Player Matchup

Tiamat
Tiamat
DemoraPringel
Tiamat
Level 15
God Stats
1W - 9L
1,240 SR
Queue Stats
1W - 12L
1,165 Elo+
Party 2
Gilgamesh
Gilgamesh
KoebelDWill
Gilgamesh
Level 64
God Stats
0W - 4L
1,141 SR
Queue Stats
1W - 17L
1,060 Elo+
Party 2
Da Ji
Da Ji
soshifan9
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,202 Elo+
Party 2
Team Averages
Level 34
1,294 SR
1,142 Elo+

VS

Team Averages
Level 20
1,423 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Kronik095
Gilgamesh
Level 5
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo
Bacchus
Bacchus
Stlaurant
Bacchus
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 43L
1,472 Elo+
Party 1
Nox
Nox
percoseht
Nox
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 57L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 4
10,345
544
9,213
15,183
13,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
KoebelDWill
Gilgamesh
14
4 / 7 / 4
11,736
618
11,047
19,475
21,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
soshifan9
Da Ji
15
3 / 6 / 6
11,907
627
8,862
16,465
6,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kronik095
Gilgamesh
17
8 / 5 / 9
13,051
687
16,071
16,780
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Stlaurant
Bacchus
17
7 / 2 / 12
12,712
669
10,037
14,610
20,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 2 / 13
13,236
697
13,290
9,648
4,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
8
Kills
22
22
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Gilgamesh
KoebelDWill
Gilgamesh
4
7
4
0.86
W
Gilgamesh
Kronik095
Gilgamesh
8
5
9
2.5
W
Bacchus
Stlaurant
Bacchus
7
2
12
6.5
W
7
2
13
6.75
L
Da Ji
soshifan9
Da Ji
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
39,398
51,123
Taken
41,038
41,556
Mitigated
37,790
5,200
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,213
426
0
1,738
15,183
13,048
0
7,328
7,855
38,248
0
L
Gilgamesh
KoebelDWill
Gilgamesh
11,047
1,716
0
577
19,475
21,918
18
7,191
12,284
0
44,817
W
Gilgamesh
Kronik095
Gilgamesh
16,071
4,801
0
3,079
16,780
12,452
608
3,059
13,353
0
50,513
W
Bacchus
Stlaurant
Bacchus
10,037
598
0
318
14,610
20,704
611
3,515
10,560
39,627
0
W
13,290
3,713
602
2,834
9,648
4,634
1,506
1,602
7,804
68,756
0
L
Da Ji
soshifan9
Da Ji
8,862
1,813
0
2,885
16,465
6,590
0
8,858
7,607
0
28,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
38,999
157
Minions Killed
191
0
Camps Cleared
0
916,487
Distance Traveled
1,008,299
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,345
544
65
3
0
279,925
0
L
Gilgamesh
11,736
618
43
2
0
339,506
0
W
Gilgamesh
13,051
687
45
2
0
391,014
1
W
Bacchus
12,712
669
50
3
0
318,138
0
W
Nox
13,236
697
96
5
0
299,147
1
L
Da Ji
11,907
627
49
3
0
297,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role