Player Matchup

Raijin
Raijin
DACCH
Raijin
Level 129
God Stats
3W - 5L
1,331 SR
Queue Stats
64W - 79L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DACCH98
Cu Chulainn
Level 24
God Stats
0W - 2L
1,302 SR
Queue Stats
39W - 48L
1,476 Elo+
Party 1
Geb
Geb
Dermys
Geb
Level 16
God Stats
18W - 11L
1,376 SR
Queue Stats
220W - 165L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MSOG
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,701 SR
Queue Stats
60W - 70L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XhibannaX
Tsukuyomi
Level 87
God Stats
1W - 3L
1,516 SR
Queue Stats
121W - 104L
1,539 Elo+
Party 2
Team Averages
Level 77
1,445 SR
1,509 Elo+

VS

Team Averages
Level 57
1,598 SR
1,602 Elo+
Athena
Athena
Chalupanoah
Athena
Level 90
God Stats
16W - 7L
1,686 SR
Queue Stats
33W - 20L
1,634 Elo+
Party 3
Discordia
Discordia
CoronaVirus22
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,694 Elo+
Party 3
Anubis
Anubis
DevisNoobGamer
Anubis
Level 44
God Stats
3W - 1L
1,802 SR
Queue Stats
37W - 30L
1,648 Elo+
Solo
Gilgamesh
Gilgamesh
Irohsmeat
Gilgamesh
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 17L
1,369 Elo+
Party 3
Danzaburou
Danzaburou
Nathan4Nachos2
Danzaburou
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 113L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DACCH
Raijin
12
1 / 7 / 3
7,354
490
4,199
9,607
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DACCH98
Cu Chulainn
10
0 / 8 / 0
6,134
409
3,538
11,221
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
Dermys
Geb
9
0 / 6 / 2
5,981
399
2,032
9,156
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MSOG
Ah Muzen Cab
12
2 / 4 / 0
7,144
476
7,685
8,948
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
XhibannaX
Tsukuyomi
12
4 / 5 / 1
7,464
498
6,890
10,562
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 1 / 12
8,055
537
4,799
9,843
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
CoronaVirus22
Discordia
15
7 / 4 / 10
8,995
600
10,863
7,653
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 2
9,959
664
6,613
7,788
5,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Irohsmeat
Gilgamesh
16
15 / 0 / 7
10,008
667
11,499
10,494
8,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Nathan4Nachos2
Danzaburou
12
0 / 1 / 5
7,286
486
4,159
9,153
3,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
7
Kills
30
30
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
12
8
W
Discordia
CoronaVirus22
Discordia
7
4
10
3
L
Raijin
DACCH
Raijin
1
7
3
0.36
L
Cu Chulainn
DACCH98
Cu Chulainn
0
8
0
0
L
Geb
Dermys
Geb
0
6
2
0.17
W
6
1
2
7
W
Gilgamesh
Irohsmeat
Gilgamesh
15
0
7
18.5
L
Ah Muzen Cab
MSOG
Ah Muzen Cab
2
4
0
0.5
W
Danzaburou
Nathan4Nachos2
Danzaburou
0
1
5
2.5
L
Tsukuyomi
XhibannaX
Tsukuyomi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
37,933
49,494
Taken
44,931
21,085
Mitigated
26,683
7,307
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,799
1,260
0
2,327
9,843
6,708
54
2,033
7,734
26,642
0
W
Discordia
CoronaVirus22
Discordia
10,863
790
0
603
7,653
2,477
588
2,004
5,461
47,401
0
L
Raijin
DACCH
Raijin
4,199
514
0
830
9,607
3,012
0
4,772
4,573
36,765
0
L
Cu Chulainn
DACCH98
Cu Chulainn
3,538
720
0
547
11,221
5,832
0
6,543
4,664
0
28,167
L
Geb
Dermys
Geb
2,032
213
0
692
9,156
5,175
0
2,743
6,313
7,114
0
W
6,613
998
0
5,098
7,788
5,736
1,119
0
7,463
74,233
0
W
Gilgamesh
Irohsmeat
Gilgamesh
11,499
4,002
0
1,110
10,494
8,408
577
1,128
9,235
0
71,460
L
Ah Muzen Cab
MSOG
Ah Muzen Cab
7,685
2,085
0
3,083
8,948
2,828
0
3,002
5,886
0
53,121
W
Danzaburou
Nathan4Nachos2
Danzaburou
4,159
1,605
0
4,589
9,153
3,354
203
681
8,432
0
49,353
L
Tsukuyomi
XhibannaX
Tsukuyomi
6,890
1,867
0
2,155
10,562
4,238
0
4,585
5,783
0
37,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
44,303
328
Minions Killed
534
0
Camps Cleared
0
1,329,879
Distance Traveled
1,471,538
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,055
537
52
3
0
317,699
3
W
Discordia
8,995
600
89
6
0
282,447
0
L
Raijin
7,354
490
85
6
0
244,775
0
L
Cu Chulainn
6,134
409
52
3
0
261,519
1
L
Geb
5,981
399
10
1
0
273,178
5
W
Anubis
9,959
664
172
11
0
235,833
6
W
Gilgamesh
10,008
667
123
8
0
363,910
0
L
Ah Muzen Cab
7,144
476
102
7
0
266,677
3
W
Danzaburou
7,286
486
98
7
0
271,649
1
L
Tsukuyomi
7,464
498
79
5
0
283,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role