Player Matchup

Fenrir
Fenrir
MartyrAbdullah
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Mclovin6051
Hades
Level 16
God Stats
9W - 9L
1,594 SR
Queue Stats
39W - 39L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
YouGotDoomed
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,616 Elo+
Party 2
Sol
Sol
a nohbody
Sol
Level 141
God Stats
0W - 1L
1,275 SR
Queue Stats
35W - 39L
1,517 Elo+
Party 2
Artemis
Artemis
batoloco-Frank
Artemis
Level 29
God Stats
12W - 6L
1,770 SR
Queue Stats
34W - 39L
1,558 Elo+
Solo
Team Averages
Level 44
1,528 SR
1,551 Elo+

VS

Team Averages
Level 34
1,613 SR
1,649 Elo+
Horus
Horus
ChunkinDonutss
Horus
Level 139
God Stats
6W - 5L
1,747 SR
Queue Stats
116W - 87L
1,669 Elo+
Party 1
Poseidon
Poseidon
Eisroman
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Bellona
Bellona
PsychoSk3leton
Bellona
Level 15
God Stats
6W - 0L
1,818 SR
Queue Stats
6W - 2L
1,571 Elo+
Party 1
Olorun
Olorun
ThaSilverSmurfer
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,783 Elo+
Party 1
Hercules
Hercules
UDrankMyMtnDew
Hercules
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 21L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 1
5,310
590
1,676
6,568
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 3
5,803
645
3,275
6,095
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
YouGotDoomed
Gilgamesh
9
4 / 3 / 1
5,838
649
2,818
5,719
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,481
609
1,792
6,239
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 2
4,626
514
1,448
2,345
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,271
586
2,272
3,975
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Eisroman
Poseidon
8
0 / 6 / 2
4,724
525
909
4,358
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 3 / 0
4,935
548
2,263
5,305
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 4
6,103
678
3,887
3,644
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
10
7 / 1 / 3
6,368
708
5,966
5,858
2,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
13
13
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Poseidon
Eisroman
Poseidon
0
6
2
0.17
L
3
4
1
0.88
L
2
3
3
1.17
W
2
3
0
0.67
W
2
1
4
4
W
Hercules
7
1
3
8.5
L
Gilgamesh
YouGotDoomed
Gilgamesh
4
3
1
1.5
L
0
2
1
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,009
Damage
15,297
26,966
Taken
23,140
7,739
Mitigated
10,394
7,916
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,272
793
223
3,090
3,975
1,229
0
0
3,975
0
16,341
W
Poseidon
Eisroman
Poseidon
909
205
0
0
4,358
1,271
350
1,912
2,446
15,475
0
L
1,676
708
0
1,706
6,568
1,769
176
445
6,048
0
18,505
L
3,275
500
101
1,576
6,095
2,261
822
1,207
4,733
26,815
0
W
2,263
366
0
602
5,305
3,938
527
0
5,305
0
17,051
W
3,887
2,106
92
2,009
3,644
1,021
407
1,760
1,884
33,978
0
W
Hercules
5,966
2,165
0
943
5,858
2,935
0
1,395
4,463
0
25,320
L
Gilgamesh
YouGotDoomed
Gilgamesh
2,818
729
0
545
5,719
1,726
0
660
5,025
0
23,965
L
1,792
903
0
3,596
6,239
1,452
0
2,295
3,944
33,539
0
L
1,448
586
0
392
2,345
531
0
0
2,220
0
8,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
27,401
238
Minions Killed
208
0
Camps Cleared
0
762,041
Distance Traveled
942,391
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,271
586
40
4
0
217,523
4
W
Poseidon
4,724
525
30
3
0
165,054
0
L
Fenrir
5,310
590
48
5
0
172,458
1
L
Hades
5,803
645
56
6
0
155,263
1
W
Bellona
4,935
548
27
3
0
185,896
2
W
Olorun
6,103
678
61
7
0
176,518
3
W
Hercules
6,368
708
50
6
0
197,400
6
L
Gilgamesh
5,838
649
52
6
0
172,100
1
L
Sol
5,481
609
68
8
0
169,206
2
L
Artemis
4,626
514
14
2
0
93,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role