Player Matchup

Gilgamesh
Gilgamesh
CrazyCrim
Gilgamesh
Level 95
God Stats
5W - 3L
1,427 SR
Queue Stats
71W - 80L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
IP Shortjay
Baron Samedi
Level 109
God Stats
9W - 8L
1,620 SR
Queue Stats
223W - 254L
1,485 Elo+
Solo
Cthulhu
Cthulhu
crandaddy12
Cthulhu
Level 106
God Stats
9W - 6L
1,940 SR
Queue Stats
209W - 213L
1,485 Elo+
Party 2
Team Averages
Level 103
1,662 SR
1,459 Elo+

VS

Team Averages
Level 47
1,444 SR
1,508 Elo+
Scylla
Scylla
TheBigGiggs
Scylla
Level 54
God Stats
4W - 18L
1,103 SR
Queue Stats
132W - 198L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
UncleBanana933
Gilgamesh
Level 66
God Stats
1W - 0L
1,728 SR
Queue Stats
112W - 106L
1,609 Elo+
Party 1
Anhur
Anhur
one190
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyCrim
Gilgamesh
16
6 / 3 / 4
13,763
688
12,665
16,944
11,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
IP Shortjay
Baron Samedi
16
4 / 11 / 2
13,105
655
13,854
19,990
12,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
crandaddy12
Cthulhu
18
6 / 4 / 8
14,114
706
17,207
25,083
24,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 5 / 8
13,407
670
13,316
12,600
4,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UncleBanana933
Gilgamesh
17
7 / 6 / 11
15,060
753
20,318
22,361
19,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
one190
Anhur
19
5 / 5 / 9
13,998
700
16,317
19,005
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
16
Kills
18
18
Deaths
16
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CrazyCrim
Gilgamesh
6
3
4
2.67
L
Baron Samedi
IP Shortjay
Baron Samedi
4
11
2
0.45
W
Scylla
6
5
8
2
W
Gilgamesh
UncleBanana933
Gilgamesh
7
6
11
2.08
L
Cthulhu
crandaddy12
Cthulhu
6
4
8
2.5
W
Anhur
one190
Anhur
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
49,951
62,017
Taken
53,966
48,582
Mitigated
31,444
14,019
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CrazyCrim
Gilgamesh
12,665
3,334
0
2,730
16,944
11,418
1,595
4,240
12,704
0
53,662
L
Baron Samedi
IP Shortjay
Baron Samedi
13,854
806
731
4,343
19,990
12,657
0
3,995
15,995
59,201
0
W
Scylla
13,316
2,085
0
1,674
12,600
4,546
907
9,060
3,384
34,439
0
W
Gilgamesh
UncleBanana933
Gilgamesh
20,318
6,294
0
3,206
22,361
19,524
521
12,075
9,811
967
53,685
L
Cthulhu
crandaddy12
Cthulhu
17,207
1,081
527
5,688
25,083
24,507
402
6,257
18,826
64,194
0
W
Anhur
one190
Anhur
16,317
9,079
0
5,309
19,005
7,374
1,661
9,176
9,629
0
103,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
42,465
209
Minions Killed
244
0
Camps Cleared
0
1,068,037
Distance Traveled
1,059,285
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,763
688
48
2
0
360,008
2
L
Baron Samedi
13,105
655
76
4
0
320,749
4
W
Scylla
13,407
670
43
2
0
338,527
0
W
Gilgamesh
15,060
753
47
2
0
382,444
2
L
Cthulhu
14,114
706
85
4
0
387,280
4
W
Anhur
13,998
700
154
8
0
338,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role