Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold V
HBIC-101
The Morrigan
Gold V
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 108L
1,319 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Haaaavv055
Ao Kuang
Gold V
Level 125
God Stats
4W - 2L
1,948 SR
Queue Stats
90W - 95L
1,267 MMR
Solo
Chernobog
Chernobog
Silver IV
LoveGhunni
Chernobog
Silver IV
Level 56
God Stats
1W - 0L
1,709 SR
Queue Stats
4W - 7L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,631 SR
1,378 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,512 SR
1,288 MMR
Cabrakan
Cabrakan
Gold IV
Blu3_Prnt
Cabrakan
Gold IV
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
1,066W - 1,088L
1,288 MMR
Solo
Neith
Neith
Silver IV
KenDog813
Neith
Silver IV
Level 74
God Stats
5W - 10L
1,557 SR
Queue Stats
16W - 29L
1,264 MMR
Solo
King Arthur
King Arthur
Silver V
TH3 JAKE RAT
King Arthur
Silver V
Level 47
God Stats
7W - 6L
1,456 SR
Queue Stats
25W - 16L
1,273 MMR
Solo
Tiamat
Tiamat
Bronze III
XnaayiirrX
Tiamat
Bronze III
Level 57
God Stats
0W - 3L
1,488 SR
Queue Stats
4W - 16L
1,417 MMR
Party 1
Mercury
Mercury
Bronze IV
lcjmo1kl
Mercury
Bronze IV
Level 67
God Stats
0W - 1L
1,559 SR
Queue Stats
4W - 18L
1,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
2 / 2 / 9
12,821
534
11,219
21,750
17,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
 
Khepri
17
1 / 1 / 18
11,342
473
6,456
13,898
19,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
HBIC-101
The Morrigan
18
3 / 2 / 12
11,826
493
13,349
15,994
8,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Haaaavv055
Ao Kuang
20
19 / 0 / 4
15,052
627
29,476
24,564
14,435
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
LoveGhunni
Chernobog
20
5 / 0 / 9
13,681
570
10,937
15,436
7,205
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetAh PuchAthenaCthulhuDanzaburou

VS

Bans
Cu ChulainnLokiApolloArachneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blu3_Prnt
Cabrakan
14
0 / 3 / 0
9,486
395
4,057
22,877
22,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
KenDog813
Neith
16
0 / 6 / 2
10,137
422
12,847
16,438
5,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TH3 JAKE RAT
King Arthur
19
3 / 5 / 0
12,213
509
19,276
24,798
21,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
XnaayiirrX
Tiamat
17
2 / 6 / 0
10,342
431
10,306
14,885
7,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
lcjmo1kl
Mercury
15
0 / 10 / 2
9,453
394
6,592
21,603
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
30
Kills
5
5
Deaths
30
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
9
3.25
W
Khepri
 
Khepri
1
1
18
10
L
Cabrakan
Blu3_Prnt
Cabrakan
0
3
0
0
W
The Morrigan
HBIC-101
The Morrigan
3
2
12
4.5
W
Ao Kuang
Haaaavv055
Ao Kuang
19
0
4
21
L
Neith
KenDog813
Neith
0
6
2
0.17
W
Chernobog
LoveGhunni
Chernobog
5
0
9
9.5
L
King Arthur
TH3 JAKE RAT
King Arthur
3
5
0
0.6
L
Tiamat
XnaayiirrX
Tiamat
2
6
0
0.33
L
Mercury
lcjmo1kl
Mercury
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,437
Damage
53,078
91,642
Taken
100,601
66,632
Mitigated
63,884
39,385
Healing
29,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,219
1,509
0
7,995
21,750
17,096
864
897
20,853
0
86,533
W
Khepri
 
Khepri
6,456
719
943
3,933
13,898
19,272
278
3,270
10,628
32,344
0
L
Cabrakan
Blu3_Prnt
Cabrakan
4,057
919
0
5,143
22,877
22,190
217
10,530
12,087
37,752
0
W
The Morrigan
HBIC-101
The Morrigan
13,349
2,584
0
4,858
15,994
8,624
1,317
3,556
12,438
89,844
0
W
Ao Kuang
Haaaavv055
Ao Kuang
29,476
8,906
0
14,192
24,564
14,435
4,540
5,759
18,805
119,809
0
L
Neith
KenDog813
Neith
12,847
7,331
99
6,254
16,438
5,829
1,658
6,750
9,451
0
69,341
W
Chernobog
LoveGhunni
Chernobog
10,937
6,717
0
7,464
15,436
7,205
502
881
14,555
0
123,791
L
King Arthur
TH3 JAKE RAT
King Arthur
19,276
862
0
7,153
24,798
21,049
0
10,193
14,132
0
102,479
L
Tiamat
XnaayiirrX
Tiamat
10,306
1,172
160
4,466
14,885
7,180
194
8,941
5,602
71,469
0
L
Mercury
lcjmo1kl
Mercury
6,592
3,897
0
6,559
21,603
7,636
0
11,307
10,048
0
58,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,722
Gold Earned
51,631
716
Minions Killed
603
0
Camps Cleared
0
2,294,188
Distance Traveled
1,905,702
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,821
534
182
8
0
466,799
3
W
Khepri
11,342
473
37
2
0
435,952
7
L
Cabrakan
9,486
395
58
2
0
366,922
3
W
The Morrigan
11,826
493
162
7
0
437,891
9
W
Ao Kuang
15,052
627
173
7
0
496,115
2
L
Neith
10,137
422
120
5
0
353,608
0
W
Chernobog
13,681
570
162
7
0
457,431
2
L
King Arthur
12,213
509
198
8
0
420,630
2
L
Tiamat
10,342
431
119
5
0
385,261
0
L
Mercury
9,453
394
108
5
0
379,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role