Player Matchup

Izanami
Izanami
ChampDelta
Izanami
Level 18
God Stats
4W - 5L
1,382 SR
Queue Stats
4W - 7L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
ChampJack
Gilgamesh
Level 67
God Stats
12W - 9L
1,461 SR
Queue Stats
119W - 118L
1,503 Elo+
Party 2
Ymir
Ymir
ChampNuggets98
Ymir
Level 71
God Stats
4W - 8L
1,417 SR
Queue Stats
93W - 87L
1,503 Elo+
Party 2
Team Averages
Level 52
1,420 SR
1,471 Elo+

VS

Team Averages
Level 27
1,627 SR
1,461 Elo+
Hercules
Hercules
Elcuhhh
Hercules
Level 47
God Stats
25W - 24L
1,564 SR
Queue Stats
82W - 80L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
NutBusta214487
Aphrodite
Level 8
God Stats
4W - 1L
1,768 SR
Queue Stats
8W - 7L
1,519 Elo+
Party 1
Nemesis
Nemesis
SheLxvesUs
Nemesis
Level 26
God Stats
5W - 0L
1,549 SR
Queue Stats
29W - 17L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChampDelta
Izanami
20
5 / 14 / 11
18,643
601
28,395
33,937
15,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ChampJack
Gilgamesh
20
9 / 11 / 13
19,038
614
39,422
45,363
65,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 8 / 14
19,067
615
41,112
49,645
73,861
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elcuhhh
Hercules
20
10 / 3 / 22
20,487
661
41,372
56,335
81,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
NutBusta214487
Aphrodite
20
17 / 8 / 12
21,454
692
49,351
41,944
45,180
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
SheLxvesUs
Nemesis
20
6 / 13 / 16
18,655
602
20,865
32,513
24,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
83
24
Kills
33
33
Deaths
24
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChampDelta
Izanami
5
14
11
0.75
L
Gilgamesh
ChampJack
Gilgamesh
9
11
13
1.41
L
10
8
14
2.13
W
Hercules
Elcuhhh
Hercules
10
3
22
7
W
Aphrodite
NutBusta214487
Aphrodite
17
8
12
2.88
W
Nemesis
SheLxvesUs
Nemesis
6
13
16
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,929
Damage
111,588
128,945
Taken
130,792
154,991
Mitigated
150,981
10,672
Healing
77,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChampDelta
Izanami
28,395
24,200
291
3,201
33,937
15,768
2,939
12,404
21,212
0
93,355
L
Gilgamesh
ChampJack
Gilgamesh
39,422
8,940
0
3,137
45,363
65,362
442
16,659
28,106
0
94,930
L
41,112
4,477
0
4,043
49,645
73,861
840
20,363
28,518
79,997
0
W
Hercules
Elcuhhh
Hercules
41,372
15,344
1,464
26,114
56,335
81,218
1,347
13,712
42,623
0
74,803
W
Aphrodite
NutBusta214487
Aphrodite
49,351
5,823
20,319
26,111
41,944
45,180
1,747
14,034
27,910
132,582
0
W
Nemesis
SheLxvesUs
Nemesis
20,865
9,515
1,048
2,543
32,513
24,583
1,364
13,424
19,089
0
63,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,748
Gold Earned
60,596
229
Minions Killed
237
0
Camps Cleared
0
1,428,398
Distance Traveled
1,596,081
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
18,643
601
105
3
0
445,461
0
L
Gilgamesh
19,038
614
63
2
0
497,001
0
L
Ymir
19,067
615
61
2
0
485,936
3
W
Hercules
20,487
661
57
2
0
612,493
1
W
Aphrodite
21,454
692
126
4
0
480,952
2
W
Nemesis
18,655
602
54
2
0
502,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role