Player Matchup

Chiron
Chiron
Silver I
EgTheWarrior
Chiron
Silver I
Level 105
God Stats
20W - 21L
1,500 SR
Queue Stats
48W - 53L
1,163 MMR
Party 1
Nemesis
Nemesis
Silver II
Ghost Renegader
Nemesis
Silver II
Level 92
God Stats
15W - 10L
1,609 SR
Queue Stats
125W - 128L
1,142 MMR
Solo
Athena
Athena
Silver I
Shocker24500
Athena
Silver I
Level 143
God Stats
10W - 3L
1,690 SR
Queue Stats
125W - 136L
1,139 MMR
Solo
Agni
Agni
Silver II
StainMySheets
Agni
Silver II
Level 89
God Stats
2W - 4L
1,388 SR
Queue Stats
44W - 51L
1,076 MMR
Party 1
Set
Set
Gold V
iHex Jinx
Set
Gold V
Level 128
God Stats
7W - 6L
1,555 SR
Queue Stats
380W - 392L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,548 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,388 SR
1,158 MMR
Bakasura
Bakasura
Silver I
Aywhatsreallygoo
Bakasura
Silver I
Level 113
God Stats
24W - 29L
1,372 SR
Queue Stats
421W - 434L
1,154 MMR
Solo
Heimdallr
Heimdallr
Silver IV
CMtaker
Heimdallr
Silver IV
Level 102
God Stats
1W - 7L
1,412 SR
Queue Stats
67W - 99L
1,085 MMR
Solo
King Arthur
King Arthur
Silver I
SoHeartless
King Arthur
Silver I
Level 158
God Stats
21W - 22L
1,499 SR
Queue Stats
657W - 678L
1,160 MMR
Solo
Anubis
Anubis
Silver I
pandaguy1029
Anubis
Silver I
Level 107
God Stats
6W - 5L
1,405 SR
Queue Stats
62W - 67L
1,276 MMR
Solo
Hercules
Hercules
Silver I
xxBangBulletxx
Hercules
Silver I
Level 98
God Stats
0W - 2L
1,249 SR
Queue Stats
100W - 114L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
3 / 0 / 1
5,372
767
3,677
2,012
461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 1 / 2
4,582
655
2,277
5,085
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
8
3 / 2 / 3
5,191
742
2,010
5,795
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
0 / 1 / 1
4,527
647
2,407
2,727
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 3
5,369
767
2,520
4,717
1,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiKumbhakarnaCu ChulainnPoseidonHera

VS

Bans
DanzaburouYmirBacchusChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,153
593
1,845
4,287
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
CMtaker
Heimdallr
6
0 / 2 / 0
3,768
538
888
4,335
1,022
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SoHeartless
King Arthur
8
2 / 3 / 0
4,719
674
3,265
5,431
2,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
9
2 / 1 / 1
4,845
692
1,686
3,933
1,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
3
0 / 2 / 0
3,269
467
818
2,521
783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
4
5
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Heimdallr
CMtaker
Heimdallr
0
2
0
0
W
Chiron
3
0
1
3.5
W
2
1
2
3
W
Athena
3
2
3
2.25
L
King Arthur
SoHeartless
King Arthur
2
3
0
0.67
W
0
1
1
0.5
W
1
1
3
2.5
L
Anubis
2
1
1
2.5
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,891
Damage
8,502
20,336
Taken
20,507
6,676
Mitigated
7,353
5,701
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,845
1,449
0
1,397
4,287
1,633
0
590
3,661
0
14,825
L
Heimdallr
CMtaker
Heimdallr
888
382
0
897
4,335
1,022
0
147
4,188
0
12,141
W
Chiron
3,677
1,135
305
795
2,012
461
506
0
2,012
0
24,594
W
2,277
876
0
1,022
5,085
1,504
0
402
4,548
0
17,850
W
Athena
2,010
483
0
1,116
5,795
2,252
0
457
5,338
14,634
0
L
King Arthur
SoHeartless
King Arthur
3,265
277
0
970
5,431
2,238
0
505
4,926
0
19,905
W
2,407
152
0
1,120
2,727
605
72
827
1,845
18,110
0
W
2,520
1,208
0
1,343
4,717
1,854
490
0
4,674
0
28,075
L
Anubis
1,686
0
0
1,580
3,933
1,677
0
2,459
1,270
23,457
0
L
Hercules
818
341
0
807
2,521
783
0
476
2,045
0
2,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
20,754
234
Minions Killed
162
0
Camps Cleared
0
763,074
Distance Traveled
626,593
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,153
593
43
6
0
151,516
2
L
Heimdallr
3,768
538
22
3
0
139,831
3
W
Chiron
5,372
767
55
8
0
129,239
0
W
Nemesis
4,582
655
52
7
0
165,691
3
W
Athena
5,191
742
30
4
0
155,915
3
L
King Arthur
4,719
674
47
7
0
148,102
1
W
Agni
4,527
647
41
6
0
140,291
0
W
Set
5,369
767
56
8
0
171,938
1
L
Anubis
4,845
692
46
7
0
123,292
2
L
Hercules
3,269
467
4
1
0
63,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role