Player Matchup

Khepri
Khepri
CaVinato
Khepri
Level 69
God Stats
8W - 6L
1,559 SR
Queue Stats
217W - 219L
1,471 Elo+
Party 2
Osiris
Osiris
Lupsilva
Osiris
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 26L
1,543 Elo+
Party 2
Apollo
Apollo
NimeryaSand
Apollo
Level 46
God Stats
5W - 3L
1,882 SR
Queue Stats
185W - 194L
1,507 Elo+
Party 2
Raijin
Raijin
PãoDaConceição
Raijin
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
575W - 539L
1,486 Elo+
Party 1
The Morrigan
The Morrigan
UrsoMolhado
The Morrigan
Level 68
God Stats
9W - 9L
1,494 SR
Queue Stats
586W - 600L
1,469 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,495 Elo+

VS

Team Averages
Level 116
1,572 SR
1,466 Elo+
Gilgamesh
Gilgamesh
CarlosXD11
Gilgamesh
Level 128
God Stats
8W - 5L
1,714 SR
Queue Stats
268W - 269L
1,525 Elo+
Solo
Sol
Sol
Fabio-Orochi
Sol
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
499W - 521L
1,444 Elo+
Party 3
Odin
Odin
SEORLlN
Odin
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SombraSombria
Scylla
Level 155
God Stats
7W - 5L
1,479 SR
Queue Stats
380W - 392L
1,435 Elo+
Party 3
Chaac
Chaac
bleydewas
Chaac
Level 124
God Stats
34W - 23L
1,664 SR
Queue Stats
497W - 481L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CaVinato
Khepri
6
0 / 4 / 0
4,366
437
1,781
7,311
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Lupsilva
Osiris
8
1 / 4 / 0
4,562
456
2,571
7,243
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
8
0 / 3 / 0
4,792
479
2,001
6,414
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 0
5,830
583
3,217
4,756
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
UrsoMolhado
The Morrigan
9
0 / 3 / 1
4,954
495
1,041
5,567
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CarlosXD11
Gilgamesh
11
5 / 0 / 4
6,821
682
8,877
6,829
3,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 1 / 2
6,294
629
6,349
4,317
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
SEORLlN
Odin
8
0 / 1 / 2
4,994
499
930
5,385
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
6,065
607
2,975
3,294
992
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
bleydewas
Chaac
9
2 / 0 / 5
5,596
560
5,024
4,843
1,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
CaVinato
Khepri
0
4
0
0
W
Gilgamesh
CarlosXD11
Gilgamesh
5
0
4
7
W
5
1
2
6
L
Osiris
Lupsilva
Osiris
1
4
0
0.25
L
Apollo
0
3
0
0
L
2
2
0
1
W
Odin
SEORLlN
Odin
0
1
2
1
W
4
1
1
4.5
L
The Morrigan
UrsoMolhado
The Morrigan
0
3
1
0.17
W
Chaac
bleydewas
Chaac
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,611
Damage
24,155
31,291
Taken
24,668
12,253
Mitigated
9,746
6,386
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CaVinato
Khepri
1,781
0
369
1,145
7,311
3,132
0
3,926
3,351
13,278
0
W
Gilgamesh
CarlosXD11
Gilgamesh
8,877
1,996
0
1,811
6,829
3,883
587
1,096
5,683
7,293
27,225
W
6,349
2,731
0
1,875
4,317
1,419
1,258
275
4,012
28,128
2,893
L
Osiris
Lupsilva
Osiris
2,571
1,056
0
812
7,243
4,249
0
1,162
6,078
0
16,378
L
Apollo
2,001
1,457
0
1,239
6,414
1,696
473
2,311
4,103
0
22,142
L
3,217
493
0
1,023
4,756
1,643
0
2,015
2,643
28,070
0
W
Odin
SEORLlN
Odin
930
165
0
1,580
5,385
1,701
132
783
4,556
0
19,270
W
2,975
358
0
1,010
3,294
992
200
1,909
1,257
26,582
0
L
The Morrigan
UrsoMolhado
The Morrigan
1,041
124
0
1,798
5,567
1,533
0
511
4,912
22,981
0
W
Chaac
bleydewas
Chaac
5,024
1,260
0
1,479
4,843
1,751
0
1,642
3,121
271
14,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
29,770
210
Minions Killed
252
0
Camps Cleared
0
905,701
Distance Traveled
907,854
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,366
437
11
1
0
201,308
2
W
Gilgamesh
6,821
682
68
7
0
170,355
4
W
Sol
6,294
629
51
5
0
177,947
0
L
Osiris
4,562
456
34
3
0
181,847
0
L
Apollo
4,792
479
48
5
0
165,506
6
L
Raijin
5,830
583
65
7
0
170,055
1
W
Odin
4,994
499
52
5
0
177,756
2
W
Scylla
6,065
607
53
5
0
167,454
2
L
The Morrigan
4,954
495
52
5
0
186,985
3
W
Chaac
5,596
560
28
3
0
214,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role