Player Matchup

Fenrir
Fenrir
Colt-211
Fenrir
Level 149
God Stats
21W - 14L
1,640 SR
Queue Stats
430W - 519L
1,397 Elo+
Solo
Olorun
Olorun
Jameson1021
Olorun
Level 75
God Stats
0W - 2L
1,514 SR
Queue Stats
23W - 35L
1,372 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RagnorokXDPX
Kumbhakarna
Level 78
God Stats
3W - 5L
1,469 SR
Queue Stats
76W - 75L
1,469 Elo+
Party 1
Team Averages
Level 101
1,541 SR
1,413 Elo+

VS

Team Averages
Level 85
1,432 SR
1,410 Elo+
Jing Wei
Jing Wei
CastledPants5
Jing Wei
Level 49
God Stats
3W - 3L
1,296 SR
Queue Stats
152W - 194L
1,390 Elo+
Party 2
Vulcan
Vulcan
DJSwampRat28
Vulcan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,469 Elo+
Solo
Bastet
Bastet
R1CHTOFEN Z115
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 106L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Colt-211
Fenrir
20
13 / 4 / 10
19,960
644
26,394
33,008
38,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
20
10 / 8 / 8
19,295
622
29,739
42,324
24,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
RagnorokXDPX
Kumbhakarna
20
2 / 1 / 18
18,584
599
14,228
42,864
72,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CastledPants5
Jing Wei
20
5 / 10 / 2
18,905
610
26,073
28,640
11,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
20
4 / 5 / 4
18,602
600
50,515
19,877
9,271
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 10 / 8
19,183
619
25,058
33,009
14,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
25
Kills
13
13
Deaths
25
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CastledPants5
Jing Wei
5
10
2
0.6
L
Fenrir
Colt-211
Fenrir
13
4
10
4.5
W
Vulcan
4
5
4
1.2
L
Olorun
10
8
8
1.75
W
4
10
8
0.8
L
Kumbhakarna
RagnorokXDPX
Kumbhakarna
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,361
Damage
101,646
118,196
Taken
81,526
135,748
Mitigated
34,935
34,103
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CastledPants5
Jing Wei
26,073
21,675
0
947
28,640
11,350
886
16,421
12,219
0
110,353
L
Fenrir
Colt-211
Fenrir
26,394
5,205
0
5,235
33,008
38,375
605
7,902
25,106
0
93,978
W
Vulcan
50,515
18,336
316
4,971
19,877
9,271
1,311
10,750
9,127
153,147
0
L
Olorun
29,739
14,440
3,392
19,930
42,324
24,537
3,162
22,153
20,171
126,148
0
W
25,058
11,873
0
5,520
33,009
14,314
23
17,163
15,846
0
99,866
L
Kumbhakarna
RagnorokXDPX
Kumbhakarna
14,228
284
1,821
3,725
42,864
72,836
404
20,652
22,212
67,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,839
Gold Earned
56,690
296
Minions Killed
324
0
Camps Cleared
0
1,663,768
Distance Traveled
1,616,818
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
18,905
610
92
3
0
506,021
1
L
Fenrir
19,960
644
59
2
0
575,775
0
W
Vulcan
18,602
600
163
5
0
559,234
0
L
Olorun
19,295
622
163
5
0
470,605
2
W
Bastet
19,183
619
69
2
0
551,563
6
L
Kumbhakarna
18,584
599
74
2
0
617,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role