268
3,218
4,334
0
44,306
L
Merlin
JewdoKewjo
Merlin
6,019
1,077
0
670
5,636
1,591
0
946
4,565
37,892
0
W
Anubis
Ruthv1n
Anubis
6,499
590
0
3,410
5,718
2,344
0
261
5,401
54,256
0
W
Sylvanus
WickDae
Sylvanus
2,971
535
446
1,530
6,888
4,735
0
2,052
4,820
23,286
6,745
L
5,283
2,429
0
3,471
10,661
2,966
0
4,053
6,558
0
30,537
W
Izanami
getdastrap
Izanami
6,188
4,070
0
4,130
7,077
2,295
2,830
2,088
4,943
0
64,949
L
Bellona
gogigon
Bellona
2,494
517
0
2,234
7,321
3,426
94
3,611
3,710
0
35,761
W
Nemesis
okjlsmith
Nemesis
3,595
1,912
0
3,436
6,824
2,720
0
1,025
5,691
0
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
31,989
508
Minions Killed
335
0
Camps Cleared
0
1,259,959
Distance Traveled
1,208,645
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,758
443
28
2
0
228,092
0
L
Danzaburou
6,507
501
70
5
0
217,558
0
W
Gilgamesh
7,966
613
78
6
0
268,246
2
L
Merlin
6,948
534
81
6
0
237,054
7
W
Anubis
8,631
664
121
9
0
227,979
3
W
Sylvanus
7,315
563
65
5
0
248,666
3
L
Awilix
6,158
474
59
5
0
294,544
1
W
Izanami
8,981
691
143
11
0
220,637
3
L
Bellona
6,618
509
97
7
0
231,397
0
W
Nemesis
8,271
636
101
8
0
294,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role