Player Matchup

Danzaburou
Danzaburou
Gаrbage
Danzaburou
Level 37
God Stats
3W - 1L
1,930 SR
Queue Stats
87W - 66L
1,626 Elo+
Party 2
Arachne
Arachne
boxc
Arachne
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
i75Traffic
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 2
Skadi
Skadi
mee3sh
Skadi
Level 13
God Stats
2W - 2L
1,911 SR
Queue Stats
13W - 13L
1,085 Elo+
Party 2
Sol
Sol
thiccboytommy
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,698 Elo+
Party 2
Team Averages
Level 39
1,668 SR
1,444 Elo+

VS

Team Averages
Level 22
1,536 SR
1,535 Elo+
Baron Samedi
Baron Samedi
FinnyWatch
Baron Samedi
Level 27
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
TortaIracunda
Medusa
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 10L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Traba-Furioso
Cthulhu
Level 16
God Stats
7W - 6L
1,389 SR
Queue Stats
12W - 10L
1,516 Elo+
Party 1
Thanatos
Thanatos
Vanderburg
Thanatos
Level 25
God Stats
42W - 26L
1,574 SR
Queue Stats
73W - 64L
1,518 Elo+
Solo
Janus
Janus
thorchice
Janus
Level 26
God Stats
4W - 4L
1,609 SR
Queue Stats
30W - 24L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gаrbage
Danzaburou
15
6 / 2 / 0
9,833
656
11,423
15,363
6,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
boxc
Arachne
15
6 / 2 / 6
9,004
600
7,703
10,848
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
i75Traffic
Hercules
13
6 / 2 / 6
8,057
537
8,030
10,769
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
mee3sh
Skadi
13
7 / 3 / 5
8,390
559
5,928
7,268
2,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 6
9,087
606
6,775
8,321
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FinnyWatch
Baron Samedi
11
3 / 6 / 3
7,620
508
5,779
8,966
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 7 / 3
7,657
510
8,050
10,474
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
13
0 / 4 / 2
6,875
458
6,637
14,055
10,936
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Vanderburg
Thanatos
10
2 / 7 / 0
6,638
443
5,893
13,108
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
thorchice
Janus
14
1 / 5 / 0
7,992
533
4,249
8,856
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
29
Kills
9
9
Deaths
29
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FinnyWatch
Baron Samedi
3
6
3
0.75
W
Danzaburou
Gаrbage
Danzaburou
6
2
0
3
L
3
7
3
0.64
L
Cthulhu
0
4
2
0.25
L
Thanatos
Vanderburg
Thanatos
2
7
0
0.29
W
Arachne
boxc
Arachne
6
2
6
4.5
W
Hercules
i75Traffic
Hercules
6
2
6
4.5
W
Skadi
mee3sh
Skadi
7
3
5
3.17
W
4
0
6
7
L
Janus
thorchice
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
30,608
52,569
Taken
55,459
23,051
Mitigated
24,678
21,466
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FinnyWatch
Baron Samedi
5,779
510
475
2,237
8,966
2,972
240
582
8,234
10,849
0
W
Danzaburou
Gаrbage
Danzaburou
11,423
6,646
0
8,801
15,363
6,105
2,462
7,174
8,189
0
59,267
L
8,050
4,487
0
1,194
10,474
3,244
772
608
9,766
0
34,590
L
Cthulhu
6,637
428
54
3,229
14,055
10,936
0
0
14,055
32,878
0
L
Thanatos
Vanderburg
Thanatos
5,893
2,142
0
7,760
13,108
4,608
0
907
12,151
0
33,384
W
Arachne
boxc
Arachne
7,703
4,740
0
4,413
10,848
4,878
0
1,617
9,093
0
58,187
W
Hercules
i75Traffic
Hercules
8,030
2,848
0
1,627
10,769
5,913
540
2,747
7,661
0
28,165
W
Skadi
mee3sh
Skadi
5,928
2,652
489
1,442
7,268
2,796
528
1,699
5,243
0
35,633
W
6,775
2,076
0
4,694
8,321
3,359
854
2,603
5,718
64,067
4,178
L
Janus
thorchice
Janus
4,249
93
0
1,250
8,856
2,918
0
4,553
4,303
47,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
36,782
447
Minions Killed
325
0
Camps Cleared
0
1,411,736
Distance Traveled
1,254,076
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,620
508
15
1
0
237,694
4
W
Danzaburou
9,833
656
112
7
0
246,954
3
L
Medusa
7,657
510
62
4
0
265,179
0
L
Cthulhu
6,875
458
78
5
0
263,238
4
L
Thanatos
6,638
443
69
5
0
222,728
3
W
Arachne
9,004
600
99
7
0
322,375
3
W
Hercules
8,057
537
48
3
0
291,462
0
W
Skadi
8,390
559
72
5
0
265,536
0
W
Sol
9,087
606
116
8
0
285,409
3
L
Janus
7,992
533
101
7
0
265,237
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role