Player Matchup

Sun Wukong
Sun Wukong
ElBenjiMan
Sun Wukong
Level 29
God Stats
7W - 9L
1,384 SR
Queue Stats
65W - 90L
1,333 Elo+
Party 3
Tsukuyomi
Tsukuyomi
El_Chepe402
Tsukuyomi
Level 23
God Stats
29W - 17L
1,691 SR
Queue Stats
162W - 156L
1,433 Elo+
Party 4
Gilgamesh
Gilgamesh
GAMER-7-LUIS
Gilgamesh
Level 28
God Stats
13W - 12L
1,508 SR
Queue Stats
239W - 218L
1,380 Elo+
Party 4
Baron Samedi
Baron Samedi
aso1357
Baron Samedi
Level 27
God Stats
2W - 4L
1,614 SR
Queue Stats
53W - 79L
1,314 Elo+
Party 3
Arachne
Arachne
facundosca25
Arachne
Level 28
God Stats
14W - 17L
1,608 SR
Queue Stats
66W - 97L
1,323 Elo+
Party 3
Team Averages
Level 27
1,561 SR
1,357 Elo+

VS

Team Averages
Level 18
1,486 SR
1,256 Elo+
Tyr
Tyr
Bolmpo
Tyr
Level 29
God Stats
1W - 1L
1,496 SR
Queue Stats
79W - 93L
1,328 Elo+
Party 1
Arachne
Arachne
KilledbypaPA
Arachne
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,194 Elo+
Party 2
Merlin
Merlin
grapeape703
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 2
Bakasura
Bakasura
ssundazee
Bakasura
Level 27
God Stats
5W - 3L
1,433 SR
Queue Stats
62W - 62L
1,370 Elo+
Party 1
Thor
Thor
xKINGxVICIOUSx
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElBenjiMan
Sun Wukong
17
4 / 4 / 9
12,523
464
8,094
22,221
11,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
El_Chepe402
Tsukuyomi
20
16 / 4 / 7
15,414
571
15,440
18,931
8,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
GAMER-7-LUIS
Gilgamesh
20
11 / 2 / 16
15,079
558
19,169
19,157
16,813
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
aso1357
Baron Samedi
20
14 / 4 / 9
15,107
560
23,334
13,857
6,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
facundosca25
Arachne
19
12 / 3 / 12
14,115
523
16,111
19,521
9,066
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bolmpo
Tyr
18
2 / 8 / 5
12,624
468
10,334
25,317
19,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
KilledbypaPA
Arachne
20
4 / 12 / 1
13,106
485
6,330
21,034
14,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
1 / 15 / 3
10,448
387
9,083
16,890
5,294
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
ssundazee
Bakasura
20
9 / 9 / 2
14,085
522
17,177
30,712
20,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 14 / 1
9,529
353
6,068
21,092
9,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
57
Kills
16
17
Deaths
58
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
Bolmpo
Tyr
2
8
5
0.56
W
Sun Wukong
ElBenjiMan
Sun Wukong
4
4
9
2.13
W
Tsukuyomi
El_Chepe402
Tsukuyomi
16
4
7
4.88
W
Gilgamesh
GAMER-7-LUIS
Gilgamesh
11
2
16
9.5
L
Arachne
KilledbypaPA
Arachne
4
12
1
0.38
W
Baron Samedi
aso1357
Baron Samedi
14
4
9
4.63
W
Arachne
facundosca25
Arachne
12
3
12
6
L
Merlin
1
15
3
0.17
L
Bakasura
ssundazee
Bakasura
9
9
2
1.11
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,148
Damage
48,992
93,687
Taken
115,045
52,874
Mitigated
69,780
30,116
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Bolmpo
Tyr
10,334
1,427
25
3,996
25,317
19,662
1,098
3,428
21,714
0
60,114
W
Sun Wukong
ElBenjiMan
Sun Wukong
8,094
2,018
0
1,839
22,221
11,343
5,599
1,792
20,239
0
55,981
W
Tsukuyomi
El_Chepe402
Tsukuyomi
15,440
6,273
315
6,562
18,931
8,758
2,344
2,651
16,247
0
110,885
W
Gilgamesh
GAMER-7-LUIS
Gilgamesh
19,169
5,015
0
8,053
19,157
16,813
5,316
2,481
16,545
0
85,567
L
Arachne
KilledbypaPA
Arachne
6,330
4,001
0
2,703
21,034
14,357
208
1,272
19,662
0
83,021
W
Baron Samedi
aso1357
Baron Samedi
23,334
2,384
948
2,635
13,857
6,894
3,074
1,662
11,990
104,039
0
W
Arachne
facundosca25
Arachne
16,111
10,490
0
9,764
19,521
9,066
137
1,962
17,456
0
70,723
L
Merlin
9,083
1,840
0
468
16,890
5,294
0
4,655
12,003
41,448
0
L
Bakasura
ssundazee
Bakasura
17,177
11,092
0
11,155
30,712
20,899
2,706
6,683
23,644
3,867
55,350
L
6,068
1,046
0
1,528
21,092
9,568
218
7,296
13,746
0
48,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,238
Gold Earned
59,792
640
Minions Killed
469
0
Camps Cleared
0
2,625,659
Distance Traveled
2,347,092
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,624
468
105
4
0
508,632
0
W
Sun Wukong
12,523
464
74
3
0
565,824
3
W
Tsukuyomi
15,414
571
165
6
0
529,093
1
W
Gilgamesh
15,079
558
149
6
0
535,855
5
L
Arachne
13,106
485
117
4
0
520,752
0
W
Baron Samedi
15,107
560
154
6
0
454,468
0
W
Arachne
14,115
523
98
4
0
540,419
0
L
Merlin
10,448
387
55
2
0
429,894
1
L
Bakasura
14,085
522
135
5
0
449,787
0
L
Thor
9,529
353
57
2
0
438,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role