Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Aslan LOD
Cthulhu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,388 Elo+
Party 2
Medusa
Medusa
MASTERGH LOD
Medusa
Level 13
God Stats
2W - 1L
1,572 SR
Queue Stats
9W - 7L
1,338 Elo+
Party 2
Merlin
Merlin
ryuyanng
Merlin
Level 62
God Stats
3W - 1L
1,557 SR
Queue Stats
94W - 131L
1,387 Elo+
Party 3
Vamana
Vamana
sagqmi_original
Vamana
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
157W - 206L
1,376 Elo+
Party 3
Team Averages
Level 59
1,487 SR
1,398 Elo+

VS

Team Averages
Level 88
1,702 SR
1,508 Elo+
Izanami
Izanami
CaIlMeFather
Izanami
Level 117
God Stats
43W - 34L
1,455 SR
Queue Stats
404W - 406L
1,542 Elo+
Party 1
Cabrakan
Cabrakan
DOB 183920
Cabrakan
Level 89
God Stats
21W - 7L
1,885 SR
Queue Stats
254W - 246L
1,488 Elo+
Party 1
Anubis
Anubis
Feminaxx
Anubis
Level 67
God Stats
1W - 0L
1,462 SR
Queue Stats
8W - 10L
1,403 Elo+
Solo
Chaac
Chaac
ShlumpGod831
Chaac
Level 40
God Stats
88W - 71L
1,852 SR
Queue Stats
134W - 125L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
svdsage
Gilgamesh
Level 126
God Stats
23W - 12L
1,854 SR
Queue Stats
431W - 421L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 4 / 2
8,390
494
7,573
16,068
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Aslan LOD
Cthulhu
12
2 / 5 / 4
7,266
427
9,139
14,190
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
2 / 4 / 1
6,954
409
4,651
8,607
2,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ryuyanng
Merlin
12
0 / 7 / 0
7,313
430
6,323
9,968
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 1
7,444
438
5,101
14,437
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaIlMeFather
Izanami
16
7 / 2 / 4
9,717
572
10,398
10,853
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
DOB 183920
Cabrakan
12
2 / 5 / 4
8,343
491
4,903
14,091
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Feminaxx
Anubis
17
7 / 0 / 5
10,366
610
10,920
8,691
4,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 1 / 7
9,987
587
9,997
14,012
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
svdsage
Gilgamesh
16
9 / 1 / 2
10,249
603
11,068
10,701
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
27
27
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
2
1.25
L
Cthulhu
Aslan LOD
Cthulhu
2
5
4
0.8
W
Izanami
CaIlMeFather
Izanami
7
2
4
4.5
W
Cabrakan
DOB 183920
Cabrakan
2
5
4
0.8
W
Anubis
Feminaxx
Anubis
7
0
5
9.5
L
Medusa
2
4
1
0.63
W
2
1
7
5.5
L
Merlin
ryuyanng
Merlin
0
7
0
0
L
1
7
1
0.21
W
Gilgamesh
svdsage
Gilgamesh
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
47,286
63,270
Taken
58,348
27,763
Mitigated
43,588
11,658
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,573
2,397
0
4,487
16,068
5,404
0
3,263
12,705
0
49,070
L
Cthulhu
Aslan LOD
Cthulhu
9,139
1,382
100
1,020
14,190
6,640
0
4,732
9,438
28,141
0
W
Izanami
CaIlMeFather
Izanami
10,398
6,652
0
3,315
10,853
5,048
5,036
4,099
6,581
0
67,640
W
Cabrakan
DOB 183920
Cabrakan
4,903
839
393
2,306
14,091
16,579
0
3,404
10,351
22,962
0
W
Anubis
Feminaxx
Anubis
10,920
737
0
7,038
8,691
4,696
1,156
4,094
4,547
58,750
0
L
Medusa
4,651
1,602
0
1,309
8,607
2,379
589
2,004
6,603
0
25,335
W
9,997
2,619
0
7,075
14,012
10,105
894
1,614
11,964
0
52,019
L
Merlin
ryuyanng
Merlin
6,323
347
0
1,199
9,968
3,356
0
4,138
5,830
45,285
0
L
5,101
2,195
0
3,543
14,437
9,984
0
1,686
12,126
1,442
33,123
W
Gilgamesh
svdsage
Gilgamesh
11,068
4,251
0
2,175
10,701
7,160
416
2,484
8,067
0
65,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
48,662
312
Minions Killed
486
0
Camps Cleared
0
1,540,458
Distance Traveled
1,490,470
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,390
494
86
5
0
332,597
2
L
Cthulhu
7,266
427
27
2
0
303,168
1
W
Izanami
9,717
572
131
8
0
252,779
1
W
Cabrakan
8,343
491
27
2
0
286,635
9
W
Anubis
10,366
610
102
6
0
280,548
4
L
Medusa
6,954
409
44
3
0
321,324
3
W
Chaac
9,987
587
112
7
0
316,588
0
L
Merlin
7,313
430
88
5
0
274,949
7
L
Vamana
7,444
438
67
4
0
308,420
6
W
Gilgamesh
10,249
603
114
7
0
353,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role