Player Matchup

Anubis
Anubis
Heartless66
Anubis
Level 14
God Stats
3W - 2L
1,568 SR
Queue Stats
12W - 13L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Volker gamer br
Danzaburou
Level 127
God Stats
9W - 9L
1,583 SR
Queue Stats
194W - 232L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolf Reaper BR
Gilgamesh
Level 140
God Stats
7W - 6L
1,506 SR
Queue Stats
249W - 285L
1,446 Elo+
Party 2
Team Averages
Level 94
1,552 SR
1,425 Elo+

VS

Team Averages
Level 118
1,472 SR
1,444 Elo+
Gilgamesh
Gilgamesh
Isaque_Gentil09
Gilgamesh
Level 125
God Stats
35W - 36L
1,405 SR
Queue Stats
80W - 92L
1,415 Elo+
Party 1
Janus
Janus
RESSUNO
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
andrewkenupp
Cerberus
Level 126
God Stats
2W - 2L
1,512 SR
Queue Stats
80W - 92L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 1 / 6
8,657
721
5,508
6,762
3,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Volker gamer br
Danzaburou
12
3 / 1 / 7
8,699
725
6,937
7,931
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Wolf Reaper BR
Gilgamesh
12
3 / 1 / 6
8,306
692
8,600
7,542
5,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Isaque_Gentil09
Gilgamesh
10
2 / 4 / 1
7,520
627
6,231
9,993
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
RESSUNO
Janus
11
1 / 2 / 1
7,469
622
6,329
4,705
1,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
andrewkenupp
Cerberus
10
0 / 4 / 2
6,882
574
4,066
10,531
9,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
6
7
L
Gilgamesh
Isaque_Gentil09
Gilgamesh
2
4
1
0.63
L
Janus
RESSUNO
Janus
1
2
1
0.75
W
Danzaburou
Volker gamer br
Danzaburou
3
1
7
6.5
W
Gilgamesh
Wolf Reaper BR
Gilgamesh
3
1
6
6
L
Cerberus
andrewkenupp
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
16,626
22,235
Taken
25,229
11,374
Mitigated
15,626
5,899
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,508
129
0
2,546
6,762
3,086
315
3,295
3,317
35,329
0
L
Gilgamesh
Isaque_Gentil09
Gilgamesh
6,231
1,278
0
2,671
9,993
4,703
0
1,628
8,365
0
20,522
L
Janus
RESSUNO
Janus
6,329
528
0
198
4,705
1,132
0
1,439
3,266
45,767
0
W
Danzaburou
Volker gamer br
Danzaburou
6,937
2,773
0
2,417
7,931
2,699
772
3,697
4,109
0
30,654
W
Gilgamesh
Wolf Reaper BR
Gilgamesh
8,600
2,363
0
936
7,542
5,589
53
3,443
4,019
0
30,839
L
Cerberus
andrewkenupp
Cerberus
4,066
403
0
732
10,531
9,791
0
2,495
8,036
8,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
21,871
150
Minions Killed
123
0
Camps Cleared
0
643,370
Distance Traveled
627,801
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,657
721
55
5
0
190,086
0
L
Gilgamesh
7,520
627
24
2
0
221,949
2
L
Janus
7,469
622
83
7
0
217,378
1
W
Danzaburou
8,699
725
61
5
0
208,973
3
W
Gilgamesh
8,306
692
34
3
0
244,311
1
L
Cerberus
6,882
574
16
1
0
188,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role