Player Matchup

Sun Wukong
Sun Wukong
N--U--T--S__-
Sun Wukong
Level 98
God Stats
0W - 2L
1,216 SR
Queue Stats
16W - 16L
1,499 Elo+
Party 2
Ra
Ra
bongalou
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
iamjackbrun69
Loki
Level 108
God Stats
0W - 1L
1,346 SR
Queue Stats
55W - 42L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
zac__3131
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,622 Elo+
Party 2
Team Averages
Level 111
1,390 SR
1,556 Elo+

VS

Team Averages
Level 106
1,642 SR
1,678 Elo+
Sylvanus
Sylvanus
AConfusedChair
Sylvanus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 19L
1,655 Elo+
Party 1
Vulcan
Vulcan
Dr Drank21
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,706 Elo+
Party 1
Chaac
Chaac
Shepard223
Chaac
Level 103
God Stats
2W - 0L
2,010 SR
Queue Stats
24W - 19L
1,658 Elo+
Party 1
Cupid
Cupid
burnerx2
Cupid
Level 67
God Stats
3W - 2L
1,559 SR
Queue Stats
23W - 19L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
N--U--T--S__-
Sun Wukong
14
2 / 2 / 0
8,512
709
2,687
10,187
7,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 4 / 2
8,910
743
3,456
7,341
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 1
8,128
677
5,575
9,711
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
zac__3131
Gilgamesh
14
2 / 6 / 2
9,515
793
6,941
16,722
9,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 0 / 9
9,911
826
4,913
6,739
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Dr Drank21
Vulcan
16
2 / 2 / 10
10,157
846
9,755
6,109
2,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
17
8 / 1 / 5
11,016
918
12,385
11,772
10,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
burnerx2
Cupid
16
6 / 1 / 3
10,216
851
8,787
6,564
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
9
5.5
W
Vulcan
Dr Drank21
Vulcan
2
2
10
3.5
L
Sun Wukong
N--U--T--S__-
Sun Wukong
2
2
0
1
W
Chaac
8
1
5
10.5
L
0
4
2
0.25
W
Cupid
burnerx2
Cupid
6
1
3
7.5
L
0
5
1
0.1
L
Gilgamesh
zac__3131
Gilgamesh
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
35,840
43,961
Taken
31,184
22,830
Mitigated
24,853
7,785
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,913
1,408
1,891
2,193
6,739
8,693
904
822
5,855
26,164
5,050
W
Vulcan
Dr Drank21
Vulcan
9,755
4,326
0
1,341
6,109
2,897
1,103
991
5,010
41,942
0
L
Sun Wukong
N--U--T--S__-
Sun Wukong
2,687
524
195
2,270
10,187
7,181
0
3,510
6,677
0
18,917
W
Chaac
12,385
2,685
0
4,751
11,772
10,104
2,033
1,826
9,778
147
44,134
L
3,456
69
795
887
7,341
2,542
0
2,701
4,640
38,545
0
W
Cupid
burnerx2
Cupid
8,787
4,637
203
1,579
6,564
3,159
1,917
86
6,468
0
28,363
L
5,575
666
0
518
9,711
3,321
0
3,179
6,532
0
31,750
L
Gilgamesh
zac__3131
Gilgamesh
6,941
1,602
0
3,120
16,722
9,786
504
5,509
11,213
0
21,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,065
Gold Earned
41,300
214
Minions Killed
228
8
Camps Cleared
13
824,821
Distance Traveled
941,610
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,911
826
46
4
5
224,334
0
W
Vulcan
10,157
846
64
5
5
246,992
1
L
Sun Wukong
8,512
709
33
3
0
223,252
1
W
Chaac
11,016
918
67
6
2
243,654
3
L
Ra
8,910
743
95
8
1
175,840
1
W
Cupid
10,216
851
51
4
1
226,630
1
L
Loki
8,128
677
63
5
4
216,574
1
L
Gilgamesh
9,515
793
23
2
3
209,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role