Player Matchup

Gilgamesh
Gilgamesh
MRMARIO24
Gilgamesh
Level 109
God Stats
2W - 3L
1,979 SR
Queue Stats
147W - 138L
1,609 Elo+
Party 3
Thor
Thor
Ormy
Thor
Level 113
God Stats
29W - 27L
1,566 SR
Queue Stats
467W - 427L
1,558 Elo+
Party 2
Vamana
Vamana
SunEggs
Vamana
Level 69
God Stats
0W - 2L
1,276 SR
Queue Stats
304W - 283L
1,589 Elo+
Party 2
Tiamat
Tiamat
Zandorla
Tiamat
Level 54
God Stats
9W - 12L
1,612 SR
Queue Stats
14W - 28L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
bring-thepain123
Baron Samedi
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 141L
1,569 Elo+
Party 3
Team Averages
Level 88
1,587 SR
1,562 Elo+

VS

Team Averages
Level 104
1,706 SR
1,588 Elo+
Chiron
Chiron
BigDReggi3
Chiron
Level 68
God Stats
20W - 13L
1,789 SR
Queue Stats
107W - 84L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
BobbyStatic
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Fraxure89
Heimdallr
Level 120
God Stats
12W - 19L
1,508 SR
Queue Stats
171W - 123L
1,579 Elo+
Solo
Khepri
Khepri
squid tiki land
Khepri
Level 125
God Stats
4W - 0L
1,993 SR
Queue Stats
71W - 49L
1,645 Elo+
Party 1
Nox
Nox
x Antdawgg x
Nox
Level 66
God Stats
3W - 1L
1,740 SR
Queue Stats
150W - 146L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MRMARIO24
Gilgamesh
18
9 / 9 / 8
12,472
499
19,993
29,932
19,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Ormy
Thor
18
4 / 6 / 7
11,907
476
15,578
19,279
12,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
SunEggs
Vamana
18
1 / 8 / 1
11,658
466
14,609
31,804
32,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Zandorla
Tiamat
18
3 / 10 / 5
11,305
452
12,508
19,246
23,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
bring-thepain123
Baron Samedi
19
7 / 6 / 7
12,538
502
18,083
21,896
11,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigDReggi3
Chiron
20
17 / 5 / 4
15,298
612
23,890
19,581
8,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
BobbyStatic
Gilgamesh
20
11 / 6 / 10
15,428
617
24,921
24,853
28,643
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Fraxure89
Heimdallr
20
7 / 3 / 6
14,617
585
22,662
21,513
10,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 4 / 19
12,723
509
9,802
27,531
39,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 7 / 6
12,677
507
13,614
15,862
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
24
Kills
39
39
Deaths
25
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
BigDReggi3
Chiron
17
5
4
3.8
W
Gilgamesh
BobbyStatic
Gilgamesh
11
6
10
2.67
W
Heimdallr
Fraxure89
Heimdallr
7
3
6
3.33
L
Gilgamesh
MRMARIO24
Gilgamesh
9
9
8
1.44
L
Thor
Ormy
Thor
4
6
7
1.25
L
Vamana
SunEggs
Vamana
1
8
1
0.19
L
Tiamat
Zandorla
Tiamat
3
10
5
0.55
L
Baron Samedi
bring-thepain123
Baron Samedi
7
6
7
1.75
W
1
4
19
2.63
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,771
Damage
94,889
122,157
Taken
109,340
99,111
Mitigated
94,997
37,964
Healing
36,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BigDReggi3
Chiron
23,890
12,480
1,502
8,078
19,581
8,802
2,858
9,467
10,089
0
106,090
W
Gilgamesh
BobbyStatic
Gilgamesh
24,921
10,223
0
5,213
24,853
28,643
2,399
4,249
20,404
0
95,333
W
Heimdallr
Fraxure89
Heimdallr
22,662
13,093
0
13,094
21,513
10,420
5,168
4,108
16,955
0
112,876
L
Gilgamesh
MRMARIO24
Gilgamesh
19,993
8,092
0
6,728
29,932
19,264
358
4,407
25,525
0
76,477
L
Thor
Ormy
Thor
15,578
3,448
0
5,420
19,279
12,433
200
4,293
14,986
0
93,739
L
Vamana
SunEggs
Vamana
14,609
6,586
0
9,933
31,804
32,491
98
4,634
27,170
737
82,399
L
Tiamat
Zandorla
Tiamat
12,508
683
620
2,670
19,246
23,193
0
3,421
15,825
51,963
0
L
Baron Samedi
bring-thepain123
Baron Samedi
18,083
1,272
3,961
8,632
21,896
11,730
114
6,661
15,235
92,593
0
W
9,802
963
0
6,812
27,531
39,999
48
9,661
17,770
32,951
0
W
13,614
452
0
1,459
15,862
7,133
1,621
6,268
9,544
63,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,880
Gold Earned
70,743
595
Minions Killed
619
0
Camps Cleared
0
2,256,754
Distance Traveled
2,200,395
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,298
612
155
6
0
439,314
3
W
Gilgamesh
15,428
617
127
5
0
481,648
2
W
Heimdallr
14,617
585
180
7
0
408,105
4
L
Gilgamesh
12,472
499
76
3
0
435,935
1
L
Thor
11,907
476
136
5
0
427,532
2
L
Vamana
11,658
466
145
6
0
514,828
3
L
Tiamat
11,305
452
80
3
0
470,280
7
L
Baron Samedi
12,538
502
158
6
0
408,179
3
W
Khepri
12,723
509
44
2
0
446,636
9
W
Nox
12,677
507
113
5
0
424,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role