Player Matchup

Gilgamesh
Gilgamesh
AtrociousPrince
Gilgamesh
Level 126
God Stats
48W - 28L
1,650 SR
Queue Stats
198W - 195L
1,519 Elo+
Party 1
Tiamat
Tiamat
EnviousSecrets
Tiamat
Level 68
God Stats
8W - 9L
1,542 SR
Queue Stats
97W - 84L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
GARGAAA
Baron Samedi
Level 19
God Stats
2W - 0L
1,787 SR
Queue Stats
152W - 82L
1,675 Elo+
Party 3
Amaterasu
Amaterasu
Poopfransis
Amaterasu
Level 93
God Stats
5W - 4L
1,357 SR
Queue Stats
345W - 338L
1,547 Elo+
Party 3
Hou Yi
Hou Yi
sassysassquanch
Hou Yi
Level 48
God Stats
25W - 19L
1,610 SR
Queue Stats
92W - 85L
1,463 Elo+
Party 1
Team Averages
Level 71
1,589 SR
1,524 Elo+

VS

Team Averages
Level 52
1,494 SR
1,420 Elo+
Thoth
Thoth
deckfrt
Thoth
Level 63
God Stats
12W - 15L
1,524 SR
Queue Stats
348W - 363L
1,431 Elo+
Party 2
Anhur
Anhur
l-Gracie-l
Anhur
Level 59
God Stats
0W - 1L
1,569 SR
Queue Stats
84W - 90L
1,401 Elo+
Party 4
Khepri
Khepri
madeyemoody86
Khepri
Level 33
God Stats
1W - 3L
1,367 SR
Queue Stats
20W - 24L
1,401 Elo+
Party 4
Nemesis
Nemesis
xAircon
Nemesis
Level 64
God Stats
2W - 4L
1,479 SR
Queue Stats
200W - 189L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
xXwiglesXx
Guan Yu
Level 39
God Stats
3W - 2L
1,529 SR
Queue Stats
54W - 54L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtrociousPrince
Gilgamesh
19
7 / 0 / 3
12,076
575
7,727
15,489
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 0 / 3
11,488
547
7,991
9,244
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
GARGAAA
Baron Samedi
17
4 / 2 / 16
11,538
549
12,967
14,759
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Poopfransis
Amaterasu
19
4 / 2 / 3
12,003
572
7,976
13,573
11,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 0 / 3
11,594
552
6,063
6,364
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
deckfrt
Thoth
17
1 / 4 / 1
10,078
480
4,673
7,341
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
1 / 5 / 0
7,740
369
2,746
11,238
4,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 0
7,238
345
2,982
11,620
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
xAircon
Nemesis
16
1 / 5 / 0
9,251
441
9,126
15,618
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
xXwiglesXx
Guan Yu
14
1 / 4 / 2
8,487
404
7,693
14,748
13,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
22
Kills
4
4
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AtrociousPrince
Gilgamesh
7
0
3
8.5
W
4
0
3
5.5
W
Baron Samedi
GARGAAA
Baron Samedi
4
2
16
6
W
Amaterasu
Poopfransis
Amaterasu
4
2
3
2.75
L
Thoth
deckfrt
Thoth
1
4
1
0.38
L
Anhur
1
5
0
0.2
L
0
4
0
0
W
3
0
3
4.5
L
Nemesis
xAircon
Nemesis
1
5
0
0.2
L
Guan Yu
xXwiglesXx
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,724
Damage
27,220
59,429
Taken
60,565
40,703
Mitigated
35,305
31,062
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AtrociousPrince
Gilgamesh
7,727
2,194
0
8,050
15,489
7,443
287
2,039
13,296
0
94,544
W
7,991
1,047
0
6,131
9,244
6,747
511
1,260
7,813
75,820
0
W
Baron Samedi
GARGAAA
Baron Samedi
12,967
1,345
1,989
6,287
14,759
12,962
275
2,563
12,017
42,194
0
W
Amaterasu
Poopfransis
Amaterasu
7,976
4,268
0
5,892
13,573
11,198
2,048
840
12,361
0
62,973
L
Thoth
deckfrt
Thoth
4,673
257
0
886
7,341
2,749
0
5,756
1,585
64,526
0
L
Anhur
2,746
1,229
0
2,462
11,238
4,260
1,040
2,770
8,468
0
39,545
L
2,982
378
317
1,298
11,620
7,543
0
3,889
7,731
13,687
0
W
6,063
2,689
0
2,713
6,364
2,353
2,740
855
5,509
0
73,425
L
Nemesis
xAircon
Nemesis
9,126
3,612
0
1,026
15,618
7,686
0
4,095
11,523
0
83,788
L
Guan Yu
xXwiglesXx
Guan Yu
7,693
1,065
86
5,113
14,748
13,067
0
4,448
10,300
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,699
Gold Earned
42,794
577
Minions Killed
487
0
Camps Cleared
0
1,994,672
Distance Traveled
1,754,184
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,076
575
130
6
0
470,539
1
W
Tiamat
11,488
547
137
7
0
375,534
4
W
Baron Samedi
11,538
549
59
3
0
381,720
5
W
Amaterasu
12,003
572
130
6
0
373,829
0
L
Thoth
10,078
480
175
8
0
337,772
4
L
Anhur
7,740
369
77
4
0
280,036
3
L
Khepri
7,238
345
28
1
0
341,561
0
W
Hou Yi
11,594
552
121
6
0
393,050
3
L
Nemesis
9,251
441
133
6
0
408,615
3
L
Guan Yu
8,487
404
74
4
0
386,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role