Player Matchup

Anhur
Anhur
Aquasole
Anhur
Level 14
God Stats
4W - 0L
1,785 SR
Queue Stats
22W - 19L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
CptnMrgnRum
Gilgamesh
Level 29
God Stats
21W - 12L
1,688 SR
Queue Stats
77W - 68L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
PoobPursuer
Kumbhakarna
Level 12
God Stats
3W - 1L
1,593 SR
Queue Stats
51W - 56L
1,406 Elo+
Solo
Agni
Agni
Wylabee
Agni
Level 19
God Stats
3W - 1L
1,471 SR
Queue Stats
134W - 119L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
mathmen7
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,333 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,441 Elo+

VS

Team Averages
Level 18
1,567 SR
1,423 Elo+
Arachne
Arachne
Kingocc1
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TheStringfellow
Ao Kuang
Level 23
God Stats
15W - 15L
1,500 SR
Queue Stats
147W - 157L
1,467 Elo+
Solo
Poseidon
Poseidon
clented
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,364 Elo+
Solo
Sobek
Sobek
maxlum123
Sobek
Level 44
God Stats
2W - 2L
1,505 SR
Queue Stats
128W - 209L
1,365 Elo+
Party 1
Artemis
Artemis
xldavid05
Artemis
Level 17
God Stats
7W - 4L
1,829 SR
Queue Stats
47W - 62L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aquasole
Anhur
14
3 / 1 / 12
9,002
500
16,070
9,952
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
CptnMrgnRum
Gilgamesh
19
11 / 1 / 3
11,437
635
12,215
14,861
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
PoobPursuer
Kumbhakarna
12
0 / 5 / 11
8,237
458
3,618
15,347
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Wylabee
Agni
16
13 / 2 / 7
10,926
607
10,505
7,090
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mathmen7
Cu Chulainn
16
8 / 4 / 5
9,938
552
9,987
15,336
11,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kingocc1
Arachne
15
5 / 5 / 1
9,140
508
5,381
12,647
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ao Kuang
16
3 / 6 / 0
9,912
551
7,352
14,265
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
clented
Poseidon
12
1 / 10 / 0
7,947
442
3,732
9,877
2,625
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
maxlum123
Sobek
12
3 / 7 / 3
8,416
468
5,955
21,540
17,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
xldavid05
Artemis
13
1 / 7 / 5
7,994
444
10,338
11,675
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
35
Kills
13
13
Deaths
35
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aquasole
Anhur
3
1
12
9
W
Gilgamesh
CptnMrgnRum
Gilgamesh
11
1
3
12.5
L
Arachne
Kingocc1
Arachne
5
5
1
1.1
W
Kumbhakarna
PoobPursuer
Kumbhakarna
0
5
11
1.1
L
Ao Kuang
3
6
0
0.5
W
Agni
Wylabee
Agni
13
2
7
8.25
L
Poseidon
clented
Poseidon
1
10
0
0.1
W
Cu Chulainn
mathmen7
Cu Chulainn
8
4
5
2.63
L
Sobek
maxlum123
Sobek
3
7
3
0.64
L
Artemis
xldavid05
Artemis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,395
Damage
32,758
62,586
Taken
70,004
37,510
Mitigated
37,282
14,511
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aquasole
Anhur
16,070
7,115
0
5,214
9,952
3,572
210
1,517
8,435
0
54,116
W
Gilgamesh
CptnMrgnRum
Gilgamesh
12,215
3,832
0
3,942
14,861
8,874
2,263
4,890
9,971
0
94,953
L
Arachne
Kingocc1
Arachne
5,381
3,537
0
3,516
12,647
6,021
0
1,291
11,220
0
51,921
W
Kumbhakarna
PoobPursuer
Kumbhakarna
3,618
635
0
1,573
15,347
11,440
553
2,667
12,680
21,596
0
L
Ao Kuang
7,352
2,155
0
5,237
14,265
6,970
396
358
13,819
52,123
0
W
Agni
Wylabee
Agni
10,505
1,006
0
953
7,090
2,423
926
1,906
5,184
53,557
0
L
Poseidon
clented
Poseidon
3,732
850
0
643
9,877
2,625
662
3,019
6,546
37,690
0
W
Cu Chulainn
mathmen7
Cu Chulainn
9,987
2,456
0
2,829
15,336
11,201
448
6,059
9,277
0
50,009
L
Sobek
maxlum123
Sobek
5,955
958
1,015
8,855
21,540
17,629
355
5,186
16,140
21,867
0
L
Artemis
xldavid05
Artemis
10,338
4,283
0
165
11,675
4,037
54
3,389
8,156
0
46,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,540
Gold Earned
43,409
461
Minions Killed
356
0
Camps Cleared
0
1,643,420
Distance Traveled
1,396,154
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,002
500
86
5
0
296,580
3
W
Gilgamesh
11,437
635
175
10
0
337,945
0
L
Arachne
9,140
508
92
5
0
271,345
0
W
Kumbhakarna
8,237
458
35
2
0
332,664
0
L
Ao Kuang
9,912
551
104
6
0
291,777
0
W
Agni
10,926
607
90
5
0
341,828
5
L
Poseidon
7,947
442
64
4
0
257,585
1
W
Cu Chulainn
9,938
552
75
4
0
334,403
0
L
Sobek
8,416
468
11
1
0
312,499
1
L
Artemis
7,994
444
85
5
0
262,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role