Player Matchup

Khepri
Khepri
AlµcarD
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Bullyzin
Xbalanque
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Heiheii
Cthulhu
Level 145
God Stats
0W - 1L
1,343 SR
Queue Stats
64W - 69L
1,509 Elo+
Party 1
Ra
Ra
MrArcade
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,441 Elo+
Party 1
Vamana
Vamana
ΩSharkΩ
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 137
1,469 SR
1,495 Elo+

VS

Team Averages
Level 115
1,568 SR
1,496 Elo+
Hel
Hel
LuckzDak1nG
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,455 Elo+
Solo
Artemis
Artemis
UlmoKingoftheSea
Artemis
Level 126
God Stats
7W - 4L
1,495 SR
Queue Stats
355W - 371L
1,497 Elo+
Solo
Athena
Athena
VIIIIXV
Athena
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
338W - 405L
1,532 Elo+
Solo
Fenrir
Fenrir
Zorong
Fenrir
Level 137
God Stats
2W - 0L
1,845 SR
Queue Stats
27W - 25L
1,499 Elo+
Solo
Ne Zha
Ne Zha
melavanamaskr
Ne Zha
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlµcarD
Khepri
16
3 / 8 / 8
9,798
576
5,378
23,736
25,988
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Bullyzin
Xbalanque
17
5 / 7 / 5
10,449
615
13,346
15,709
7,033
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Heiheii
Cthulhu
20
5 / 5 / 11
12,537
737
24,310
22,294
23,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 9
8,972
528
8,245
13,160
6,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ΩSharkΩ
Vamana
18
3 / 5 / 9
10,428
613
12,777
18,753
26,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 19
11,805
694
8,810
16,465
13,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 4 / 21
12,034
708
25,634
11,301
6,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
VIIIIXV
Athena
20
4 / 3 / 21
12,290
723
10,441
23,419
24,857
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Zorong
Fenrir
20
7 / 2 / 22
12,439
732
19,348
16,606
17,976
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 4 / 15
13,268
780
20,283
14,615
12,867
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
17
Kills
32
32
Deaths
17
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Khepri
AlµcarD
Khepri
3
8
8
0.88
L
Xbalanque
Bullyzin
Xbalanque
5
7
5
1.07
L
Cthulhu
Heiheii
Cthulhu
5
5
11
2.1
W
5
4
19
3.63
L
1
7
9
0.79
W
5
4
21
3.88
W
Athena
VIIIIXV
Athena
4
3
21
4.83
W
Fenrir
Zorong
Fenrir
7
2
22
9
W
11
4
15
4.63
L
Vamana
ΩSharkΩ
Vamana
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,056
Damage
84,516
93,652
Taken
82,406
89,029
Mitigated
75,600
27,265
Healing
46,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AlµcarD
Khepri
5,378
367
2,793
2,480
23,736
25,988
0
4,162
19,258
13,133
0
L
Xbalanque
Bullyzin
Xbalanque
13,346
4,885
2,314
2,726
15,709
7,033
0
3,031
12,572
0
27,774
L
Cthulhu
Heiheii
Cthulhu
24,310
546
2,305
3,024
22,294
23,218
0
4,229
17,898
50,208
0
W
8,810
687
11,760
6,991
16,465
13,394
188
10,893
5,572
21,254
0
L
8,245
319
5,308
1,313
13,160
6,096
0
3,191
9,893
21,225
0
W
25,634
12,836
1,474
2,210
11,301
6,506
3,995
5,289
6,012
0
49,066
W
Athena
VIIIIXV
Athena
10,441
1,859
3,356
5,534
23,419
24,857
461
8,017
14,646
23,626
0
W
Fenrir
Zorong
Fenrir
19,348
7,097
4,219
5,045
16,606
17,976
149
7,282
9,324
0
28,965
W
20,283
8,693
1,287
4,773
14,615
12,867
1,332
6,452
8,163
0
47,253
L
Vamana
ΩSharkΩ
Vamana
12,777
4,151
972
4,030
18,753
26,694
0
3,695
14,780
0
28,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
61,836
150
Minions Killed
174
0
Camps Cleared
0
1,313,618
Distance Traveled
1,588,843
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,798
576
9
1
0
215,653
0
L
Xbalanque
10,449
615
29
2
0
275,553
2
L
Cthulhu
12,537
737
57
3
0
274,277
0
W
Hel
11,805
694
23
1
0
302,707
0
L
Ra
8,972
528
16
1
0
270,328
1
W
Artemis
12,034
708
52
3
0
261,204
0
W
Athena
12,290
723
40
2
0
330,908
6
W
Fenrir
12,439
732
22
1
0
366,959
0
W
Ne Zha
13,268
780
37
2
0
327,065
0
L
Vamana
10,428
613
39
2
0
277,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role