Player Matchup

Danzaburou
Danzaburou
ITheClassic
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,461 Elo+
Party 1
Discordia
Discordia
Not Susano9752
Discordia
Level 19
God Stats
2W - 1L
1,318 SR
Queue Stats
20W - 6L
1,310 Elo+
Solo
Kukulkan
Kukulkan
OnlyForASecond
Kukulkan
Level 23
God Stats
1W - 1L
1,293 SR
Queue Stats
26W - 21L
1,634 Elo+
Solo
Awilix
Awilix
Perocino
Awilix
Level 28
God Stats
5W - 2L
1,542 SR
Queue Stats
199W - 186L
1,538 Elo+
Solo
Cerberus
Cerberus
UngratfulJew
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,461 Elo+
Party 1
Team Averages
Level 21
1,431 SR
1,481 Elo+

VS

Team Averages
Level 18
1,547 SR
1,485 Elo+
Fenrir
Fenrir
Corboos21
Fenrir
Level 16
God Stats
12W - 12L
1,544 SR
Queue Stats
30W - 26L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
LORD_WOLF420
Gilgamesh
Level 13
God Stats
0W - 1L
1,754 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
Ymir
Ymir
RiversTV
Ymir
Level 17
God Stats
5W - 11L
1,384 SR
Queue Stats
51W - 56L
1,459 Elo+
Solo
Tiamat
Tiamat
chiefteam
Tiamat
Level 23
God Stats
11W - 9L
1,610 SR
Queue Stats
126W - 83L
1,565 Elo+
Party 2
Neith
Neith
goobiez
Neith
Level 20
God Stats
26W - 17L
1,444 SR
Queue Stats
78W - 61L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ITheClassic
Danzaburou
20
7 / 2 / 28
15,321
1,094
19,689
9,625
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Not Susano9752
Discordia
19
0 / 10 / 18
12,305
879
6,596
13,406
4,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
20
12 / 6 / 25
15,268
1,091
35,156
15,366
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
Perocino
Awilix
20
9 / 5 / 21
14,516
1,037
21,700
19,835
6,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
UngratfulJew
Cerberus
20
15 / 5 / 23
16,337
1,167
23,553
23,716
33,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Corboos21
Fenrir
20
16 / 10 / 9
17,290
1,235
20,619
24,070
20,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LORD_WOLF420
Gilgamesh
20
0 / 14 / 12
12,530
895
8,712
32,095
20,444
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
19
1 / 9 / 9
12,168
869
5,500
31,311
18,047
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
chiefteam
Tiamat
20
9 / 7 / 13
15,738
1,124
31,593
15,947
10,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
goobiez
Neith
20
2 / 3 / 11
13,131
938
9,761
11,384
3,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
82
43
Kills
28
28
Deaths
43
115
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Corboos21
Fenrir
16
10
9
2.05
W
Danzaburou
ITheClassic
Danzaburou
7
2
28
10.5
L
Gilgamesh
LORD_WOLF420
Gilgamesh
0
14
12
0.43
W
Discordia
Not Susano9752
Discordia
0
10
18
0.9
W
Kukulkan
12
6
25
4.08
W
Awilix
Perocino
Awilix
9
5
21
3.9
L
Ymir
1
9
9
0.61
W
Cerberus
UngratfulJew
Cerberus
15
5
23
5.3
L
Tiamat
chiefteam
Tiamat
9
7
13
2.21
L
Neith
goobiez
Neith
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,694
Damage
76,185
81,948
Taken
114,807
53,816
Mitigated
72,891
7,910
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Corboos21
Fenrir
20,619
2,990
0
2,154
24,070
20,762
0
12,397
11,673
0
36,363
W
Danzaburou
ITheClassic
Danzaburou
19,689
12,466
0
2,709
9,625
3,552
0
2,915
6,710
0
42,233
L
Gilgamesh
LORD_WOLF420
Gilgamesh
8,712
2,875
0
990
32,095
20,444
0
18,752
13,343
0
25,281
W
Discordia
Not Susano9752
Discordia
6,596
677
0
312
13,406
4,185
0
7,789
5,617
19,804
0
W
Kukulkan
35,156
8,162
0
75
15,366
5,575
0
6,011
9,355
73,256
0
W
Awilix
Perocino
Awilix
21,700
9,185
0
0
19,835
6,657
0
11,684
8,151
0
29,987
L
Ymir
5,500
814
227
1,913
31,311
18,047
0
20,129
11,182
24,920
0
W
Cerberus
UngratfulJew
Cerberus
23,553
1,769
0
4,814
23,716
33,847
0
8,694
15,022
48,960
0
L
Tiamat
chiefteam
Tiamat
31,593
2,057
0
2,813
15,947
10,199
0
6,516
9,431
48,153
0
L
Neith
goobiez
Neith
9,761
3,898
618
1,984
11,384
3,439
0
7,511
3,873
0
55,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,747
Gold Earned
70,857
259
Minions Killed
251
3
Camps Cleared
9
1,181,909
Distance Traveled
1,251,233
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,290
1,235
26
2
4
278,790
0
W
Danzaburou
15,321
1,094
61
4
0
240,797
0
L
Gilgamesh
12,530
895
43
3
0
222,873
0
W
Discordia
12,305
879
20
1
0
192,770
0
W
Kukulkan
15,268
1,091
86
6
1
208,723
0
W
Awilix
14,516
1,037
14
1
1
284,363
2
L
Ymir
12,168
869
56
4
0
216,910
0
W
Cerberus
16,337
1,167
78
6
1
255,256
0
L
Tiamat
15,738
1,124
39
3
2
286,157
0
L
Neith
13,131
938
87
6
3
246,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role