Player Matchup

Bastet
Bastet
BeaverEater1
Bastet
Level 42
God Stats
1W - 0L
1,421 SR
Queue Stats
47W - 49L
1,514 Elo+
Party 1
Ares
Ares
DertyMunkyButt
Ares
Level 22
God Stats
5W - 2L
1,727 SR
Queue Stats
25W - 19L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Sinfucurself
Hou Yi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
dertystreet
Sun Wukong
Level 18
God Stats
5W - 3L
1,867 SR
Queue Stats
20W - 8L
1,862 Elo+
Party 1
Tiamat
Tiamat
littlelefto
Tiamat
Level 29
God Stats
1W - 1L
1,434 SR
Queue Stats
16W - 17L
1,467 Elo+
Party 1
Team Averages
Level 26
1,590 SR
1,607 Elo+

VS

Team Averages
Level 14
1,681 SR
1,533 Elo+
Ymir
Ymir
Brownstallion55
Ymir
Level 4
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 2
Osiris
Osiris
Drag0stea
Osiris
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Drozdov
Guan Yu
Level 17
God Stats
17W - 18L
1,554 SR
Queue Stats
50W - 50L
1,554 Elo+
Party 2
Artemis
Artemis
Maraschinos
Artemis
Level 29
God Stats
114W - 88L
1,517 SR
Queue Stats
170W - 147L
1,554 Elo+
Solo
Merlin
Merlin
Stoppro
Merlin
Level 15
God Stats
21W - 23L
2,061 SR
Queue Stats
41W - 40L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
2 / 5 / 11
12,651
487
8,672
18,647
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
3 / 7 / 12
12,794
492
8,622
24,093
26,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
20
10 / 4 / 8
14,807
570
20,469
20,026
8,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
dertystreet
Sun Wukong
20
9 / 1 / 7
15,808
608
20,639
23,992
23,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
18
7 / 4 / 1
12,393
477
11,139
16,983
11,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 11
9,806
377
3,756
15,445
10,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
Drag0stea
Osiris
20
11 / 3 / 5
15,075
580
20,283
23,850
21,510
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Drozdov
Guan Yu
20
3 / 7 / 7
13,361
514
16,282
27,181
34,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Maraschinos
Artemis
20
6 / 3 / 8
13,698
527
18,789
17,704
7,154
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Stoppro
Merlin
19
0 / 7 / 6
12,706
489
11,249
17,749
8,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
31
Kills
20
21
Deaths
31
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
5
11
1.5
L
0
11
11
0.5
W
3
7
12
1.29
L
Osiris
Drag0stea
Osiris
11
3
5
4.5
L
Guan Yu
Drozdov
Guan Yu
3
7
7
0.93
L
Artemis
Maraschinos
Artemis
6
3
8
3.33
W
Hou Yi
10
4
8
3.5
L
Merlin
Stoppro
Merlin
0
7
6
0.43
W
Sun Wukong
dertystreet
Sun Wukong
9
1
7
12.5
W
Tiamat
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,541
Damage
70,359
103,741
Taken
101,929
76,417
Mitigated
81,764
34,418
Healing
28,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,672
2,955
0
6,999
18,647
6,718
934
2,924
15,571
0
75,071
L
3,756
776
0
345
15,445
10,694
0
5,083
10,362
20,164
0
W
8,622
275
0
2,360
24,093
26,229
517
4,042
19,933
29,284
0
L
Osiris
Drag0stea
Osiris
20,283
6,624
0
7,923
23,850
21,510
906
3,630
20,220
5,900
141,480
L
Guan Yu
Drozdov
Guan Yu
16,282
2,323
2,723
8,985
27,181
34,362
239
4,420
22,761
6,064
80,165
L
Artemis
Maraschinos
Artemis
18,789
8,850
0
6,921
17,704
7,154
2,108
3,081
14,623
0
112,935
W
Hou Yi
20,469
13,380
0
9,681
20,026
8,753
2,471
1,479
18,499
0
109,477
L
Merlin
Stoppro
Merlin
11,249
456
163
1,630
17,749
8,044
743
4,211
13,538
92,415
0
W
Sun Wukong
dertystreet
Sun Wukong
20,639
5,245
0
10,394
23,992
23,541
1,070
5,539
18,283
686
117,579
W
Tiamat
11,139
1,350
198
4,786
16,983
11,176
691
4,088
12,562
66,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,453
Gold Earned
64,646
642
Minions Killed
762
0
Camps Cleared
0
2,392,550
Distance Traveled
2,348,959
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,651
487
115
4
0
547,549
11
L
Ymir
9,806
377
33
1
0
445,087
0
W
Ares
12,794
492
35
1
0
416,778
3
L
Osiris
15,075
580
211
8
0
574,174
6
L
Guan Yu
13,361
514
168
6
0
462,686
0
L
Artemis
13,698
527
162
6
0
437,759
10
W
Hou Yi
14,807
570
162
6
0
421,806
6
L
Merlin
12,706
489
188
7
0
429,253
7
W
Sun Wukong
15,808
608
222
9
0
529,367
0
W
Tiamat
12,393
477
108
4
0
477,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role