Player Matchup

Gilgamesh
Gilgamesh
AntBonales95
Gilgamesh
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 44L
1,336 Elo+
Party 3
Loki
Loki
MrFudge116
Loki
Level 28
God Stats
5W - 4L
1,889 SR
Queue Stats
89W - 98L
1,467 Elo+
Party 3
Scylla
Scylla
vish111
Scylla
Level 26
God Stats
7W - 2L
1,456 SR
Queue Stats
81W - 96L
1,481 Elo+
Party 3
Artemis
Artemis
冷笑孤僻
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 2
Yemoja
Yemoja
华曦至上
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 2
Team Averages
Level 16
1,569 SR
1,358 Elo+

VS

Team Averages
Level 32
1,568 SR
1,459 Elo+
Arachne
Arachne
El_Marsa
Arachne
Level 88
God Stats
10W - 2L
1,841 SR
Queue Stats
119W - 144L
1,450 Elo+
Party 1
Chaac
Chaac
IceySquidz
Chaac
Level 13
God Stats
2W - 1L
1,418 SR
Queue Stats
26W - 32L
1,394 Elo+
Party 4
Skadi
Skadi
MarcosVitti
Skadi
Level 26
God Stats
87W - 83L
1,467 SR
Queue Stats
138W - 164L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
Stay Frosty4634
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 117L
1,371 Elo+
Party 4
Neith
Neith
eduardovitti
Neith
Level 7
God Stats
41W - 71L
1,612 SR
Queue Stats
157W - 249L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntBonales95
Gilgamesh
13
0 / 5 / 0
7,636
364
511
10,267
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 4 / 2
9,197
438
7,319
12,067
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
vish111
Scylla
15
4 / 5 / 1
9,145
435
5,625
10,097
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
冷笑孤僻
Artemis
14
3 / 5 / 4
9,077
432
12,395
11,352
4,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
12
1 / 4 / 8
8,678
413
3,376
12,495
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
El_Marsa
Arachne
20
13 / 0 / 4
13,215
629
15,007
11,594
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
14
1 / 1 / 5
8,693
414
4,955
11,280
7,568
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
8 / 2 / 4
11,366
541
13,113
8,189
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Stay Frosty4634
Sun Wukong
13
1 / 3 / 6
8,844
421
2,832
12,253
7,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 9 / 4
7,695
366
4,650
10,653
3,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
15
Kills
23
23
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AntBonales95
Gilgamesh
0
5
0
0
W
Arachne
El_Marsa
Arachne
13
0
4
15
W
Chaac
1
1
5
3.5
W
8
2
4
5
L
7
4
2
2
W
Sun Wukong
Stay Frosty4634
Sun Wukong
1
3
6
1.33
W
0
9
4
0.22
L
Scylla
vish111
Scylla
4
5
1
0.9
L
Artemis
冷笑孤僻
Artemis
3
5
4
1
L
Yemoja
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
40,557
56,278
Taken
53,969
25,519
Mitigated
28,839
11,903
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AntBonales95
Gilgamesh
511
110
0
282
10,267
4,682
0
0
10,267
0
25,853
W
Arachne
El_Marsa
Arachne
15,007
10,673
0
4,659
11,594
7,464
1,403
1,138
10,368
0
94,077
W
Chaac
4,955
332
0
5,408
11,280
7,568
718
2,377
8,817
0
30,439
W
13,113
6,405
0
1,822
8,189
3,416
2,488
1,961
6,142
0
74,570
L
7,319
1,734
0
4,343
12,067
3,669
0
0
12,067
0
62,129
W
Sun Wukong
Stay Frosty4634
Sun Wukong
2,832
400
139
1,415
12,253
7,367
270
2,031
10,176
0
43,409
W
4,650
1,842
0
762
10,653
3,024
0
1,124
9,465
0
27,335
L
Scylla
vish111
Scylla
5,625
247
0
1,935
10,097
2,932
274
0
10,022
47,918
0
L
Artemis
冷笑孤僻
Artemis
12,395
3,930
0
1,569
11,352
4,145
468
0
11,277
0
54,915
L
Yemoja
3,376
759
1,355
2,419
12,495
10,091
0
0
12,395
17,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
49,813
384
Minions Killed
460
0
Camps Cleared
0
1,800,602
Distance Traveled
1,874,731
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,636
364
56
3
0
389,335
0
W
Arachne
13,215
629
166
8
0
461,750
0
W
Chaac
8,693
414
42
2
0
353,926
4
W
Skadi
11,366
541
137
7
0
316,497
5
L
Loki
9,197
438
101
5
0
390,644
0
W
Sun Wukong
8,844
421
76
4
0
374,546
2
W
Neith
7,695
366
39
2
0
368,012
0
L
Scylla
9,145
435
99
5
0
376,079
1
L
Artemis
9,077
432
103
5
0
336,418
3
L
Yemoja
8,678
413
25
1
0
308,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role