Player Matchup

Vulcan
Vulcan
CymbalBoy
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,494 Elo+
Party 2
Chaac
Chaac
FlumingGerd
Chaac
Level 107
God Stats
5W - 0L
1,305 SR
Queue Stats
63W - 63L
1,564 Elo+
Solo
Neith
Neith
Thewhiteoak
Neith
Level 116
God Stats
6W - 8L
1,424 SR
Queue Stats
95W - 102L
1,601 Elo+
Party 2
Team Averages
Level 109
1,410 SR
1,553 Elo+

VS

Team Averages
Level 57
1,414 SR
1,527 Elo+
Zhong Kui
Zhong Kui
Enderbro5876
Zhong Kui
Level 78
God Stats
14W - 6L
1,243 SR
Queue Stats
249W - 224L
1,580 Elo+
Solo
Geb
Geb
Garbopossum
Geb
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mekryanos
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CymbalBoy
Vulcan
12
2 / 1 / 8
8,625
719
7,836
6,328
1,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 8
8,900
742
9,645
12,941
7,349
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
7 / 3 / 5
9,848
821
12,123
9,964
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Enderbro5876
Zhong Kui
11
4 / 4 / 1
8,104
675
11,529
11,360
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 4
8,519
710
2,551
14,364
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Mekryanos
Izanami
12
1 / 3 / 5
8,267
689
5,338
8,887
3,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CymbalBoy
Vulcan
2
1
8
6
L
Zhong Kui
Enderbro5876
Zhong Kui
4
4
1
1.13
W
3
2
8
3.5
L
1
5
4
0.6
L
Izanami
Mekryanos
Izanami
1
3
5
1.17
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
19,418
29,233
Taken
34,611
12,565
Mitigated
22,746
10,074
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CymbalBoy
Vulcan
7,836
3,596
0
525
6,328
1,982
866
3,627
2,439
40,296
0
L
Zhong Kui
Enderbro5876
Zhong Kui
11,529
652
0
2,582
11,360
7,305
0
2,059
9,301
34,275
0
W
9,645
1,613
0
4,109
12,941
7,349
442
4,207
8,532
0
26,080
L
2,551
198
696
3,755
14,364
12,244
0
4,546
9,818
5,162
0
L
Izanami
Mekryanos
Izanami
5,338
3,268
0
2,618
8,887
3,197
44
1,243
7,644
0
41,902
W
12,123
4,408
975
4,465
9,964
3,234
1,133
5,475
4,143
0
40,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
24,890
154
Minions Killed
136
0
Camps Cleared
0
684,867
Distance Traveled
632,351
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,625
719
54
5
0
229,924
3
L
Zhong Kui
8,104
675
50
4
0
218,321
4
W
Chaac
8,900
742
38
3
0
248,252
3
L
Geb
8,519
710
4
0
0
199,023
1
L
Izanami
8,267
689
82
7
0
215,007
2
W
Neith
9,848
821
62
5
0
206,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role