Player Matchup

Sun Wukong
Sun Wukong
DarthSimm
Sun Wukong
Level 27
God Stats
30W - 19L
1,647 SR
Queue Stats
290W - 249L
1,559 Elo+
Party 3
Arachne
Arachne
GabiDabiDoo
Arachne
Level 80
God Stats
2W - 3L
1,505 SR
Queue Stats
502W - 496L
1,563 Elo+
Party 3
Xing Tian
Xing Tian
PenTheGuin
Xing Tian
Level 48
God Stats
9W - 5L
1,607 SR
Queue Stats
17W - 14L
1,527 Elo+
Party 2
Poseidon
Poseidon
Watermelom69
Poseidon
Level 18
God Stats
3W - 8L
1,324 SR
Queue Stats
51W - 56L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
Zartogasaurus
Danzaburou
Level 18
God Stats
6W - 1L
1,792 SR
Queue Stats
26W - 16L
1,589 Elo+
Party 2
Team Averages
Level 38
1,575 SR
1,552 Elo+

VS

Team Averages
Level 76
1,540 SR
1,513 Elo+
Arachne
Arachne
GingerBeardMan57
Arachne
Level 32
God Stats
3W - 4L
1,455 SR
Queue Stats
8W - 6L
1,495 Elo+
Solo
Tiamat
Tiamat
Isarus24
Tiamat
Level 139
God Stats
19W - 10L
1,650 SR
Queue Stats
95W - 78L
1,598 Elo+
Party 1
Hercules
Hercules
Velonox
Hercules
Level 26
God Stats
0W - 1L
1,289 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 1
Apollo
Apollo
XOTWOD
Apollo
Level 148
God Stats
2W - 4L
1,798 SR
Queue Stats
190W - 184L
1,528 Elo+
Party 1
Artio
Artio
battycheekie
Artio
Level 37
God Stats
5W - 4L
1,507 SR
Queue Stats
13W - 19L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthSimm
Sun Wukong
20
9 / 0 / 8
12,316
684
19,387
11,672
8,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
GabiDabiDoo
Arachne
18
8 / 3 / 5
11,050
614
10,075
16,345
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PenTheGuin
Xing Tian
14
3 / 6 / 12
10,058
559
6,462
15,951
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Watermelom69
Poseidon
15
2 / 6 / 5
9,977
554
10,202
9,268
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Zartogasaurus
Danzaburou
14
2 / 5 / 5
9,820
546
5,173
12,886
4,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 4
8,908
495
8,969
13,026
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Isarus24
Tiamat
15
4 / 5 / 3
9,328
518
9,475
12,278
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Velonox
Hercules
12
0 / 8 / 1
7,195
400
3,047
16,580
10,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
XOTWOD
Apollo
16
8 / 5 / 4
10,173
565
16,916
17,738
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 11
8,395
466
2,642
16,004
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
24
Kills
20
20
Deaths
27
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarthSimm
Sun Wukong
9
0
8
13
W
Arachne
GabiDabiDoo
Arachne
8
3
5
3.5
L
8
4
4
2.5
L
Tiamat
Isarus24
Tiamat
4
5
3
1.1
W
Xing Tian
PenTheGuin
Xing Tian
3
6
12
1.5
L
Hercules
Velonox
Hercules
0
8
1
0.06
W
Poseidon
Watermelom69
Poseidon
2
6
5
0.75
L
Apollo
XOTWOD
Apollo
8
5
4
2
W
Danzaburou
Zartogasaurus
Danzaburou
2
5
5
0.9
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,299
Damage
41,049
66,122
Taken
75,626
36,741
Mitigated
39,537
22,798
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarthSimm
Sun Wukong
19,387
5,802
0
5,504
11,672
8,868
1,091
1,890
9,472
0
90,771
W
Arachne
GabiDabiDoo
Arachne
10,075
7,001
0
8,714
16,345
8,696
1,571
1,352
14,899
0
67,668
L
8,969
7,534
0
1,670
13,026
4,460
160
2,349
10,653
0
43,442
L
Tiamat
Isarus24
Tiamat
9,475
1,423
0
3,279
12,278
7,253
821
2,410
9,717
54,969
0
W
Xing Tian
PenTheGuin
Xing Tian
6,462
594
0
3,361
15,951
11,376
672
4,098
11,727
21,059
0
L
Hercules
Velonox
Hercules
3,047
902
0
3,009
16,580
10,844
428
1,868
14,694
0
28,233
W
Poseidon
Watermelom69
Poseidon
10,202
1,737
0
1,181
9,268
3,163
1,918
2,625
6,425
63,719
0
L
Apollo
XOTWOD
Apollo
16,916
7,482
0
3,544
17,738
6,292
1,130
6,582
10,930
0
87,779
W
Danzaburou
Zartogasaurus
Danzaburou
5,173
1,892
0
4,038
12,886
4,638
3,897
1,550
11,282
0
54,406
L
2,642
336
684
3,252
16,004
10,688
240
3,010
12,968
29,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
43,999
592
Minions Killed
405
0
Camps Cleared
0
1,672,136
Distance Traveled
1,737,349
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,316
684
177
10
0
369,639
3
W
Arachne
11,050
614
121
7
0
340,946
3
L
Arachne
8,908
495
80
4
0
367,026
0
L
Tiamat
9,328
518
109
6
0
322,976
5
W
Xing Tian
10,058
559
38
2
0
361,802
3
L
Hercules
7,195
400
43
2
0
323,201
0
W
Poseidon
9,977
554
146
8
0
298,551
3
L
Apollo
10,173
565
137
8
0
346,029
2
W
Danzaburou
9,820
546
110
6
0
301,198
2
L
Artio
8,395
466
36
2
0
378,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role