Player Matchup

Cthulhu
Cthulhu
Blueclaws
Cthulhu
Level 57
God Stats
1W - 1L
1,816 SR
Queue Stats
46W - 39L
1,737 Elo+
Party 1
King Arthur
King Arthur
Boonofnoob
King Arthur
Level 34
God Stats
26W - 20L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 1
Ra
Ra
RaggedyDoctor
Ra
Level 69
God Stats
1W - 2L
1,280 SR
Queue Stats
82W - 90L
1,559 Elo+
Party 1
Team Averages
Level 53
1,532 SR
1,599 Elo+

VS

Team Averages
Level 47
1,448 SR
1,428 Elo+
Achilles
Achilles
EugeneTucker
Achilles
Level 8
God Stats
1W - 1L
1,342 SR
Queue Stats
1W - 1L
1,175 Elo+
Party 2
Cernunnos
Cernunnos
RageRydon
Cernunnos
Level 106
God Stats
3W - 1L
1,504 SR
Queue Stats
39W - 35L
1,622 Elo+
Solo
Hera
Hera
WeenisDemon
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blueclaws
Cthulhu
13
2 / 5 / 7
9,193
657
8,410
14,480
11,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Boonofnoob
King Arthur
13
5 / 2 / 4
9,631
688
8,816
12,742
11,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 5
9,199
657
5,720
10,518
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EugeneTucker
Achilles
12
0 / 2 / 9
8,835
631
5,270
9,342
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
RageRydon
Cernunnos
15
10 / 3 / 1
11,363
812
12,874
11,728
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 8
9,617
687
11,344
8,175
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
9
Kills
11
11
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blueclaws
Cthulhu
2
5
7
1.1
L
King Arthur
Boonofnoob
King Arthur
5
2
4
3.5
W
Achilles
EugeneTucker
Achilles
0
2
9
2.25
W
Cernunnos
RageRydon
Cernunnos
10
3
1
3.5
L
2
4
5
1.13
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
29,488
37,740
Taken
29,245
26,830
Mitigated
17,157
8,025
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blueclaws
Cthulhu
8,410
392
746
273
14,480
11,508
186
4,125
9,843
28,284
0
L
King Arthur
Boonofnoob
King Arthur
8,816
949
0
0
12,742
11,225
0
4,325
7,940
0
21,516
W
Achilles
EugeneTucker
Achilles
5,270
1,474
0
788
9,342
9,566
150
5,280
4,062
0
16,860
W
Cernunnos
RageRydon
Cernunnos
12,874
7,155
0
3,000
11,728
4,566
2,304
5,170
6,558
0
60,944
L
5,720
721
4,231
2,775
10,518
4,097
559
2,183
8,099
49,801
0
W
11,344
1,923
108
1,558
8,175
3,025
744
3,732
4,443
45,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
29,815
146
Minions Killed
176
0
Camps Cleared
0
763,772
Distance Traveled
730,662
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,193
657
61
4
0
253,986
6
L
King Arthur
9,631
688
16
1
0
257,345
1
W
Achilles
8,835
631
15
1
0
255,285
2
W
Cernunnos
11,363
812
78
6
0
236,007
4
L
Ra
9,199
657
69
5
0
252,441
2
W
Hera
9,617
687
83
6
0
239,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role