Player Matchup

King Arthur
King Arthur
GoldenMaglus
King Arthur
Level 28
God Stats
14W - 14L
1,513 SR
Queue Stats
64W - 61L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Kakazaorf
Aphrodite
Level 28
God Stats
62W - 64L
1,516 SR
Queue Stats
875W - 891L
1,462 Elo+
Solo
Artemis
Artemis
WastGhost
Artemis
Level 24
God Stats
1W - 2L
1,797 SR
Queue Stats
68W - 80L
1,395 Elo+
Solo
Thanatos
Thanatos
XuruPita1912
Thanatos
Level 28
God Stats
34W - 46L
1,503 SR
Queue Stats
70W - 84L
1,410 Elo+
Party 1
Olorun
Olorun
raazan
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,566 SR
1,435 Elo+

VS

Team Averages
Level 12
1,518 SR
1,713 Elo+
Tiamat
Tiamat
BARDALORA
Tiamat
Level 3
God Stats
9W - 6L
1,500 SR
Queue Stats
216W - 127L
1,804 Elo+
Party 2
Awilix
Awilix
Dragoniruz
Awilix
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 61L
1,744 Elo+
Party 2
Ares
Ares
Neroride
Ares
Level 7
God Stats
4W - 2L
1,591 SR
Queue Stats
10W - 10L
1,417 Elo+
Solo
Apollo
Apollo
Pinoid
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,796 Elo+
Party 2
Ah Puch
Ah Puch
TuthomasNoku
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 202L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenMaglus
King Arthur
14
3 / 2 / 0
8,824
519
12,614
18,908
10,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Kakazaorf
Aphrodite
12
1 / 2 / 6
8,098
476
6,824
11,258
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
WastGhost
Artemis
13
2 / 4 / 3
8,021
472
9,523
13,933
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
XuruPita1912
Thanatos
13
2 / 7 / 4
8,044
473
5,629
13,024
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
raazan
Olorun
14
4 / 3 / 4
8,466
498
9,177
12,592
4,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BARDALORA
Tiamat
17
3 / 2 / 2
9,755
574
15,403
15,329
8,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Dragoniruz
Awilix
14
2 / 4 / 6
8,411
495
6,231
12,718
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
2 / 3 / 5
7,483
440
4,255
13,103
9,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Pinoid
Apollo
13
5 / 2 / 1
8,256
486
9,792
12,814
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
TuthomasNoku
Ah Puch
16
6 / 1 / 4
9,504
559
13,132
7,915
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
12
Kills
18
18
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BARDALORA
Tiamat
3
2
2
2
W
Awilix
Dragoniruz
Awilix
2
4
6
1.25
L
King Arthur
GoldenMaglus
King Arthur
3
2
0
1.5
L
Aphrodite
Kakazaorf
Aphrodite
1
2
6
2
W
Ares
2
3
5
1.5
W
Apollo
Pinoid
Apollo
5
2
1
2.75
W
Ah Puch
TuthomasNoku
Ah Puch
6
1
4
8
L
Artemis
WastGhost
Artemis
2
4
3
0.88
L
Thanatos
XuruPita1912
Thanatos
2
7
4
0.57
L
Olorun
raazan
Olorun
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
48,813
69,715
Taken
61,879
34,111
Mitigated
30,522
33,702
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BARDALORA
Tiamat
15,403
2,864
0
8,988
15,329
8,536
155
2,267
13,062
78,167
0
W
Awilix
Dragoniruz
Awilix
6,231
2,487
0
3,499
12,718
4,716
0
3,650
9,068
0
45,076
L
King Arthur
GoldenMaglus
King Arthur
12,614
1,773
0
6,034
18,908
10,248
0
13,223
5,498
0
58,647
L
Aphrodite
Kakazaorf
Aphrodite
6,824
976
5,055
6,972
11,258
8,454
406
5,146
5,976
43,877
0
W
Ares
4,255
314
0
2,710
13,103
9,299
0
4,716
8,387
16,246
0
W
Apollo
Pinoid
Apollo
9,792
5,805
0
5,802
12,814
5,155
964
3,368
9,446
0
60,220
W
Ah Puch
TuthomasNoku
Ah Puch
13,132
899
0
4,004
7,915
2,816
819
2,000
5,915
51,446
0
L
Artemis
WastGhost
Artemis
9,523
6,600
0
3,013
13,933
5,115
375
1,764
12,125
0
41,739
L
Thanatos
XuruPita1912
Thanatos
5,629
2,025
0
8,158
13,024
5,364
0
4,055
8,811
0
46,695
L
Olorun
raazan
Olorun
9,177
5,815
432
4,038
12,592
4,930
1,021
7,691
4,515
42,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
43,409
503
Minions Killed
446
0
Camps Cleared
0
1,479,773
Distance Traveled
1,591,426
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,755
574
140
8
0
334,229
6
W
Awilix
8,411
495
82
5
0
323,127
0
L
King Arthur
8,824
519
165
10
0
279,637
2
L
Aphrodite
8,098
476
73
4
0
282,843
8
W
Ares
7,483
440
20
1
0
334,845
8
W
Apollo
8,256
486
115
7
0
248,494
7
W
Ah Puch
9,504
559
89
5
0
350,731
5
L
Artemis
8,021
472
73
4
0
262,020
2
L
Thanatos
8,044
473
78
5
0
347,468
2
L
Olorun
8,466
498
114
7
0
307,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role