Player Matchup

Anubis
Anubis
Alex0812
Anubis
Level 38
God Stats
2W - 3L
1,438 SR
Queue Stats
75W - 55L
1,504 Elo+
Party 2
Achilles
Achilles
Roboninja671
Achilles
Level 21
God Stats
4W - 3L
1,580 SR
Queue Stats
12W - 15L
1,407 Elo+
Party 3
Khepri
Khepri
blushhii
Khepri
Level 27
God Stats
12W - 10L
1,598 SR
Queue Stats
37W - 31L
1,522 Elo+
Party 3
Da Ji
Da Ji
gardarth1421
Da Ji
Level 27
God Stats
0W - 2L
1,274 SR
Queue Stats
40W - 48L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
poopypants202346
Gilgamesh
Level 48
God Stats
0W - 3L
1,201 SR
Queue Stats
55W - 64L
1,434 Elo+
Party 3
Team Averages
Level 32
1,418 SR
1,456 Elo+

VS

Team Averages
Level 75
1,404 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Asimilate
Gilgamesh
Level 28
God Stats
3W - 8L
1,078 SR
Queue Stats
217W - 204L
1,495 Elo+
Party 1
King Arthur
King Arthur
awesomefrith34
King Arthur
Level 140
God Stats
7W - 11L
1,554 SR
Queue Stats
279W - 253L
1,527 Elo+
Party 1
Izanami
Izanami
cyromarine
Izanami
Level 43
God Stats
12W - 14L
1,441 SR
Queue Stats
51W - 46L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
hayd0sbruvv
Sylvanus
Level 42
God Stats
5W - 5L
1,446 SR
Queue Stats
145W - 183L
1,465 Elo+
Solo
Agni
Agni
supe-saiyan-blue
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alex0812
Anubis
11
5 / 7 / 2
6,701
558
7,378
9,985
4,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Roboninja671
Achilles
11
1 / 3 / 0
6,079
507
4,476
8,589
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
blushhii
Khepri
10
0 / 4 / 2
5,429
452
2,162
8,468
3,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 5 / 3
6,699
558
3,416
8,075
2,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
10
1 / 5 / 2
5,762
480
5,381
9,629
3,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asimilate
Gilgamesh
13
10 / 1 / 4
8,080
673
6,667
6,457
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
awesomefrith34
King Arthur
12
4 / 3 / 7
7,080
590
9,205
11,692
6,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
cyromarine
Izanami
12
5 / 1 / 3
7,607
634
7,526
4,641
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
hayd0sbruvv
Sylvanus
10
1 / 2 / 5
6,495
541
3,577
9,198
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 3 / 4
6,947
579
5,017
5,410
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
24
24
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alex0812
Anubis
5
7
2
0.86
W
Gilgamesh
Asimilate
Gilgamesh
10
1
4
12
L
Achilles
Roboninja671
Achilles
1
3
0
0.33
W
King Arthur
awesomefrith34
King Arthur
4
3
7
2.5
L
Khepri
blushhii
Khepri
0
4
2
0.25
W
Izanami
cyromarine
Izanami
5
1
3
6.5
L
3
5
3
0.9
W
Sylvanus
hayd0sbruvv
Sylvanus
1
2
5
1.75
L
Gilgamesh
1
5
2
0.4
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,813
Damage
31,992
44,746
Taken
37,398
21,395
Mitigated
17,158
7,751
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alex0812
Anubis
7,378
1,224
195
3,218
9,985
4,753
93
4,472
5,225
24,771
0
W
Gilgamesh
Asimilate
Gilgamesh
6,667
1,775
0
630
6,457
2,832
0
541
5,891
0
43,088
L
Achilles
Roboninja671
Achilles
4,476
1,646
0
1,425
8,589
6,146
738
361
8,228
0
29,635
W
King Arthur
awesomefrith34
King Arthur
9,205
1,041
0
3,659
11,692
6,312
282
2,779
8,620
0
38,971
L
Khepri
blushhii
Khepri
2,162
456
300
567
8,468
3,962
0
1,104
7,364
16,427
0
W
Izanami
cyromarine
Izanami
7,526
4,341
0
735
4,641
1,236
927
552
4,089
0
46,216
L
3,416
599
0
487
8,075
2,873
0
542
7,501
0
26,017
W
Sylvanus
hayd0sbruvv
Sylvanus
3,577
1,220
502
3,241
9,198
5,501
46
2,843
6,305
17,702
0
L
Gilgamesh
5,381
1,666
0
1,559
9,629
3,661
140
1,763
7,834
0
28,272
W
5,017
572
0
1,393
5,410
1,277
0
2,825
2,585
27,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
36,209
223
Minions Killed
328
0
Camps Cleared
0
1,139,281
Distance Traveled
1,101,889
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,701
558
45
4
0
176,008
3
W
Gilgamesh
8,080
673
86
7
0
269,450
1
L
Achilles
6,079
507
46
4
0
222,040
0
W
King Arthur
7,080
590
57
5
0
229,630
1
L
Khepri
5,429
452
31
3
0
243,412
1
W
Izanami
7,607
634
96
8
0
219,788
3
L
Da Ji
6,699
558
59
5
0
249,795
1
W
Sylvanus
6,495
541
17
1
0
217,368
2
L
Gilgamesh
5,762
480
42
4
0
248,026
1
W
Agni
6,947
579
72
6
0
165,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role