Player Matchup

Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Chaos_The_Kid666
Chernobog
Level 55
God Stats
5W - 12L
1,364 SR
Queue Stats
33W - 39L
1,435 Elo+
Party 2
Geb
Geb
H0N3ST_W33SHNAW
Geb
Level 75
God Stats
3W - 3L
1,549 SR
Queue Stats
41W - 49L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
Ironhunter111
Gilgamesh
Level 160
God Stats
12W - 6L
1,825 SR
Queue Stats
385W - 386L
1,449 Elo+
Party 1
Ravana
Ravana
xBakurx
Ravana
Level 129
God Stats
13W - 13L
1,493 SR
Queue Stats
343W - 332L
1,428 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,446 Elo+

VS

Team Averages
Level 108
1,534 SR
1,435 Elo+
Izanami
Izanami
ELS Lime
Izanami
Level 74
God Stats
24W - 15L
1,709 SR
Queue Stats
204W - 209L
1,460 Elo+
Solo
Sylvanus
Sylvanus
SWITCHyourpants
Sylvanus
Level 122
God Stats
7W - 4L
1,617 SR
Queue Stats
199W - 219L
1,421 Elo+
Party 3
Hel
Hel
SloppierSpore54
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
TheWhiter29
Gilgamesh
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 82L
1,462 Elo+
Solo
Chaac
Chaac
XxMcBuckets24xX
Chaac
Level 95
God Stats
4W - 5L
1,341 SR
Queue Stats
361W - 370L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 8 / 3
8,932
470
9,676
12,047
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
13
0 / 5 / 5
7,937
418
7,166
10,826
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 5 / 5
8,235
433
7,399
19,005
10,220
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Ironhunter111
Gilgamesh
17
5 / 2 / 5
10,304
542
25,738
18,058
13,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
xBakurx
Ravana
14
5 / 7 / 6
9,079
478
9,713
12,785
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELS Lime
Izanami
19
4 / 0 / 5
11,565
609
11,327
12,430
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
14
5 / 5 / 10
9,300
489
11,000
15,782
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
5 / 5 / 9
10,270
541
7,707
14,888
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TheWhiter29
Gilgamesh
17
10 / 4 / 6
11,662
614
13,193
16,466
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 10
9,892
521
10,038
23,174
17,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
16
Kills
26
27
Deaths
16
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
8
3
0.69
L
Chernobog
0
5
5
0.5
W
Izanami
ELS Lime
Izanami
4
0
5
6.5
L
2
5
5
0.9
L
Gilgamesh
Ironhunter111
Gilgamesh
5
2
5
3.75
W
Sylvanus
5
5
10
2
W
5
5
9
1.9
W
Gilgamesh
TheWhiter29
Gilgamesh
10
4
6
3.25
W
2
2
10
3.5
L
Ravana
xBakurx
Ravana
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,692
Damage
53,265
72,721
Taken
82,740
37,061
Mitigated
56,655
17,892
Healing
32,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,676
1,511
858
1,317
12,047
3,879
222
3,367
8,680
41,288
0
L
Chernobog
7,166
3,792
318
3,301
10,826
3,191
0
1,483
9,343
0
50,944
W
Izanami
ELS Lime
Izanami
11,327
9,315
0
6,612
12,430
5,151
2,550
1,841
10,561
0
100,028
L
7,399
796
306
5,988
19,005
10,220
0
4,171
14,834
28,598
0
L
Gilgamesh
Ironhunter111
Gilgamesh
25,738
5,466
0
4,540
18,058
13,360
0
4,850
13,208
0
83,411
W
Sylvanus
11,000
3,321
2,603
4,376
15,782
10,087
2,982
6,245
9,197
27,969
2,372
W
7,707
651
1,884
3,819
14,888
14,943
108
2,788
11,898
47,948
0
W
Gilgamesh
TheWhiter29
Gilgamesh
13,193
2,778
0
2,668
16,466
8,904
434
3,055
13,275
0
56,765
W
10,038
1,364
0
10,482
23,174
17,570
0
2,242
20,734
0
57,139
L
Ravana
xBakurx
Ravana
9,713
2,888
0
1,264
12,785
6,411
0
4,395
8,390
0
49,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,487
Gold Earned
52,689
451
Minions Killed
522
0
Camps Cleared
0
1,704,269
Distance Traveled
1,655,012
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,932
470
94
5
0
318,594
4
L
Chernobog
7,937
418
101
5
0
369,734
1
W
Izanami
11,565
609
177
9
0
342,978
3
L
Geb
8,235
433
46
2
0
356,264
2
L
Gilgamesh
10,304
542
127
7
0
343,769
2
W
Sylvanus
9,300
489
47
2
0
287,290
4
W
Hel
10,270
541
84
4
0
306,221
0
W
Gilgamesh
11,662
614
97
5
0
382,598
0
W
Chaac
9,892
521
117
6
0
335,925
0
L
Ravana
9,079
478
83
4
0
315,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role