Player Matchup

Neith
Neith
ESQUIVI
Neith
Level 2
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 2L
1,396 Elo+
Solo
Hun Batz
Hun Batz
Magnoni
Hun Batz
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Orengel
Bellona
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Ullr
Ullr
groujah
Ullr
Level 28
God Stats
1W - 1L
1,396 SR
Queue Stats
13W - 12L
1,526 Elo+
Solo
Ymir
Ymir
lourencogalery
Ymir
Level 7
God Stats
3W - 2L
1,587 SR
Queue Stats
5W - 7L
1,479 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,480 Elo+

VS

Team Averages
Level 21
1,489 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Kaishida
Gilgamesh
Level 27
God Stats
11W - 8L
1,706 SR
Queue Stats
147W - 106L
1,668 Elo+
Solo
Anubis
Anubis
Odicorve
Anubis
Level 26
God Stats
3W - 3L
1,232 SR
Queue Stats
65W - 54L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wuxic
Tsukuyomi
Level 21
God Stats
7W - 5L
1,729 SR
Queue Stats
65W - 54L
1,511 Elo+
Party 1
Skadi
Skadi
agelidovoras
Skadi
Level 27
God Stats
95W - 57L
1,601 SR
Queue Stats
116W - 95L
1,514 Elo+
Party 1
Ymir
Ymir
rexyblyat
Ymir
Level 5
God Stats
1W - 4L
1,176 SR
Queue Stats
11W - 10L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ESQUIVI
Neith
6
1 / 4 / 0
5,199
347
1,860
4,045
813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Magnoni
Hun Batz
11
3 / 7 / 4
7,382
492
5,787
11,148
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Orengel
Bellona
11
1 / 8 / 3
6,807
454
3,672
10,474
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
groujah
Ullr
11
4 / 5 / 3
6,891
459
5,011
9,552
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 5
6,412
427
4,269
7,596
4,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaishida
Gilgamesh
16
13 / 0 / 1
10,367
691
8,711
12,013
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Odicorve
Anubis
13
1 / 2 / 3
8,087
539
4,686
4,990
2,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wuxic
Tsukuyomi
14
2 / 2 / 7
8,810
587
5,047
9,428
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
12 / 2 / 4
9,622
641
11,312
7,146
2,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
9
0 / 4 / 4
6,501
433
1,790
6,141
3,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
28
28
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
ESQUIVI
Neith
1
4
0
0.25
W
Gilgamesh
Kaishida
Gilgamesh
13
0
1
13.5
L
Hun Batz
Magnoni
Hun Batz
3
7
4
0.71
W
Anubis
Odicorve
Anubis
1
2
3
1.25
L
Bellona
Orengel
Bellona
1
8
3
0.31
W
Tsukuyomi
Wuxic
Tsukuyomi
2
2
7
2.75
W
12
2
4
7
L
Ullr
groujah
Ullr
4
5
3
1.1
L
1
4
5
0.88
W
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
31,546
42,815
Taken
39,718
19,592
Mitigated
19,845
5,504
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ESQUIVI
Neith
1,860
913
0
530
4,045
813
0
259
3,786
0
10,068
W
Gilgamesh
Kaishida
Gilgamesh
8,711
3,398
0
7,123
12,013
7,763
0
446
11,567
0
71,218
L
Hun Batz
Magnoni
Hun Batz
5,787
2,316
0
2,133
11,148
3,188
0
1,449
9,699
0
35,541
W
Anubis
Odicorve
Anubis
4,686
563
0
1,780
4,990
2,526
676
448
4,542
36,113
0
L
Bellona
Orengel
Bellona
3,672
1,317
0
764
10,474
8,225
0
0
10,474
3,098
30,619
W
Tsukuyomi
Wuxic
Tsukuyomi
5,047
1,563
0
3,352
9,428
3,869
54
1,214
8,214
0
52,923
W
11,312
5,944
0
1,617
7,146
2,516
5,104
1,041
6,105
0
53,379
L
Ullr
groujah
Ullr
5,011
2,363
0
1,572
9,552
2,569
0
2,850
6,702
0
25,811
L
4,269
755
0
505
7,596
4,797
0
1,918
5,678
18,109
0
W
Ymir
1,790
451
0
79
6,141
3,171
409
1,284
4,857
5,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
43,387
247
Minions Killed
392
0
Camps Cleared
0
1,182,265
Distance Traveled
1,419,423
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,199
347
21
1
0
136,799
2
W
Gilgamesh
10,367
691
130
9
0
303,825
1
L
Hun Batz
7,382
492
83
6
0
245,479
1
W
Anubis
8,087
539
68
5
0
243,930
5
L
Bellona
6,807
454
60
4
0
263,269
1
W
Tsukuyomi
8,810
587
103
7
0
321,063
5
W
Skadi
9,622
641
85
6
0
257,544
1
L
Ullr
6,891
459
51
3
0
256,520
5
L
Ymir
6,412
427
32
2
0
280,198
0
W
Ymir
6,501
433
6
0
0
293,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role