Player Matchup

Mercury
Mercury
JereCat1
Mercury
Level 8
God Stats
4W - 0L
1,775 SR
Queue Stats
70W - 14L
1,833 Elo+
Party 1
Ne Zha
Ne Zha
NathanRawrXD
Ne Zha
Level 89
God Stats
2W - 0L
1,611 SR
Queue Stats
22W - 16L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
RingofHecate
Xbalanque
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
131W - 33L
1,891 Elo+
Party 1
Hun Batz
Hun Batz
ShoopieDoop
Hun Batz
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 15L
1,829 Elo+
Party 1
The Morrigan
The Morrigan
Snydz
The Morrigan
Level 92
God Stats
14W - 12L
1,606 SR
Queue Stats
602W - 320L
1,702 Elo+
Party 1
Team Averages
Level 43
1,598 SR
1,752 Elo+

VS

Team Averages
Level 19
1,583 SR
1,455 Elo+
Zeus
Zeus
Blarghatize
Zeus
Level 26
God Stats
140W - 123L
1,572 SR
Queue Stats
381W - 307L
1,515 Elo+
Solo
Apollo
Apollo
Killerbolbol
Apollo
Level 10
God Stats
10W - 33L
1,731 SR
Queue Stats
954W - 1,072L
1,368 Elo+
Solo
Nemesis
Nemesis
SpryCrustacean
Nemesis
Level 9
God Stats
2W - 4L
1,442 SR
Queue Stats
5W - 11L
1,362 Elo+
Solo
Sol
Sol
balenciagas
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
gotnobittiez
Jing Wei
Level 23
God Stats
23W - 14L
1,671 SR
Queue Stats
102W - 78L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JereCat1
Mercury
18
11 / 1 / 14
12,046
1,205
17,032
8,768
4,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
19
6 / 1 / 32
12,499
1,250
14,083
11,456
17,062
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
RingofHecate
Xbalanque
18
13 / 3 / 13
11,860
1,186
19,410
8,948
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
ShoopieDoop
Hun Batz
16
3 / 1 / 18
9,996
1,000
9,572
11,263
5,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Snydz
The Morrigan
17
6 / 1 / 21
11,438
1,144
16,334
5,781
2,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,803
980
10,712
16,239
6,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
0 / 13 / 2
8,265
827
4,625
17,448
8,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 4
8,843
884
5,040
15,288
7,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 4
9,370
937
8,841
16,523
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
gotnobittiez
Jing Wei
15
3 / 7 / 3
10,199
1,020
7,716
15,475
6,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
23
39
Kills
7
7
Deaths
39
98
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Mercury
JereCat1
Mercury
11
1
14
18
L
Apollo
0
13
2
0.08
W
Ne Zha
6
1
32
22
W
Xbalanque
RingofHecate
Xbalanque
13
3
13
6.5
W
Hun Batz
ShoopieDoop
Hun Batz
3
1
18
12
W
The Morrigan
Snydz
The Morrigan
6
1
21
16.5
L
0
7
4
0.29
L
1
5
4
0.6
L
Jing Wei
gotnobittiez
Jing Wei
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,431
Damage
36,934
46,216
Taken
80,973
33,514
Mitigated
32,742
4,577
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,712
1,140
126
428
16,239
6,006
0
2,072
14,167
33,508
0
W
Mercury
JereCat1
Mercury
17,032
12,199
0
897
8,768
4,249
0
3,010
5,710
0
40,895
L
Apollo
4,625
3,053
0
394
17,448
8,136
0
2,866
14,582
0
12,714
W
Ne Zha
14,083
3,423
744
1,733
11,456
17,062
0
3,077
8,183
0
27,723
W
Xbalanque
RingofHecate
Xbalanque
19,410
12,867
0
0
8,948
4,114
0
4,899
3,946
0
33,682
W
Hun Batz
ShoopieDoop
Hun Batz
9,572
428
468
354
11,263
5,295
0
4,878
5,997
0
17,547
W
The Morrigan
Snydz
The Morrigan
16,334
2,659
0
381
5,781
2,794
0
3,096
2,559
23,914
1,599
L
5,040
1,869
0
411
15,288
7,084
0
2,304
12,984
0
22,047
L
8,841
1,455
0
3,106
16,523
5,162
0
4,754
11,769
28,543
0
L
Jing Wei
gotnobittiez
Jing Wei
7,716
4,770
0
132
15,475
6,354
0
2,790
12,685
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,839
Gold Earned
46,480
159
Minions Killed
173
10
Camps Cleared
5
1,067,631
Distance Traveled
825,508
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,803
980
51
5
0
160,389
0
W
Mercury
12,046
1,205
63
6
6
250,950
1
L
Apollo
8,265
827
13
1
2
139,212
0
W
Ne Zha
12,499
1,250
14
1
0
234,670
0
W
Xbalanque
11,860
1,186
38
4
1
174,236
0
W
Hun Batz
9,996
1,000
14
1
0
196,912
1
W
The Morrigan
11,438
1,144
30
3
3
210,863
0
L
Nemesis
8,843
884
34
3
1
165,519
0
L
Sol
9,370
937
48
5
0
180,675
1
L
Jing Wei
10,199
1,020
27
3
2
179,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role