Player Matchup

Nox
Nox
GRZZLbear
Nox
Level 122
God Stats
1W - 1L
1,396 SR
Queue Stats
114W - 111L
1,524 Elo+
Solo
Guan Yu
Guan Yu
danielpsuarez23
Guan Yu
Level 106
God Stats
2W - 1L
1,858 SR
Queue Stats
115W - 100L
1,576 Elo+
Party 1
Ymir
Ymir
quelor22
Ymir
Level 58
God Stats
30W - 23L
1,607 SR
Queue Stats
30W - 23L
1,636 Elo+
Party 1
Team Averages
Level 95
1,621 SR
1,579 Elo+

VS

Team Averages
Level 132
1,511 SR
1,575 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AWESOM_O14
Zhong Kui
Level 125
God Stats
6W - 2L
1,532 SR
Queue Stats
59W - 46L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
aldermach1
Gilgamesh
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 163L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,406
560
7,558
8,741
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 3
9,460
631
5,703
15,297
15,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
3 / 4 / 1
9,114
608
6,807
13,258
7,888
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 0 / 7
11,188
746
12,505
8,756
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
AWESOM_O14
Zhong Kui
14
4 / 0 / 7
10,490
699
10,822
9,626
7,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
aldermach1
Gilgamesh
13
4 / 4 / 6
10,248
683
7,356
14,384
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
7
8.5
W
Zhong Kui
AWESOM_O14
Zhong Kui
4
0
7
7.5
L
0
5
3
0.3
W
Gilgamesh
aldermach1
Gilgamesh
4
4
6
1.75
L
1
4
3
0.63
L
Ymir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
30,683
37,296
Taken
32,766
26,254
Mitigated
22,480
7,116
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,505
4,919
0
1,995
8,756
3,066
2,883
3,588
5,168
0
76,789
W
Zhong Kui
AWESOM_O14
Zhong Kui
10,822
1,839
0
5,792
9,626
7,369
378
5,096
4,530
46,342
0
L
7,558
680
0
276
8,741
3,180
0
1,827
6,789
36,179
0
W
Gilgamesh
aldermach1
Gilgamesh
7,356
1,788
905
1,906
14,384
12,045
0
6,520
7,864
0
29,017
L
5,703
592
1,878
3,492
15,297
15,186
0
4,541
10,510
0
26,095
L
Ymir
6,807
838
0
1,470
13,258
7,888
0
4,529
8,658
30,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
31,926
145
Minions Killed
194
0
Camps Cleared
0
794,437
Distance Traveled
857,162
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,188
746
104
7
0
290,486
1
W
Zhong Kui
10,490
699
57
4
0
281,137
5
L
Nox
8,406
560
57
4
0
238,502
3
W
Gilgamesh
10,248
683
33
2
0
285,539
3
L
Guan Yu
9,460
631
53
4
0
311,514
3
L
Ymir
9,114
608
35
2
0
244,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role