Player Matchup

Hachiman
Hachiman
ArchaonTheChosen
Hachiman
Level 25
God Stats
16W - 5L
1,702 SR
Queue Stats
33W - 22L
1,577 Elo+
Party 2
Eset
Eset
ArminiusII
Eset
Level 37
God Stats
7W - 4L
1,307 SR
Queue Stats
37W - 25L
1,569 Elo+
Party 2
Artemis
Artemis
Nibs07
Artemis
Level 22
God Stats
107W - 105L
1,528 SR
Queue Stats
239W - 263L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
Peterburns
Gilgamesh
Level 29
God Stats
5W - 5L
1,196 SR
Queue Stats
264W - 277L
1,440 Elo+
Party 3
Terra
Terra
halhoul
Terra
Level 17
God Stats
12W - 10L
1,744 SR
Queue Stats
44W - 32L
1,609 Elo+
Party 2
Team Averages
Level 26
1,495 SR
1,527 Elo+

VS

Team Averages
Level 15
1,498 SR
1,505 Elo+
Sylvanus
Sylvanus
AllFada
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
Geckoman242
Gilgamesh
Level 21
God Stats
5W - 5L
1,535 SR
Queue Stats
93W - 74L
1,566 Elo+
Solo
Horus
Horus
MisterRipper
Horus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 48L
1,486 Elo+
Party 1
Neith
Neith
PikaSqueak
Neith
Level 8
God Stats
21W - 17L
1,455 SR
Queue Stats
21W - 18L
1,426 Elo+
Solo
Ra
Ra
tRiPpYdRiP66
Ra
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 100L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 28
13,229
1,102
30,855
11,535
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
6 / 2 / 32
13,025
1,085
26,030
11,796
6,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nibs07
Artemis
18
6 / 6 / 21
11,877
990
20,816
12,513
5,829
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Peterburns
Gilgamesh
20
15 / 4 / 20
13,774
1,148
27,800
21,476
21,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
halhoul
Terra
20
6 / 0 / 32
13,140
1,095
13,313
20,543
32,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllFada
Sylvanus
16
0 / 6 / 5
10,084
840
6,325
23,493
27,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Geckoman242
Gilgamesh
19
4 / 7 / 8
12,991
1,083
24,496
30,672
24,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 5 / 6
13,874
1,156
12,795
28,186
34,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
17
1 / 7 / 7
10,849
904
13,896
15,651
6,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 15 / 8
11,037
920
13,580
28,567
14,693
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
47
40
Kills
13
13
Deaths
40
133
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AllFada
Sylvanus
0
6
5
0.42
W
7
1
28
21
W
6
2
32
11
L
Gilgamesh
Geckoman242
Gilgamesh
4
7
8
1.14
L
7
5
6
2
W
Artemis
Nibs07
Artemis
6
6
21
2.75
W
Gilgamesh
Peterburns
Gilgamesh
15
4
20
6.25
L
Neith
1
7
7
0.64
W
Terra
halhoul
Terra
6
0
32
22
L
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,814
Damage
71,092
77,863
Taken
126,569
71,855
Mitigated
107,553
31,730
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AllFada
Sylvanus
6,325
430
2,352
3,135
23,493
27,803
0
9,364
14,129
12,721
0
W
30,855
14,458
1,185
2,387
11,535
5,702
0
3,439
8,096
0
69,812
W
26,030
3,061
4,616
1,870
11,796
6,614
0
3,989
7,807
48,446
0
L
Gilgamesh
Geckoman242
Gilgamesh
24,496
7,854
0
3,675
30,672
24,027
0
9,352
21,320
404
48,793
L
12,795
6,223
1,228
3,079
28,186
34,275
0
11,093
17,093
460
27,473
W
Artemis
Nibs07
Artemis
20,816
14,957
0
116
12,513
5,829
0
3,827
8,686
0
41,736
W
Gilgamesh
Peterburns
Gilgamesh
27,800
7,505
0
2,461
21,476
21,449
0
3,677
17,799
8,301
35,118
L
Neith
13,896
7,645
0
2,003
15,651
6,755
0
5,702
9,949
0
31,582
W
Terra
halhoul
Terra
13,313
3,257
11,466
7,629
20,543
32,261
0
5,682
14,861
20,032
0
L
13,580
3,022
2,266
4,854
28,567
14,693
0
8,508
20,059
43,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,045
Gold Earned
58,835
240
Minions Killed
195
3
Camps Cleared
3
1,063,427
Distance Traveled
960,299
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,084
840
10
1
0
170,304
0
W
Hachiman
13,229
1,102
114
10
1
205,122
0
W
Eset
13,025
1,085
47
4
0
233,886
0
L
Gilgamesh
12,991
1,083
63
5
0
262,475
2
L
Horus
13,874
1,156
26
2
0
221,250
0
W
Artemis
11,877
990
29
2
0
148,988
0
W
Gilgamesh
13,774
1,148
39
3
0
222,673
0
L
Neith
10,849
904
29
2
1
151,546
0
W
Terra
13,140
1,095
11
1
2
252,758
0
L
Ra
11,037
920
67
6
2
154,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role