Player Matchup

Ymir
Ymir
ArkaneKomet
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Achilles
Achilles
BasedChadman
Achilles
Level 18
God Stats
5W - 3L
1,528 SR
Queue Stats
52W - 76L
1,535 Elo+
Solo
Artemis
Artemis
Maraschinos
Artemis
Level 29
God Stats
114W - 88L
1,508 SR
Queue Stats
170W - 147L
1,544 Elo+
Solo
Merlin
Merlin
Stoppro
Merlin
Level 16
God Stats
21W - 23L
1,890 SR
Queue Stats
41W - 40L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
monkew
Cu Chulainn
Level 17
God Stats
1W - 1L
1,242 SR
Queue Stats
37W - 39L
1,345 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,498 Elo+

VS

Team Averages
Level 17
1,474 SR
1,497 Elo+
Izanami
Izanami
Bryanlolol
Izanami
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DangerPat
Cu Chulainn
Level 16
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Nemesis
Nemesis
Drag0stea
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
ImUnfortunate
Baron Samedi
Level 19
God Stats
38W - 41L
1,547 SR
Queue Stats
129W - 121L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
SolrStorm7
Hou Yi
Level 32
God Stats
33W - 44L
1,568 SR
Queue Stats
745W - 734L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 30
13,061
484
10,421
17,186
22,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
BasedChadman
Achilles
20
20 / 1 / 11
16,889
626
26,203
18,131
8,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Artemis
Maraschinos
Artemis
20
12 / 3 / 11
15,608
578
18,526
15,979
6,121
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Stoppro
Merlin
20
10 / 3 / 8
14,977
555
21,296
15,644
6,917
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
monkew
Cu Chulainn
20
10 / 4 / 16
15,514
575
18,793
27,154
27,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bryanlolol
Izanami
18
3 / 13 / 2
12,377
458
14,532
19,593
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DangerPat
Cu Chulainn
15
2 / 15 / 1
10,016
371
8,539
29,387
21,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Drag0stea
Nemesis
20
5 / 4 / 3
15,773
584
10,916
21,428
13,252
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
ImUnfortunate
Baron Samedi
13
1 / 15 / 1
9,047
335
8,049
22,930
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
SolrStorm7
Hou Yi
17
2 / 9 / 3
11,463
425
10,234
24,943
8,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
23
56
Kills
13
13
Deaths
56
76
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
30
9.5
W
Achilles
BasedChadman
Achilles
20
1
11
25.5
L
Izanami
Bryanlolol
Izanami
3
13
2
0.31
L
Cu Chulainn
DangerPat
Cu Chulainn
2
15
1
0.17
L
Nemesis
Drag0stea
Nemesis
5
4
3
1.63
L
Baron Samedi
ImUnfortunate
Baron Samedi
1
15
1
0.1
W
Artemis
Maraschinos
Artemis
12
3
11
5.83
L
Hou Yi
SolrStorm7
Hou Yi
2
9
3
0.39
W
Merlin
Stoppro
Merlin
10
3
8
4.67
W
Cu Chulainn
monkew
Cu Chulainn
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,239
Damage
52,270
94,094
Taken
118,281
71,424
Mitigated
61,057
22,743
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,421
1,978
0
510
17,186
22,712
961
3,711
13,475
29,233
0
W
Achilles
BasedChadman
Achilles
26,203
7,699
0
1,774
18,131
8,300
5,080
1,753
16,378
0
125,024
L
Izanami
Bryanlolol
Izanami
14,532
7,086
0
905
19,593
8,698
0
7,520
11,841
0
52,929
L
Cu Chulainn
DangerPat
Cu Chulainn
8,539
1,781
0
2,351
29,387
21,063
0
9,313
19,892
4,988
30,133
L
Nemesis
Drag0stea
Nemesis
10,916
5,739
0
2,668
21,428
13,252
974
3,471
17,895
0
148,381
L
Baron Samedi
ImUnfortunate
Baron Samedi
8,049
1,358
545
4,487
22,930
9,171
630
6,123
16,668
42,141
0
W
Artemis
Maraschinos
Artemis
18,526
10,100
0
8,138
15,979
6,121
3,829
251
15,728
0
111,561
L
Hou Yi
SolrStorm7
Hou Yi
10,234
4,153
0
3,043
24,943
8,873
0
6,376
18,365
0
59,008
W
Merlin
Stoppro
Merlin
21,296
1,115
173
3,253
15,644
6,917
2,697
1,530
14,114
110,417
0
W
Cu Chulainn
monkew
Cu Chulainn
18,793
3,039
0
8,895
27,154
27,374
1,142
2,054
25,100
12,970
106,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,049
Gold Earned
58,676
748
Minions Killed
558
0
Camps Cleared
0
2,434,415
Distance Traveled
2,252,473
44
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,061
484
42
2
0
482,849
10
W
Achilles
16,889
626
180
7
0
549,491
7
L
Izanami
12,377
458
89
3
0
410,253
0
L
Cu Chulainn
10,016
371
59
2
0
435,250
1
L
Nemesis
15,773
584
235
9
0
564,552
5
L
Baron Samedi
9,047
335
71
3
0
413,728
3
W
Artemis
15,608
578
163
6
0
437,233
10
L
Hou Yi
11,463
425
104
4
0
428,690
4
W
Merlin
14,977
555
185
7
0
434,178
16
W
Cu Chulainn
15,514
575
178
7
0
530,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role