Player Matchup

Neith
Neith
Kjlfhgj5ry
Neith
Level 105
God Stats
11W - 6L
1,746 SR
Queue Stats
57W - 42L
1,696 Elo+
Party 2
Ares
Ares
ONLY1HAYES
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,632 Elo+
Party 2
Osiris
Osiris
ThePlugPedro
Osiris
Level 59
God Stats
8W - 7L
1,523 SR
Queue Stats
104W - 84L
1,581 Elo+
Party 2
Ravana
Ravana
Ymirishere1
Ravana
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
20W - 14L
1,603 Elo+
Party 2
Scylla
Scylla
popcorn95
Scylla
Level 149
God Stats
2W - 4L
1,490 SR
Queue Stats
170W - 143L
1,603 Elo+
Party 2
Team Averages
Level 71
1,598 SR
1,623 Elo+

VS

Team Averages
Level 90
1,689 SR
1,504 Elo+
Ganesha
Ganesha
CoiledGorilla26
Ganesha
Level 105
God Stats
24W - 10L
1,599 SR
Queue Stats
349W - 406L
1,371 Elo+
Party 1
Janus
Janus
DetachedData322
Janus
Level 147
God Stats
19W - 18L
1,629 SR
Queue Stats
550W - 535L
1,489 Elo+
Party 1
Chaac
Chaac
YOHOitFr0d0
Chaac
Level 127
God Stats
1W - 1L
1,708 SR
Queue Stats
137W - 128L
1,458 Elo+
Party 1
Chernobog
Chernobog
luketheduke13
Chernobog
Level 22
God Stats
12W - 5L
1,500 SR
Queue Stats
619W - 533L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
skilzyy4
Erlang Shen
Level 48
God Stats
5W - 6L
2,007 SR
Queue Stats
364W - 178L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 6 / 3
11,697
468
7,758
13,426
5,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 7 / 8
9,413
377
2,880
16,975
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
18
3 / 5 / 2
11,309
452
7,413
17,841
19,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
17
3 / 3 / 5
11,031
441
11,998
18,249
13,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
popcorn95
Scylla
19
5 / 4 / 4
12,088
484
17,896
9,157
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 13
11,938
478
3,114
17,217
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 5 / 6
12,746
510
9,519
11,759
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 1 / 7
14,199
568
13,192
21,473
25,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
luketheduke13
Chernobog
20
9 / 5 / 8
15,225
609
14,000
22,552
11,058
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
skilzyy4
Erlang Shen
20
10 / 0 / 7
14,262
570
18,339
23,564
15,540
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
13
Kills
25
25
Deaths
14
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
W
3
5
6
1.2
L
Neith
2
6
3
0.58
L
0
7
8
0.57
L
Osiris
3
5
2
0.8
W
3
1
7
6.5
L
Ravana
3
3
5
1.83
W
Chernobog
luketheduke13
Chernobog
9
5
8
2.6
L
Scylla
popcorn95
Scylla
5
4
4
1.75
W
Erlang Shen
skilzyy4
Erlang Shen
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,945
Damage
58,164
75,648
Taken
96,565
57,167
Mitigated
74,313
14,236
Healing
31,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,114
79
0
3,938
17,217
18,171
341
5,108
11,923
29,399
0
W
9,519
572
0
833
11,759
4,008
891
2,740
8,883
84,430
0
L
Neith
7,758
3,710
0
3,287
13,426
5,638
1,853
625
12,801
0
92,902
L
2,880
47
0
1,472
16,975
15,165
85
3,739
13,084
14,662
0
L
Osiris
7,413
3,133
0
3,190
17,841
19,635
128
3,233
14,396
76
63,181
W
13,192
2,267
0
10,654
21,473
25,536
1,635
3,429
17,970
0
103,099
L
Ravana
11,998
2,427
0
6,212
18,249
13,000
0
4,004
14,033
0
82,005
W
Chernobog
luketheduke13
Chernobog
14,000
6,724
0
11,844
22,552
11,058
3,743
1,960
20,578
0
144,970
L
Scylla
popcorn95
Scylla
17,896
1,462
0
75
9,157
3,729
0
426
8,701
94,112
0
W
Erlang Shen
skilzyy4
Erlang Shen
18,339
9,259
0
3,879
23,564
15,540
1,198
7,408
15,850
0
122,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,538
Gold Earned
68,370
647
Minions Killed
742
0
Camps Cleared
0
2,317,171
Distance Traveled
2,473,128
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,938
478
17
1
0
480,204
12
W
Janus
12,746
510
167
7
0
515,990
5
L
Neith
11,697
468
180
7
0
438,733
5
L
Ares
9,413
377
16
1
0
458,572
4
L
Osiris
11,309
452
133
5
0
466,665
11
W
Chaac
14,199
568
192
8
0
467,148
6
L
Ravana
11,031
441
139
6
0
508,482
7
W
Chernobog
15,225
609
218
9
0
464,015
2
L
Scylla
12,088
484
179
7
0
444,719
9
W
Erlang Shen
14,262
570
148
6
0
545,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role