Player Matchup

Pele
Pele
Dockfisher
Pele
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
Flytrum
Chronos
Level 49
God Stats
1W - 1L
1,288 SR
Queue Stats
12W - 8L
1,301 Elo+
Party 2
Apollo
Apollo
PBandJpancakes
Apollo
Level 127
God Stats
5W - 5L
1,229 SR
Queue Stats
71W - 57L
1,407 Elo+
Party 2
Yemoja
Yemoja
Pipsqueek
Yemoja
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 43L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
ethanhen
Gilgamesh
Level 89
God Stats
2W - 1L
1,779 SR
Queue Stats
70W - 48L
1,570 Elo+
Party 2
Team Averages
Level 93
1,459 SR
1,441 Elo+

VS

Team Averages
Level 68
1,620 SR
1,562 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Dracoliolio
King Arthur
Level 71
God Stats
5W - 4L
1,967 SR
Queue Stats
73W - 44L
1,703 Elo+
Party 1
Yemoja
Yemoja
MightyMyla
Yemoja
Level 25
God Stats
98W - 63L
1,673 SR
Queue Stats
123W - 98L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Peregrine71
Danzaburou
Level 137
God Stats
12W - 10L
1,461 SR
Queue Stats
260W - 215L
1,673 Elo+
Party 1
Chiron
Chiron
xBan7
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 10
12,219
582
17,373
20,345
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chronos
Flytrum
Chronos
17
5 / 0 / 12
11,593
552
9,982
10,996
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 0 / 4
13,142
626
11,718
15,460
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Pipsqueek
Yemoja
16
4 / 2 / 18
11,434
544
9,235
15,645
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
ethanhen
Gilgamesh
18
3 / 6 / 11
11,468
546
14,202
16,657
14,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 8 / 2
10,170
484
14,163
17,295
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Dracoliolio
King Arthur
17
6 / 5 / 3
11,674
556
17,204
26,223
25,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
MightyMyla
Yemoja
13
0 / 5 / 2
8,467
403
2,480
9,736
7,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Peregrine71
Danzaburou
16
1 / 6 / 1
10,481
499
12,351
18,832
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
xBan7
Chiron
14
0 / 6 / 0
8,683
413
5,632
13,398
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
30
Kills
11
11
Deaths
30
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
8
2
0.63
W
9
3
10
4.67
L
King Arthur
Dracoliolio
King Arthur
6
5
3
1.5
W
Chronos
Flytrum
Chronos
5
0
12
11
L
Yemoja
MightyMyla
Yemoja
0
5
2
0.2
W
9
0
4
11
L
Danzaburou
Peregrine71
Danzaburou
1
6
1
0.25
W
Yemoja
Pipsqueek
Yemoja
4
2
18
6.5
W
Gilgamesh
ethanhen
Gilgamesh
3
6
11
1.42
L
Chiron
xBan7
Chiron
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,510
Damage
51,830
79,103
Taken
85,484
50,486
Mitigated
49,910
36,735
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,163
629
0
4,683
17,295
5,601
0
2,877
14,168
68,548
0
W
17,373
5,254
0
8,870
20,345
9,040
2,040
4,578
15,767
0
88,537
L
King Arthur
Dracoliolio
King Arthur
17,204
2,230
0
6,763
26,223
25,154
0
5,264
20,835
0
72,309
W
Chronos
Flytrum
Chronos
9,982
2,072
0
4,006
10,996
4,236
1,486
4,288
6,708
55,901
0
L
Yemoja
MightyMyla
Yemoja
2,480
452
1,891
1,129
9,736
7,768
360
2,160
7,532
26,139
0
W
11,718
7,060
0
12,739
15,460
7,170
3,590
1,125
14,335
0
112,251
L
Danzaburou
Peregrine71
Danzaburou
12,351
6,790
0
4,436
18,832
6,215
618
3,879
14,903
0
67,811
W
Yemoja
Pipsqueek
Yemoja
9,235
2,276
5,483
3,755
15,645
16,017
1,303
3,233
12,412
28,557
0
W
Gilgamesh
ethanhen
Gilgamesh
14,202
4,037
0
1,882
16,657
14,023
1,199
3,419
13,238
99
68,843
L
Chiron
xBan7
Chiron
5,632
2,432
90
2,176
13,398
5,172
858
4,466
8,703
0
48,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,856
Gold Earned
49,475
554
Minions Killed
493
0
Camps Cleared
0
2,054,753
Distance Traveled
1,731,871
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,170
484
94
4
0
370,972
3
W
Pele
12,219
582
133
6
0
429,390
0
L
King Arthur
11,674
556
142
7
0
399,764
4
W
Chronos
11,593
552
100
5
0
416,510
2
L
Yemoja
8,467
403
43
2
0
335,408
0
W
Apollo
13,142
626
186
9
0
391,891
0
L
Danzaburou
10,481
499
124
6
0
330,788
4
W
Yemoja
11,434
544
23
1
0
397,896
5
W
Gilgamesh
11,468
546
112
5
0
419,066
0
L
Chiron
8,683
413
90
4
0
294,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role