Player Matchup

Ymir
Ymir
FenrissianGuard
Ymir
Level 49
God Stats
19W - 18L
1,619 SR
Queue Stats
132W - 145L
1,533 Elo+
Party 1
Neith
Neith
MiniS2r
Neith
Level 6
God Stats
6W - 5L
1,676 SR
Queue Stats
136W - 155L
1,422 Elo+
Party 1
Thor
Thor
Misterback83
Thor
Level 27
God Stats
9W - 9L
1,523 SR
Queue Stats
136W - 164L
1,422 Elo+
Party 1
Team Averages
Level 27
1,606 SR
1,459 Elo+

VS

Team Averages
Level 16
1,362 SR
1,419 Elo+
Ra
Ra
CannyConster
Ra
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Xing Tian
Xing Tian
Shukaku178
Xing Tian
Level 18
God Stats
0W - 2L
1,325 SR
Queue Stats
10W - 13L
1,445 Elo+
Solo
Da Ji
Da Ji
goLLlupak
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 76L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
12,661
666
10,587
16,000
16,476
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Neith
MiniS2r
Neith
15
5 / 5 / 2
12,912
680
11,060
12,580
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 11 / 5
12,813
674
9,793
16,003
6,327
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
8,643
455
253
1,291
313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Shukaku178
Xing Tian
15
4 / 5 / 13
12,061
635
10,929
19,556
29,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
goLLlupak
Da Ji
18
16 / 4 / 3
14,380
757
24,285
20,677
27,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
11
Kills
20
20
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
4
6
1.5
W
Neith
MiniS2r
Neith
5
5
2
1.2
W
3
11
5
0.5
L
Xing Tian
Shukaku178
Xing Tian
4
5
13
2.1
L
Da Ji
goLLlupak
Da Ji
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,440
Damage
35,467
44,583
Taken
41,524
27,780
Mitigated
56,921
6,125
Healing
1,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
253
58
0
0
1,291
313
0
1,057
234
1,137
0
W
10,587
3,458
0
1,633
16,000
16,476
398
5,002
10,881
48,689
0
W
Neith
MiniS2r
Neith
11,060
6,488
0
2,990
12,580
4,977
800
3,190
9,010
0
63,352
W
9,793
5,070
0
1,502
16,003
6,327
1,179
3,821
11,878
0
38,088
L
Xing Tian
Shukaku178
Xing Tian
10,929
1,402
0
0
19,556
29,431
403
4,983
14,573
30,009
0
L
Da Ji
goLLlupak
Da Ji
24,285
6,822
0
1,538
20,677
27,177
994
4,636
16,041
0
74,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
35,084
158
Minions Killed
116
0
Camps Cleared
0
857,007
Distance Traveled
647,376
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,643
455
2
0
0
34,970
0
W
Ymir
12,661
666
43
2
0
286,045
0
W
Neith
12,912
680
76
4
0
331,932
4
W
Thor
12,813
674
39
2
0
239,030
0
L
Xing Tian
12,061
635
36
2
0
299,682
0
L
Da Ji
14,380
757
78
4
0
312,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role