Player Matchup

Gilgamesh
Gilgamesh
OutCyd3
Gilgamesh
Level 135
God Stats
5W - 4L
1,569 SR
Queue Stats
147W - 128L
1,554 Elo+
Party 1
Apollo
Apollo
Reflex1205
Apollo
Level 24
God Stats
9W - 6L
1,775 SR
Queue Stats
196W - 186L
1,608 Elo+
Party 1
Raijin
Raijin
Turkducken
Raijin
Level 106
God Stats
12W - 14L
1,471 SR
Queue Stats
230W - 200L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
Uthaesson
Erlang Shen
Level 129
God Stats
3W - 2L
1,653 SR
Queue Stats
310W - 286L
1,576 Elo+
Party 1
Ymir
Ymir
potatoe44
Ymir
Level 27
God Stats
3W - 3L
1,641 SR
Queue Stats
15W - 16L
1,543 Elo+
Party 1
Team Averages
Level 84
1,622 SR
1,564 Elo+

VS

Team Averages
Level 71
1,666 SR
1,608 Elo+
Odin
Odin
Arkametes
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 142L
1,585 Elo+
Party 3
Freya
Freya
QuarthNut
Freya
Level 84
God Stats
13W - 9L
1,710 SR
Queue Stats
311W - 326L
1,622 Elo+
Party 3
Kukulkan
Kukulkan
Wolverinek
Kukulkan
Level 141
God Stats
9W - 4L
1,759 SR
Queue Stats
117W - 109L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
boboblue1942
Gilgamesh
Level 41
God Stats
7W - 2L
1,774 SR
Queue Stats
111W - 77L
1,685 Elo+
Party 2
Kali
Kali
hamadi91
Kali
Level 61
God Stats
1W - 1L
1,590 SR
Queue Stats
197W - 158L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OutCyd3
Gilgamesh
20
2 / 2 / 11
15,017
601
14,653
24,371
24,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Reflex1205
Apollo
20
6 / 4 / 6
15,048
602
13,955
20,465
7,702
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Turkducken
Raijin
20
8 / 3 / 12
14,689
588
17,165
14,094
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Uthaesson
Erlang Shen
20
15 / 7 / 10
15,471
619
22,424
26,799
16,639
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
3 / 6 / 12
12,378
495
6,618
26,673
25,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 8 / 8
10,818
433
7,070
18,719
12,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
QuarthNut
Freya
20
8 / 4 / 6
13,154
526
25,288
18,665
7,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Wolverinek
Kukulkan
20
5 / 5 / 5
13,460
538
23,347
13,765
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
boboblue1942
Gilgamesh
19
4 / 7 / 5
12,600
504
16,022
25,782
21,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
16
2 / 10 / 7
10,524
421
8,883
23,832
11,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
34
Kills
22
22
Deaths
34
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
3
8
8
0.88
W
Gilgamesh
OutCyd3
Gilgamesh
2
2
11
3.75
L
Freya
QuarthNut
Freya
8
4
6
2.75
W
Apollo
Reflex1205
Apollo
6
4
6
2.25
W
Raijin
Turkducken
Raijin
8
3
12
4.67
W
Erlang Shen
Uthaesson
Erlang Shen
15
7
10
2.86
L
Kukulkan
Wolverinek
Kukulkan
5
5
5
1.5
L
Gilgamesh
boboblue1942
Gilgamesh
4
7
5
0.93
L
Kali
2
10
7
0.55
W
Ymir
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,815
Damage
80,610
112,402
Taken
100,763
80,815
Mitigated
59,671
33,439
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,070
2,297
432
2,643
18,719
12,762
705
4,518
14,035
5,608
47,728
W
Gilgamesh
OutCyd3
Gilgamesh
14,653
4,246
0
7,704
24,371
24,606
2,827
3,233
21,018
277
113,375
L
Freya
QuarthNut
Freya
25,288
7,701
0
8,354
18,665
7,643
3,043
4,477
14,062
103,587
0
W
Apollo
Reflex1205
Apollo
13,955
7,890
0
10,625
20,465
7,702
2,511
11,428
8,911
0
123,604
W
Raijin
Turkducken
Raijin
17,165
1,021
274
2,325
14,094
6,585
1,289
7,748
6,097
81,416
0
W
Erlang Shen
Uthaesson
Erlang Shen
22,424
12,985
0
5,064
26,799
16,639
2,043
11,281
15,307
0
112,302
L
Kukulkan
Wolverinek
Kukulkan
23,347
1,512
0
2,001
13,765
5,845
664
3,607
9,924
110,000
0
L
Gilgamesh
boboblue1942
Gilgamesh
16,022
3,850
0
4,529
25,782
21,689
0
5,854
19,814
251
77,072
L
Kali
8,883
4,409
0
7,280
23,832
11,732
0
4,944
18,632
0
52,816
W
Ymir
6,618
849
948
6,499
26,673
25,283
573
16,201
10,250
33,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,603
Gold Earned
60,556
701
Minions Killed
611
0
Camps Cleared
0
2,479,396
Distance Traveled
2,218,306
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,818
433
85
3
0
445,331
4
W
Gilgamesh
15,017
601
189
8
0
513,989
2
L
Freya
13,154
526
141
6
0
447,178
4
W
Apollo
15,048
602
178
7
0
467,528
4
W
Raijin
14,689
588
151
6
0
474,979
6
W
Erlang Shen
15,471
619
134
5
0
530,602
3
L
Kukulkan
13,460
538
179
7
0
387,359
5
L
Gilgamesh
12,600
504
118
5
0
467,561
7
L
Kali
10,524
421
88
4
0
470,877
1
W
Ymir
12,378
495
49
2
0
492,298
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role