Player Matchup

Odin
Odin
Fuentes24
Odin
Level 11
God Stats
4W - 3L
1,458 SR
Queue Stats
8W - 5L
1,468 Elo+
Party 1
Bellona
Bellona
Tremonss
Bellona
Level 31
God Stats
3W - 0L
1,382 SR
Queue Stats
30W - 27L
1,313 Elo+
Party 1
Loki
Loki
ZZjoee
Loki
Level 29
God Stats
72W - 122L
1,466 SR
Queue Stats
77W - 128L
1,429 Elo+
Party 1
Discordia
Discordia
manrique32
Discordia
Level 63
God Stats
2W - 0L
1,929 SR
Queue Stats
51W - 51L
1,344 Elo+
Party 1
Chiron
Chiron
vikk7
Chiron
Level 26
God Stats
2W - 2L
1,399 SR
Queue Stats
10W - 10L
1,406 Elo+
Party 1
Team Averages
Level 32
1,527 SR
1,392 Elo+

VS

Team Averages
Level 11
1,427 SR
1,348 Elo+
Yemoja
Yemoja
HFields80
Yemoja
Level 27
God Stats
37W - 39L
1,555 SR
Queue Stats
905W - 997L
1,377 Elo+
Solo
Xing Tian
Xing Tian
Lord_Angbar
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,099 Elo+
Solo
Zeus
Zeus
NICOOTAP
Zeus
Level 12
God Stats
1W - 3L
1,078 SR
Queue Stats
14W - 13L
1,262 Elo+
Solo
Guan Yu
Guan Yu
Nicofeba
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,500 Elo+
Solo
Artemis
Artemis
warbandit4000
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
15 / 0 / 10
11,528
607
13,849
14,503
9,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Tremonss
Bellona
17
20 / 1 / 11
12,399
653
21,249
13,981
11,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
ZZjoee
Loki
16
16 / 0 / 14
11,228
591
8,972
7,873
3,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
manrique32
Discordia
16
11 / 1 / 12
11,060
582
16,185
7,730
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
vikk7
Chiron
16
6 / 0 / 8
10,768
567
8,480
5,686
2,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HFields80
Yemoja
12
1 / 9 / 0
7,565
398
3,505
14,292
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Lord_Angbar
Xing Tian
10
0 / 20 / 0
6,308
332
1,459
20,788
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
10
1 / 13 / 0
6,761
356
8,494
15,144
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Nicofeba
Guan Yu
10
0 / 15 / 1
6,779
357
4,178
20,732
20,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
9
0 / 12 / 0
5,855
308
3,361
12,276
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
3
68
Kills
2
2
Deaths
69
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
15
0
10
20
L
Yemoja
HFields80
Yemoja
1
9
0
0.11
L
Xing Tian
Lord_Angbar
Xing Tian
0
20
0
0
L
Zeus
1
13
0
0.08
L
Guan Yu
Nicofeba
Guan Yu
0
15
1
0.03
W
Bellona
Tremonss
Bellona
20
1
11
25.5
W
Loki
ZZjoee
Loki
16
0
14
23
W
Discordia
manrique32
Discordia
11
1
12
17
W
Chiron
vikk7
Chiron
6
0
8
10
L
Artemis
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,735
Damage
20,997
49,773
Taken
83,232
28,741
Mitigated
47,111
18,165
Healing
5,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,849
3,311
195
6,357
14,503
9,407
1,792
1,660
12,818
0
52,660
L
Yemoja
HFields80
Yemoja
3,505
727
486
2,354
14,292
10,620
0
2,675
11,225
24,325
0
L
Xing Tian
Lord_Angbar
Xing Tian
1,459
795
0
0
20,788
7,249
429
5,491
15,090
18,911
0
L
Zeus
8,494
1,832
0
1,084
15,144
3,971
374
4,579
10,003
36,165
0
L
Guan Yu
Nicofeba
Guan Yu
4,178
1,208
50
1,457
20,732
20,151
121
284
20,430
0
29,931
W
Bellona
Tremonss
Bellona
21,249
9,891
0
4,304
13,981
11,220
8,518
3,480
10,126
0
68,186
W
Loki
ZZjoee
Loki
8,972
1,965
0
0
7,873
3,018
712
2,344
5,489
0
47,793
W
Discordia
manrique32
Discordia
16,185
2,455
0
2,785
7,730
2,820
2,319
4,276
3,352
61,452
0
W
Chiron
vikk7
Chiron
8,480
3,715
363
4,161
5,686
2,276
2,756
1,596
4,065
0
44,787
L
Artemis
3,361
976
0
177
12,276
5,120
0
1,877
10,299
0
15,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
33,268
451
Minions Killed
178
0
Camps Cleared
0
1,809,756
Distance Traveled
1,361,997
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,528
607
79
4
0
408,102
0
L
Yemoja
7,565
398
33
2
0
281,743
1
L
Xing Tian
6,308
332
29
2
0
298,325
3
L
Zeus
6,761
356
55
3
0
257,016
3
L
Guan Yu
6,779
357
41
2
0
284,838
4
W
Bellona
12,399
653
115
6
0
323,316
2
W
Loki
11,228
591
75
4
0
399,097
0
W
Discordia
11,060
582
103
5
0
337,478
0
W
Chiron
10,768
567
79
4
0
341,763
0
L
Artemis
5,855
308
20
1
0
240,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role