Player Matchup

Chiron
Chiron
Ashanaz
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,144 Elo+
Party 1
Xing Tian
Xing Tian
DAVIDG7YT
Xing Tian
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 3
Da Ji
Da Ji
DrSchmerz
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,374 Elo+
Solo
Ra
Ra
SalrocK
Ra
Level 56
God Stats
0W - 1L
1,310 SR
Queue Stats
4W - 9L
1,144 Elo+
Party 1
Ullr
Ullr
Zatrox489
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 3
Team Averages
Level 21
1,419 SR
1,239 Elo+

VS

Team Averages
Level 21
1,582 SR
1,523 Elo+
Gilgamesh
Gilgamesh
Jajcurry
Gilgamesh
Level 28
God Stats
3W - 2L
1,338 SR
Queue Stats
251W - 238L
1,459 Elo+
Solo
Medusa
Medusa
SerafimLucifer
Medusa
Level 29
God Stats
1W - 0L
1,750 SR
Queue Stats
32W - 35L
1,404 Elo+
Solo
Terra
Terra
groovyy
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,760 Elo+
Solo
Kukulkan
Kukulkan
jmkdim
Kukulkan
Level 2
God Stats
1W - 0L
1,823 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
yrdead
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ashanaz
Chiron
17
5 / 10 / 9
11,701
468
13,736
25,883
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
DAVIDG7YT
Xing Tian
13
0 / 11 / 4
8,157
326
4,859
25,594
17,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
DrSchmerz
Da Ji
14
6 / 10 / 1
10,161
406
7,394
22,675
7,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 6 / 10
11,205
448
21,963
19,378
10,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
3 / 13 / 4
9,712
388
4,840
21,362
8,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jajcurry
Gilgamesh
19
9 / 2 / 20
14,384
575
20,696
19,164
19,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 8 / 9
13,645
546
12,958
18,981
7,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
groovyy
Terra
17
2 / 5 / 21
13,067
523
10,267
20,836
24,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
jmkdim
Kukulkan
20
8 / 0 / 10
15,705
628
14,840
8,296
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
yrdead
Cernunnos
20
24 / 4 / 12
17,401
696
35,489
30,516
16,865
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
18
Kills
50
50
Deaths
19
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ashanaz
Chiron
5
10
9
0.95
L
Xing Tian
DAVIDG7YT
Xing Tian
0
11
4
0.18
L
Da Ji
DrSchmerz
Da Ji
6
10
1
0.65
W
Gilgamesh
Jajcurry
Gilgamesh
9
2
20
9.5
L
4
6
10
1.5
W
7
8
9
1.44
L
Ullr
3
13
4
0.38
W
Terra
groovyy
Terra
2
5
21
2.5
W
Kukulkan
jmkdim
Kukulkan
8
0
10
13
W
Cernunnos
yrdead
Cernunnos
24
4
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
94,250
114,892
Taken
97,793
50,737
Mitigated
72,151
23,713
Healing
34,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ashanaz
Chiron
13,736
7,857
918
5,887
25,883
7,350
1,740
4,304
21,248
0
51,977
L
Xing Tian
DAVIDG7YT
Xing Tian
4,859
451
0
775
25,594
17,234
325
8,819
16,201
18,542
0
L
Da Ji
DrSchmerz
Da Ji
7,394
2,070
0
3,638
22,675
7,141
668
3,158
19,355
0
38,350
W
Gilgamesh
Jajcurry
Gilgamesh
20,696
3,242
0
3,638
19,164
19,550
1,242
5,354
13,459
0
86,257
L
21,963
1,570
3,340
5,338
19,378
10,889
743
4,110
15,180
89,062
0
W
12,958
6,385
0
2,702
18,981
7,742
4,387
4,397
14,333
0
83,238
L
Ullr
4,840
3,009
414
3,403
21,362
8,123
876
3,950
17,298
0
30,541
W
Terra
groovyy
Terra
10,267
1,442
4,122
6,021
20,836
24,030
314
6,991
13,378
46,086
0
W
Kukulkan
jmkdim
Kukulkan
14,840
1,879
0
415
8,296
3,964
2,351
2,414
5,811
94,904
0
W
Cernunnos
yrdead
Cernunnos
35,489
20,117
0
17,912
30,516
16,865
7,482
6,248
23,990
0
172,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
74,202
373
Minions Killed
651
0
Camps Cleared
0
1,995,637
Distance Traveled
2,252,228
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,701
468
77
3
0
410,594
0
L
Xing Tian
8,157
326
21
1
0
381,371
2
L
Da Ji
10,161
406
62
2
0
373,135
7
W
Gilgamesh
14,384
575
115
5
0
475,388
0
L
Ra
11,205
448
156
6
0
476,590
4
W
Medusa
13,645
546
108
4
0
374,935
4
L
Ullr
9,712
388
57
2
0
353,947
0
W
Terra
13,067
523
49
2
0
447,021
5
W
Kukulkan
15,705
628
181
7
0
494,554
1
W
Cernunnos
17,401
696
198
8
0
460,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role