Player Matchup

Izanami
Izanami
DubDSack
Izanami
Level 73
God Stats
22W - 19L
1,869 SR
Queue Stats
291W - 264L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
NoІan
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Troy82086
He Bo
Level 146
God Stats
2W - 3L
1,648 SR
Queue Stats
304W - 253L
1,599 Elo+
Party 1
King Arthur
King Arthur
captainikirk
King Arthur
Level 119
God Stats
2W - 5L
1,511 SR
Queue Stats
7W - 14L
1,536 Elo+
Party 3
Discordia
Discordia
coindicate
Discordia
Level 139
God Stats
3W - 4L
1,578 SR
Queue Stats
72W - 40L
1,684 Elo+
Party 3
Team Averages
Level 125
1,621 SR
1,563 Elo+

VS

Team Averages
Level 126
1,627 SR
1,562 Elo+
Athena
Athena
Deacon Blues891
Athena
Level 75
God Stats
2W - 1L
1,546 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 2
Arachne
Arachne
FrothyDischarge
Arachne
Level 134
God Stats
2W - 1L
1,422 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
PopeyedPanther
Cernunnos
Level 154
God Stats
1W - 0L
1,594 SR
Queue Stats
5W - 3L
1,636 Elo+
Party 2
Scylla
Scylla
Shunnedtadpole
Scylla
Level 126
God Stats
2W - 0L
1,733 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
shaftshifter
Gilgamesh
Level 140
God Stats
1W - 0L
1,841 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DubDSack
Izanami
16
1 / 3 / 2
9,610
481
8,070
13,708
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NoІan
Gilgamesh
15
3 / 9 / 3
10,122
506
9,489
19,550
11,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Troy82086
He Bo
17
3 / 7 / 1
9,991
500
9,286
13,061
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
captainikirk
King Arthur
14
2 / 6 / 0
8,744
437
6,102
13,836
12,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
coindicate
Discordia
15
2 / 3 / 2
9,797
490
12,355
7,926
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
10,084
504
5,036
17,959
17,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 1 / 4
11,589
579
8,878
16,034
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
PopeyedPanther
Cernunnos
18
7 / 1 / 6
11,707
585
17,124
16,405
6,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 6
9,969
498
6,158
9,343
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
shaftshifter
Gilgamesh
18
9 / 3 / 9
12,271
614
13,041
16,555
10,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
11
Kills
28
28
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Izanami
DubDSack
Izanami
1
3
2
0.67
W
8
1
4
10
L
Gilgamesh
NoІan
Gilgamesh
3
9
3
0.5
W
Cernunnos
PopeyedPanther
Cernunnos
7
1
6
10
W
2
2
6
2.5
L
He Bo
Troy82086
He Bo
3
7
1
0.5
L
King Arthur
captainikirk
King Arthur
2
6
0
0.33
L
Discordia
coindicate
Discordia
2
3
2
1
W
Gilgamesh
shaftshifter
Gilgamesh
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,302
Damage
50,237
68,081
Taken
76,296
36,530
Mitigated
44,604
12,162
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,036
1,434
0
3,115
17,959
17,163
44
4,739
12,936
23,075
0
L
Izanami
DubDSack
Izanami
8,070
4,191
0
4,255
13,708
5,077
414
197
13,511
0
73,595
W
8,878
5,180
0
9,278
16,034
6,736
245
4,176
11,564
0
60,169
L
Gilgamesh
NoІan
Gilgamesh
9,489
2,409
0
1,099
19,550
11,928
0
5,482
13,820
0
41,159
W
Cernunnos
PopeyedPanther
Cernunnos
17,124
9,762
0
10,481
16,405
6,339
3,709
1,525
14,746
0
95,049
W
6,158
360
167
949
9,343
3,466
1,161
4,273
4,437
54,736
0
L
He Bo
Troy82086
He Bo
9,286
373
0
2,458
13,061
4,505
0
1,256
11,725
82,119
0
L
King Arthur
captainikirk
King Arthur
6,102
1,013
0
2,275
13,836
12,056
784
1,745
12,048
0
41,104
L
Discordia
coindicate
Discordia
12,355
700
0
2,075
7,926
2,964
0
1,937
5,783
63,415
0
W
Gilgamesh
shaftshifter
Gilgamesh
13,041
3,325
0
3,288
16,555
10,900
382
5,589
10,522
0
64,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,264
Gold Earned
55,620
553
Minions Killed
516
0
Camps Cleared
0
1,758,625
Distance Traveled
1,904,018
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,084
504
32
2
0
354,904
2
L
Izanami
9,610
481
147
7
0
333,330
7
W
Arachne
11,589
579
116
6
0
420,036
2
L
Gilgamesh
10,122
506
48
2
0
396,931
2
W
Cernunnos
11,707
585
138
7
0
357,282
2
W
Scylla
9,969
498
112
6
0
364,901
1
L
He Bo
9,991
500
135
7
0
340,988
1
L
King Arthur
8,744
437
88
4
0
346,042
2
L
Discordia
9,797
490
135
7
0
341,334
9
W
Gilgamesh
12,271
614
118
6
0
406,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role