Player Matchup

Raijin
Raijin
ChunkinDonutss
Raijin
Level 139
God Stats
1W - 0L
1,780 SR
Queue Stats
116W - 87L
1,688 Elo+
Party 1
Bellona
Bellona
PsychoSk3leton
Bellona
Level 15
God Stats
6W - 0L
1,918 SR
Queue Stats
6W - 2L
1,725 Elo+
Party 1
Neith
Neith
ThaSilverSmurfer
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,884 Elo+
Party 1
Ares
Ares
UDrankMyMtnDew
Ares
Level 5
God Stats
5W - 0L
1,745 SR
Queue Stats
55W - 21L
1,798 Elo+
Party 1
Ne Zha
Ne Zha
zaeedd
Ne Zha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,610 Elo+
Solo
Team Averages
Level 38
1,689 SR
1,741 Elo+

VS

Team Averages
Level 25
1,360 SR
1,511 Elo+
Danzaburou
Danzaburou
Catalysstt
Danzaburou
Level 24
God Stats
20W - 11L
1,412 SR
Queue Stats
47W - 37L
1,517 Elo+
Party 2
Geb
Geb
Chify5
Geb
Level 17
God Stats
6W - 6L
1,307 SR
Queue Stats
14W - 16L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
SaltMountain
Amaterasu
Level 29
God Stats
7W - 5L
1,560 SR
Queue Stats
103W - 88L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
WHEETIGO
Kukulkan
Level 28
God Stats
1W - 3L
1,455 SR
Queue Stats
53W - 48L
1,582 Elo+
Party 2
Nemesis
Nemesis
drew9902175
Nemesis
Level 29
God Stats
0W - 7L
1,066 SR
Queue Stats
253W - 257L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 8
12,647
632
14,527
9,829
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 2
10,676
534
6,801
16,159
13,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 6
12,621
631
13,463
11,145
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 2 / 8
12,446
622
12,869
17,662
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
zaeedd
Ne Zha
17
3 / 2 / 5
11,004
550
7,564
16,096
6,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catalysstt
Danzaburou
14
0 / 5 / 1
9,205
460
5,951
10,569
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Chify5
Geb
10
0 / 7 / 1
7,370
369
3,566
11,910
7,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
SaltMountain
Amaterasu
16
9 / 4 / 0
10,934
547
10,367
22,637
11,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
WHEETIGO
Kukulkan
14
0 / 3 / 0
8,483
424
7,150
9,130
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
drew9902175
Nemesis
14
1 / 7 / 4
9,170
459
10,261
18,857
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
10
11
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Catalysstt
Danzaburou
0
5
1
0.1
L
Geb
Chify5
Geb
0
7
1
0.07
W
6
1
8
10
W
2
5
2
0.6
L
Amaterasu
SaltMountain
Amaterasu
9
4
0
2.25
W
5
1
6
8
W
10
2
8
7
L
Kukulkan
WHEETIGO
Kukulkan
0
3
0
0
L
Nemesis
drew9902175
Nemesis
1
7
4
0.43
W
Ne Zha
zaeedd
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,224
Damage
37,295
70,891
Taken
73,103
50,558
Mitigated
33,870
27,618
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Catalysstt
Danzaburou
5,951
2,559
0
1,570
10,569
3,839
0
2,830
7,699
0
57,115
L
Geb
Chify5
Geb
3,566
234
0
547
11,910
7,337
0
5,491
6,235
13,598
0
W
14,527
1,144
0
3,758
9,829
6,176
1,244
2,762
7,067
85,808
0
W
6,801
2,605
0
3,712
16,159
13,994
1,767
3,621
12,538
0
48,405
L
Amaterasu
SaltMountain
Amaterasu
10,367
4,709
0
9,139
22,637
11,888
1,640
8,985
13,111
335
45,826
W
13,463
6,358
0
7,440
11,145
5,368
2,352
1,525
9,620
0
108,382
W
12,869
1,110
0
5,484
17,662
18,208
631
2,869
14,793
43,183
0
L
Kukulkan
WHEETIGO
Kukulkan
7,150
75
0
1,220
9,130
3,180
0
5,084
3,750
56,323
0
L
Nemesis
drew9902175
Nemesis
10,261
5,384
0
2,594
18,857
7,626
0
4,116
14,399
0
65,218
W
Ne Zha
zaeedd
Ne Zha
7,564
2,627
0
7,224
16,096
6,812
688
2,269
13,827
0
75,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,394
Gold Earned
45,162
567
Minions Killed
429
0
Camps Cleared
0
1,941,033
Distance Traveled
1,891,174
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,205
460
109
5
0
352,366
5
L
Geb
7,370
369
16
1
0
402,125
5
W
Raijin
12,647
632
155
8
0
374,959
1
W
Bellona
10,676
534
86
4
0
413,410
3
L
Amaterasu
10,934
547
70
4
0
375,770
3
W
Neith
12,621
631
166
8
0
358,573
5
W
Ares
12,446
622
51
3
0
368,503
10
L
Kukulkan
8,483
424
125
6
0
377,343
0
L
Nemesis
9,170
459
109
5
0
383,570
2
W
Ne Zha
11,004
550
109
5
0
425,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role