Player Matchup

Hercules
Hercules
DonCattaa
Hercules
Level 21
God Stats
1W - 0L
1,333 SR
Queue Stats
21W - 18L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Numero0
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
Orengel
Kukulkan
Level 22
God Stats
4W - 1L
1,615 SR
Queue Stats
12W - 11L
1,493 Elo+
Solo
Athena
Athena
PimentaMalagueta
Athena
Level 26
God Stats
15W - 17L
1,488 SR
Queue Stats
30W - 32L
1,505 Elo+
Party 2
Izanami
Izanami
dovahQueen420
Izanami
Level 28
God Stats
27W - 20L
1,558 SR
Queue Stats
54W - 54L
1,450 Elo+
Party 2
Team Averages
Level 24
1,499 SR
1,527 Elo+

VS

Team Averages
Level 15
1,650 SR
1,603 Elo+
Bellona
Bellona
Enóz
Bellona
Level 15
God Stats
6W - 6L
1,676 SR
Queue Stats
41W - 47L
1,406 Elo+
Party 3
Bacchus
Bacchus
Gabuzito
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 3
Hel
Hel
Kakazaorf
Hel
Level 28
God Stats
20W - 26L
1,654 SR
Queue Stats
875W - 891L
1,447 Elo+
Solo
Artemis
Artemis
PalmirinhaSdç
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,726 Elo+
Party 3
Danzaburou
Danzaburou
TappadoS
Danzaburou
Level 24
God Stats
3W - 2L
1,921 SR
Queue Stats
42W - 15L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonCattaa
Hercules
15
5 / 1 / 4
11,417
457
5,949
14,444
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Numero0
Guan Yu
20
16 / 3 / 14
15,576
623
25,163
33,981
54,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Orengel
Kukulkan
19
5 / 5 / 13
13,337
533
19,767
14,883
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 3 / 18
12,561
502
7,121
23,570
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
20
14 / 3 / 7
15,887
635
23,604
20,990
9,277
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Enóz
Bellona
16
1 / 10 / 0
10,147
406
5,396
23,894
17,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bacchus
Gabuzito
Bacchus
15
1 / 5 / 6
10,674
427
6,323
16,026
18,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 9 / 6
10,110
404
14,122
20,136
11,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 11 / 6
10,478
419
14,785
21,595
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TappadoS
Danzaburou
20
12 / 7 / 1
13,910
556
29,107
24,342
9,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
42
Kills
15
15
Deaths
42
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
DonCattaa
Hercules
5
1
4
7
L
Bellona
Enóz
Bellona
1
10
0
0.1
L
Bacchus
Gabuzito
Bacchus
1
5
6
0.8
L
0
9
6
0.33
W
Guan Yu
Numero0
Guan Yu
16
3
14
7.67
W
Kukulkan
Orengel
Kukulkan
5
5
13
2.3
L
1
11
6
0.36
W
2
3
18
3.67
L
Danzaburou
TappadoS
Danzaburou
12
7
1
1.79
W
Izanami
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,604
Damage
69,733
107,868
Taken
105,993
104,347
Mitigated
65,224
42,481
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DonCattaa
Hercules
5,949
1,729
0
4,103
14,444
6,362
532
3,000
11,280
0
40,979
L
Bellona
Enóz
Bellona
5,396
1,416
0
3,268
23,894
17,899
1,352
5,179
18,715
9,362
39,024
L
Bacchus
Gabuzito
Bacchus
6,323
335
0
1,913
16,026
18,059
266
5,708
10,249
24,491
0
L
14,122
1,190
2,598
6,233
20,136
11,763
237
5,342
14,794
58,430
0
W
Guan Yu
Numero0
Guan Yu
25,163
4,152
5,622
17,747
33,981
54,823
320
6,662
27,015
0
88,425
W
Kukulkan
Orengel
Kukulkan
19,767
2,056
0
1,497
14,883
7,449
1,385
3,764
10,861
83,040
0
L
14,785
8,582
0
3,608
21,595
8,207
901
4,888
16,543
0
71,171
W
7,121
1,571
0
5,964
23,570
26,436
939
7,000
16,410
28,943
0
L
Danzaburou
TappadoS
Danzaburou
29,107
19,146
0
2,959
24,342
9,296
789
5,771
18,571
0
120,682
W
Izanami
23,604
18,730
0
7,548
20,990
9,277
8,461
3,948
16,984
0
125,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,778
Gold Earned
55,319
577
Minions Killed
469
0
Camps Cleared
0
2,250,929
Distance Traveled
2,171,893
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,417
457
68
3
0
370,448
2
L
Bellona
10,147
406
91
4
0
460,042
3
L
Bacchus
10,674
427
46
2
0
450,170
3
L
Hel
10,110
404
92
4
0
386,911
7
W
Guan Yu
15,576
623
144
6
0
529,089
5
W
Kukulkan
13,337
533
148
6
0
434,945
9
L
Artemis
10,478
419
91
4
0
412,508
5
W
Athena
12,561
502
44
2
0
488,749
0
L
Danzaburou
13,910
556
149
6
0
462,262
1
W
Izanami
15,887
635
173
7
0
427,698
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role