Player Matchup

Sun Wukong
Sun Wukong
BAPE GLIZZY
Sun Wukong
Level 21
God Stats
1W - 0L
1,694 SR
Queue Stats
31W - 39L
1,416 Elo+
Party 1
Scylla
Scylla
Damronth
Scylla
Level 39
God Stats
1W - 3L
1,251 SR
Queue Stats
111W - 125L
1,407 Elo+
Party 2
Hel
Hel
Fox_Scarlett
Hel
Level 28
God Stats
6W - 8L
1,507 SR
Queue Stats
106W - 131L
1,387 Elo+
Party 2
Neith
Neith
Icer23onjongotti
Neith
Level 86
God Stats
14W - 22L
1,349 SR
Queue Stats
242W - 230L
1,505 Elo+
Party 1
Camazotz
Camazotz
iiSavy
Camazotz
Level 128
God Stats
13W - 14L
1,485 SR
Queue Stats
375W - 377L
1,495 Elo+
Party 1
Team Averages
Level 60
1,457 SR
1,442 Elo+

VS

Team Averages
Level 37
1,386 SR
1,389 Elo+
Erlang Shen
Erlang Shen
Roboninja671
Erlang Shen
Level 22
God Stats
2W - 5L
1,335 SR
Queue Stats
12W - 15L
1,390 Elo+
Party 3
Khepri
Khepri
blushhii
Khepri
Level 27
God Stats
12W - 10L
1,569 SR
Queue Stats
37W - 31L
1,509 Elo+
Party 3
Hera
Hera
merrp33
Hera
Level 42
God Stats
49W - 65L
1,423 SR
Queue Stats
546W - 719L
1,320 Elo+
Party 4
Skadi
Skadi
poopypants202346
Skadi
Level 48
God Stats
0W - 5L
1,204 SR
Queue Stats
55W - 64L
1,425 Elo+
Party 3
The Morrigan
The Morrigan
symbolmonkey1130
The Morrigan
Level 45
God Stats
12W - 23L
1,398 SR
Queue Stats
470W - 631L
1,301 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BAPE GLIZZY
Sun Wukong
16
3 / 4 / 16
11,079
443
6,582
20,423
14,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Damronth
Scylla
18
7 / 3 / 18
12,681
507
22,609
16,749
6,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 14
10,352
414
2,633
20,569
15,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 3 / 8
14,236
569
16,220
18,213
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
iiSavy
Camazotz
20
22 / 3 / 10
15,419
617
22,908
35,619
25,733
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Roboninja671
Erlang Shen
18
8 / 8 / 2
12,916
517
17,061
20,451
16,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
blushhii
Khepri
15
1 / 5 / 10
10,868
435
5,263
19,404
18,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
merrp33
Hera
15
2 / 11 / 6
10,833
433
15,499
19,931
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 8 / 6
11,749
470
24,438
17,025
8,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
symbolmonkey1130
The Morrigan
16
1 / 10 / 8
10,576
423
8,157
13,456
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
42
Kills
19
19
Deaths
42
66
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BAPE GLIZZY
Sun Wukong
3
4
16
2.75
W
Scylla
Damronth
Scylla
7
3
18
5.33
W
1
6
14
1.33
W
9
3
8
4.33
L
Erlang Shen
Roboninja671
Erlang Shen
8
8
2
1.13
L
Khepri
blushhii
Khepri
1
5
10
1.2
W
Camazotz
iiSavy
Camazotz
22
3
10
9
L
Hera
merrp33
Hera
2
11
6
0.45
L
7
8
6
1.25
L
The Morrigan
symbolmonkey1130
The Morrigan
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,952
Damage
70,418
111,573
Taken
90,267
69,815
Mitigated
54,590
52,162
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BAPE GLIZZY
Sun Wukong
6,582
1,592
0
6,473
20,423
14,418
885
6,010
14,237
0
39,495
W
Scylla
Damronth
Scylla
22,609
371
111
2,389
16,749
6,506
815
7,731
8,548
81,941
0
W
2,633
893
6,975
5,930
20,569
15,766
372
5,342
15,033
17,826
0
W
16,220
6,858
0
7,359
18,213
7,392
2,411
3,962
14,126
0
132,326
L
Erlang Shen
Roboninja671
Erlang Shen
17,061
8,916
0
2,938
20,451
16,599
3,512
5,796
14,105
0
62,864
L
Khepri
blushhii
Khepri
5,263
790
0
2,437
19,404
18,297
800
5,239
13,641
21,316
0
W
Camazotz
iiSavy
Camazotz
22,908
9,412
0
22,925
35,619
25,733
633
6,807
28,525
0
110,031
L
Hera
merrp33
Hera
15,499
4,427
331
3,293
19,931
6,887
929
6,673
12,825
59,410
0
L
24,438
10,194
0
2,339
17,025
8,015
2,661
3,839
13,022
0
79,352
L
The Morrigan
symbolmonkey1130
The Morrigan
8,157
1,322
1,485
1,760
13,456
4,792
410
3,161
9,764
44,478
3,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
56,942
488
Minions Killed
417
0
Camps Cleared
0
2,370,264
Distance Traveled
2,071,574
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,079
443
61
2
0
483,943
0
W
Scylla
12,681
507
127
5
0
499,487
2
W
Hel
10,352
414
22
1
0
431,123
2
W
Neith
14,236
569
176
7
0
449,118
3
L
Erlang Shen
12,916
517
107
4
0
412,625
2
L
Khepri
10,868
435
28
1
0
441,004
9
W
Camazotz
15,419
617
102
4
0
506,593
5
L
Hera
10,833
433
95
4
0
390,655
0
L
Skadi
11,749
470
95
4
0
399,531
1
L
The Morrigan
10,576
423
92
4
0
427,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role