Player Matchup

Agni
Agni
Gold I
Aexzz
Agni
Gold I
Level 63
God Stats
4W - 2L
1,630 SR
Queue Stats
343W - 334L
1,632 MMR
Party 1
Danzaburou
Danzaburou
Silver I
AverageGamer1234
Danzaburou
Silver I
Level 54
God Stats
1W - 0L
1,254 SR
Queue Stats
8W - 2L
1,634 MMR
Party 3
Geb
Geb
Silver I
MatyFaty
Geb
Silver I
Level 148
God Stats
2W - 1L
1,739 SR
Queue Stats
6W - 1L
1,682 MMR
Party 3
Tyr
Tyr
Gold II
dedrater2
Tyr
Gold II
Level 119
God Stats
6W - 5L
1,760 SR
Queue Stats
296W - 287L
1,603 MMR
Party 1
Camazotz
Camazotz
Gold I
кyoto
Camazotz
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,577 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,517 SR
1,612 MMR
Nemesis
Nemesis
Gold II
CarabelloxX
Nemesis
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Irrii
Sylvanus
Gold III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,646 MMR
Party 2
Hercules
Hercules
Gold II
Nyhthawke
Hercules
Gold II
Level 128
God Stats
1W - 5L
1,266 SR
Queue Stats
136W - 140L
1,620 MMR
Solo
Cupid
Cupid
Gold III
iDetections
Cupid
Gold III
Level 127
God Stats
3W - 3L
1,602 SR
Queue Stats
17W - 13L
1,646 MMR
Party 2
Scylla
Scylla
Gold I
ohhhMarcus
Scylla
Gold I
Level 149
God Stats
9W - 10L
1,718 SR
Queue Stats
196W - 184L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aexzz
Agni
18
2 / 1 / 6
12,695
529
14,522
10,437
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
AverageGamer1234
Danzaburou
20
7 / 1 / 8
15,351
640
16,424
13,011
5,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 2 / 11
12,269
511
7,911
21,576
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 3 / 6
13,419
559
18,967
24,633
25,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
кyoto
Camazotz
20
4 / 0 / 6
13,536
564
14,286
19,667
12,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetTsukuyomiTiamatGuan YuApollo

VS

Bans
AthenaJanusCu ChulainnSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarabelloxX
Nemesis
18
1 / 4 / 3
11,130
464
7,943
18,658
9,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Irrii
Sylvanus
15
1 / 5 / 3
10,914
455
8,479
22,960
26,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Nyhthawke
Hercules
16
2 / 3 / 0
9,850
410
7,316
21,697
27,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 6 / 1
10,563
440
4,744
17,039
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
ohhhMarcus
Scylla
17
3 / 2 / 3
11,599
483
12,474
14,581
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
19
Kills
7
7
Deaths
20
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
Aexzz
Agni
2
1
6
5
W
Danzaburou
AverageGamer1234
Danzaburou
7
1
8
11
L
Nemesis
CarabelloxX
Nemesis
1
4
3
0.63
L
Sylvanus
Irrii
Sylvanus
1
5
3
0.5
W
1
2
11
3.25
L
Hercules
Nyhthawke
Hercules
2
3
0
0.67
W
5
3
6
2.67
L
0
6
1
0.08
L
Scylla
ohhhMarcus
Scylla
3
2
3
2.25
W
Camazotz
кyoto
Camazotz
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,110
Damage
40,956
89,324
Taken
94,935
67,222
Mitigated
74,825
48,353
Healing
28,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Aexzz
Agni
14,522
1,959
0
3,939
10,437
4,328
1,271
4,358
6,079
83,251
0
W
Danzaburou
AverageGamer1234
Danzaburou
16,424
9,093
0
8,197
13,011
5,704
11,128
4,383
8,628
0
111,422
L
Nemesis
CarabelloxX
Nemesis
7,943
2,216
0
1,747
18,658
9,424
6,169
2,010
16,542
0
84,907
L
Sylvanus
Irrii
Sylvanus
8,479
1,939
3,645
5,675
22,960
26,225
0
8,380
14,300
31,440
0
W
7,911
696
0
7,769
21,576
19,190
1,474
5,710
15,866
34,448
0
L
Hercules
Nyhthawke
Hercules
7,316
2,388
0
8,334
21,697
27,088
0
2,886
18,639
0
41,223
W
18,967
2,683
0
12,264
24,633
25,015
2,229
5,170
17,857
0
70,469
L
4,744
2,712
101
5,736
17,039
7,032
553
3,083
13,940
0
71,426
L
Scylla
ohhhMarcus
Scylla
12,474
759
0
2,830
14,581
5,056
0
5,122
9,081
86,919
0
W
Camazotz
кyoto
Camazotz
14,286
3,304
0
16,184
19,667
12,985
500
3,497
16,170
0
108,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,270
Gold Earned
54,056
660
Minions Killed
567
0
Camps Cleared
0
2,472,763
Distance Traveled
2,195,024
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,695
529
165
7
0
469,330
4
W
Danzaburou
15,351
640
170
7
0
478,609
6
L
Nemesis
11,130
464
128
5
0
514,518
9
L
Sylvanus
10,914
455
30
1
0
405,513
8
W
Geb
12,269
511
46
2
0
505,238
6
L
Hercules
9,850
410
96
4
0
457,907
6
W
Tyr
13,419
559
111
5
0
490,227
3
L
Cupid
10,563
440
143
6
0
380,123
3
L
Scylla
11,599
483
170
7
0
436,963
7
W
Camazotz
13,536
564
168
7
0
529,359
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role