Player Matchup

Hou Yi
Hou Yi
Diamond III
KANEKΙ
Hou Yi
Diamond III
Level 159
God Stats
7W - 2L
1,500 SR
Queue Stats
154W - 162L
2,201 MMR
Solo
Bacchus
Bacchus
Diamond III
Papa TwoBar
Bacchus
Diamond III
Level 83
God Stats
5W - 6L
1,500 SR
Queue Stats
127W - 116L
2,208 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Pharaoh eXe
Guan Yu
Diamond III
Level 149
God Stats
3W - 1L
1,597 SR
Queue Stats
216W - 177L
2,262 MMR
Solo
Chang'e
Chang'e
Diamond IV
SteelsRevenge
Chang'e
Diamond IV
Level 147
God Stats
60W - 39L
1,879 SR
Queue Stats
201W - 175L
2,240 MMR
Party 1
Tiamat
Tiamat
Diamond V
bknowlesey82
Tiamat
Diamond V
Level 158
God Stats
4W - 3L
1,287 SR
Queue Stats
168W - 138L
2,163 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,553 SR
2,215 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,598 SR
2,218 MMR
Kali
Kali
Diamond V
Gary627
Kali
Diamond V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 40L
2,167 MMR
Solo
Merlin
Merlin
Diamond III
JeepersReapers
Merlin
Diamond III
Level 157
God Stats
7W - 8L
1,616 SR
Queue Stats
126W - 114L
2,301 MMR
Party 2
Achilles
Achilles
Diamond IV
humipy
Achilles
Diamond IV
Level 99
God Stats
1W - 2L
1,605 SR
Queue Stats
215W - 201L
2,165 MMR
Solo
Sylvanus
Sylvanus
Diamond III
mikelke01
Sylvanus
Diamond III
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 261L
2,195 MMR
Solo
Hachiman
Hachiman
Diamond II
xRabidLuigi
Hachiman
Diamond II
Level 160
God Stats
1W - 1L
1,771 SR
Queue Stats
274W - 270L
2,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KANEKΙ
Hou Yi
20
8 / 1 / 5
14,266
679
13,274
17,041
6,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Papa TwoBar
Bacchus
16
2 / 0 / 16
12,043
573
9,773
21,440
30,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Pharaoh eXe
Guan Yu
19
10 / 3 / 7
13,113
624
11,689
19,678
16,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
17
4 / 2 / 8
11,996
571
12,555
19,120
21,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
19
8 / 3 / 8
13,061
622
14,935
16,063
9,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetAthenaTsukuyomiDanzaburouApollo

VS

Bans
ScyllaCthulhuCu ChulainnNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gary627
Kali
15
1 / 6 / 1
9,135
435
6,702
18,435
7,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 3
11,100
529
15,564
7,945
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
humipy
Achilles
15
1 / 9 / 1
9,063
432
8,601
22,098
13,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
mikelke01
Sylvanus
15
4 / 9 / 2
9,791
466
8,959
19,665
16,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
xRabidLuigi
Hachiman
17
0 / 6 / 1
10,152
483
4,543
17,048
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
32
Kills
9
9
Deaths
32
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
Gary627
Kali
1
6
1
0.25
L
3
2
3
2.25
W
Hou Yi
KANEKΙ
Hou Yi
8
1
5
10.5
W
Bacchus
Papa TwoBar
Bacchus
2
0
16
10
W
Guan Yu
Pharaoh eXe
Guan Yu
10
3
7
4.5
W
Chang'e
4
2
8
4
W
Tiamat
8
3
8
4
L
Achilles
humipy
Achilles
1
9
1
0.17
L
Sylvanus
mikelke01
Sylvanus
4
9
2
0.56
L
Hachiman
xRabidLuigi
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,226
Damage
44,369
93,342
Taken
85,191
84,895
Mitigated
44,718
43,977
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Gary627
Kali
6,702
3,345
0
2,428
18,435
7,539
0
4,894
13,541
0
63,704
L
15,564
430
0
1,863
7,945
2,717
0
4,688
3,257
81,636
0
W
Hou Yi
KANEKΙ
Hou Yi
13,274
7,358
0
6,639
17,041
6,339
8,225
4,679
12,182
0
129,111
W
Bacchus
Papa TwoBar
Bacchus
9,773
1,069
0
7,551
21,440
30,653
1,628
5,077
16,043
32,517
0
W
Guan Yu
Pharaoh eXe
Guan Yu
11,689
1,985
2,137
7,489
19,678
16,514
1,092
6,754
12,638
0
76,159
W
Chang'e
12,555
995
3,095
9,580
19,120
21,406
1,610
5,060
13,830
70,437
0
W
Tiamat
14,935
1,170
0
7,486
16,063
9,983
1,471
7,150
8,539
86,585
0
L
Achilles
humipy
Achilles
8,601
2,404
0
4,594
22,098
13,065
0
12,651
9,447
0
45,280
L
Sylvanus
mikelke01
Sylvanus
8,959
2,220
851
4,359
19,665
16,556
0
11,716
7,949
37,286
7,634
L
Hachiman
xRabidLuigi
Hachiman
4,543
2,062
0
6,198
17,048
4,841
2,340
4,765
12,283
0
79,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,479
Gold Earned
49,241
603
Minions Killed
539
0
Camps Cleared
0
2,060,230
Distance Traveled
1,853,806
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,135
435
102
5
0
385,764
3
L
Merlin
11,100
529
160
8
0
425,815
10
W
Hou Yi
14,266
679
175
8
0
386,828
2
W
Bacchus
12,043
573
50
2
0
435,214
6
W
Guan Yu
13,113
624
140
7
0
432,034
3
W
Chang'e
11,996
571
92
4
0
389,722
5
W
Tiamat
13,061
622
146
7
0
416,432
3
L
Achilles
9,063
432
83
4
0
370,018
4
L
Sylvanus
9,791
466
63
3
0
318,058
6
L
Hachiman
10,152
483
131
6
0
354,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role