Player Matchup

Zeus
Zeus
BolbiTheSlapGod
Zeus
Level 13
God Stats
35W - 43L
1,413 SR
Queue Stats
46W - 65L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
DadsBorounds
Amaterasu
Level 13
God Stats
7W - 6L
1,364 SR
Queue Stats
154W - 150L
1,229 Elo+
Party 1
Ah Puch
Ah Puch
Herwickane
Ah Puch
Level 15
God Stats
4W - 2L
1,544 SR
Queue Stats
54W - 60L
1,337 Elo+
Party 1
Yemoja
Yemoja
YGS DIONYSUS
Yemoja
Level 11
God Stats
16W - 19L
1,356 SR
Queue Stats
28W - 34L
1,276 Elo+
Party 1
Hun Batz
Hun Batz
YGS Migz
Hun Batz
Level 24
God Stats
4W - 10L
1,278 SR
Queue Stats
59W - 74L
1,302 Elo+
Party 1
Team Averages
Level 15
1,391 SR
1,294 Elo+

VS

Team Averages
Level 22
1,505 SR
1,411 Elo+
Artio
Artio
Feligame16
Artio
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 159L
1,486 Elo+
Solo
Olorun
Olorun
Mikedog1999
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Vardopolis
Guan Yu
Level 14
God Stats
4W - 0L
1,689 SR
Queue Stats
307W - 278L
1,435 Elo+
Solo
Discordia
Discordia
igzist
Discordia
Level 14
God Stats
3W - 5L
1,302 SR
Queue Stats
14W - 23L
1,321 Elo+
Solo
Neith
Neith
mvttiilation
Neith
Level 26
God Stats
34W - 26L
1,532 SR
Queue Stats
324W - 364L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 14
12,779
1,065
24,568
20,139
6,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DadsBorounds
Amaterasu
20
6 / 9 / 16
12,893
1,074
17,935
31,538
19,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Herwickane
Ah Puch
19
7 / 8 / 14
12,787
1,066
21,693
21,155
6,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
17
2 / 4 / 9
11,759
980
6,274
20,219
25,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hun Batz
YGS Migz
Hun Batz
18
4 / 12 / 11
12,013
1,001
12,889
23,885
7,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
6 / 7 / 28
14,225
1,185
13,760
29,586
34,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
17
0 / 11 / 16
10,836
903
11,402
19,389
7,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Vardopolis
Guan Yu
19
2 / 4 / 19
11,810
984
9,314
17,816
17,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
igzist
Discordia
20
9 / 3 / 21
14,306
1,192
26,390
9,036
3,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
25 / 1 / 15
18,879
1,573
46,864
15,314
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
141
26
Kills
42
42
Deaths
26
64
Assists
99
Player
Kills
Deaths
Assists
KDA
L
7
9
14
1.56
L
Amaterasu
DadsBorounds
Amaterasu
6
9
16
1.56
W
Artio
6
7
28
2.86
L
Ah Puch
Herwickane
Ah Puch
7
8
14
1.75
W
Olorun
0
11
16
0.73
W
Guan Yu
Vardopolis
Guan Yu
2
4
19
2.88
L
Yemoja
2
4
9
1.63
L
Hun Batz
YGS Migz
Hun Batz
4
12
11
0.79
W
Discordia
igzist
Discordia
9
3
21
6.5
W
25
1
15
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,359
Damage
107,730
116,936
Taken
91,141
66,210
Mitigated
70,857
8,376
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,568
4,028
0
0
20,139
6,537
0
9,962
10,177
48,274
0
L
Amaterasu
DadsBorounds
Amaterasu
17,935
10,463
0
3,480
31,538
19,894
0
14,068
17,470
0
32,292
W
Artio
13,760
1,989
1,927
5,312
29,586
34,073
0
18,425
11,161
29,608
0
L
Ah Puch
Herwickane
Ah Puch
21,693
3,894
0
2,245
21,155
6,852
0
10,166
10,989
46,575
0
W
Olorun
11,402
6,373
478
2,541
19,389
7,848
0
10,491
8,414
21,017
0
W
Guan Yu
Vardopolis
Guan Yu
9,314
2,411
3,150
2,750
17,816
17,769
0
10,952
6,864
0
17,339
L
Yemoja
6,274
277
1,914
737
20,219
25,918
0
7,327
12,892
21,479
0
L
Hun Batz
YGS Migz
Hun Batz
12,889
4,550
0
0
23,885
7,009
0
10,029
13,856
0
25,471
W
Discordia
igzist
Discordia
26,390
1,311
0
830
9,036
3,807
0
3,753
5,283
43,257
0
W
46,864
28,291
0
7,419
15,314
7,360
0
8,914
6,400
0
91,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,231
Gold Earned
70,056
185
Minions Killed
231
3
Camps Cleared
6
1,102,682
Distance Traveled
999,691
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,779
1,065
48
4
0
224,818
3
L
Amaterasu
12,893
1,074
37
3
0
272,039
0
W
Artio
14,225
1,185
25
2
1
250,112
0
L
Ah Puch
12,787
1,066
37
3
0
213,732
0
W
Olorun
10,836
903
18
2
0
180,951
1
W
Guan Yu
11,810
984
19
2
0
200,559
0
L
Yemoja
11,759
980
44
4
1
206,210
4
L
Hun Batz
12,013
1,001
19
2
2
185,883
1
W
Discordia
14,306
1,192
43
4
0
173,727
0
W
Neith
18,879
1,573
126
11
5
194,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role