Player Matchup

Janus
Janus
D Riku2712
Janus
Level 24
God Stats
3W - 0L
1,691 SR
Queue Stats
152W - 146L
1,657 Elo+
Solo
Bellona
Bellona
LtBugaWulf
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
669W - 647L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Pillscosby69
Gilgamesh
Level 17
God Stats
13W - 12L
1,757 SR
Queue Stats
989W - 946L
1,650 Elo+
Party 1
Apollo
Apollo
ZedsDead101
Apollo
Level 27
God Stats
6W - 4L
1,866 SR
Queue Stats
418W - 397L
1,659 Elo+
Solo
Ymir
Ymir
rextherex
Ymir
Level 25
God Stats
4W - 0L
1,890 SR
Queue Stats
47W - 32L
1,733 Elo+
Solo
Team Averages
Level 20
1,741 SR
1,645 Elo+

VS

Team Averages
Level 18
1,539 SR
1,778 Elo+
Gilgamesh
Gilgamesh
Adriel0811
Gilgamesh
Level 23
God Stats
2W - 5L
1,441 SR
Queue Stats
123W - 114L
1,698 Elo+
Solo
Khepri
Khepri
CircularJack
Khepri
Level 28
God Stats
7W - 6L
1,638 SR
Queue Stats
41W - 37L
1,540 Elo+
Solo
Loki
Loki
MetapodMoment
Loki
Level 16
God Stats
3W - 2L
1,522 SR
Queue Stats
42W - 8L
1,897 Elo+
Party 2
Ra
Ra
neverComeDwn
Ra
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
71W - 36L
1,729 Elo+
Solo
Apollo
Apollo
p0oggiw0oggi
Apollo
Level 5
God Stats
2W - 1L
1,812 SR
Queue Stats
19W - 6L
2,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 0 / 4
6,469
647
2,379
2,716
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
LtBugaWulf
Bellona
10
1 / 3 / 2
5,842
584
5,396
7,387
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Pillscosby69
Gilgamesh
8
2 / 1 / 10
5,802
580
4,393
5,972
2,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
10
3 / 2 / 3
6,023
602
1,986
4,059
1,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
7 / 0 / 3
6,458
646
4,229
4,664
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adriel0811
Gilgamesh
9
1 / 3 / 0
5,286
529
1,707
5,524
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
7
0 / 3 / 1
4,617
462
1,534
4,043
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 0
6,055
606
4,800
8,587
3,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 4 / 0
5,686
569
3,788
5,834
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
8
0 / 3 / 1
4,633
463
1,166
4,230
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
6
6
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adriel0811
Gilgamesh
1
3
0
0.33
L
Khepri
0
3
1
0.17
W
Janus
3
0
4
5
W
Bellona
LtBugaWulf
Bellona
1
3
2
0.67
L
3
3
0
1
W
Gilgamesh
Pillscosby69
Gilgamesh
2
1
10
7
W
Apollo
3
2
3
2.25
L
2
4
0
0.5
L
Apollo
0
3
1
0.17
W
Ymir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
12,995
24,798
Taken
28,218
12,204
Mitigated
10,370
4,139
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adriel0811
Gilgamesh
1,707
399
0
1,777
5,524
1,789
0
1,917
3,607
0
26,379
L
Khepri
1,534
250
0
665
4,043
1,935
0
1,137
2,906
10,002
0
W
Janus
2,379
206
0
250
2,716
749
0
599
2,117
41,666
0
W
Bellona
LtBugaWulf
Bellona
5,396
1,833
0
2,023
7,387
5,376
553
0
7,387
0
35,536
L
4,800
1,298
0
2,570
8,587
3,469
0
546
8,041
0
32,765
W
Gilgamesh
Pillscosby69
Gilgamesh
4,393
1,570
0
74
5,972
2,790
0
1,412
4,560
0
18,124
W
Apollo
1,986
787
0
526
4,059
1,279
0
1,050
3,009
0
30,147
L
3,788
306
181
1,230
5,834
2,069
0
2,296
3,538
33,157
0
L
Apollo
1,166
617
0
1,079
4,230
1,108
28
549
3,681
0
23,523
W
Ymir
4,229
1,424
0
1,266
4,664
2,010
0
2,261
2,403
24,838
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
26,277
316
Minions Killed
273
0
Camps Cleared
0
924,607
Distance Traveled
941,408
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,286
529
63
6
0
198,070
2
L
Khepri
4,617
462
19
2
0
189,097
3
W
Janus
6,469
647
96
10
0
195,936
4
W
Bellona
5,842
584
75
8
0
172,791
0
L
Loki
6,055
606
71
7
0
191,835
1
W
Gilgamesh
5,802
580
29
3
0
192,410
0
W
Apollo
6,023
602
64
6
0
170,689
2
L
Ra
5,686
569
72
7
0
188,355
3
L
Apollo
4,633
463
48
5
0
174,051
3
W
Ymir
6,458
646
52
5
0
192,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role