Player Matchup

Cernunnos
Cernunnos
NaturalCoyote67
Cernunnos
Level 26
God Stats
0W - 2L
1,245 SR
Queue Stats
24W - 34L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
RTonello
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,307 Elo+
Party 1
Hel
Hel
SeriuusGPX
Hel
Level 11
God Stats
1W - 1L
1,624 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 1
Gilgamesh
Gilgamesh
iStalker5442
Gilgamesh
Level 39
God Stats
8W - 13L
1,322 SR
Queue Stats
17W - 23L
1,322 Elo+
Party 1
Susano
Susano
yMadara II
Susano
Level 23
God Stats
2W - 12L
1,221 SR
Queue Stats
4W - 12L
1,223 Elo+
Party 1
Team Averages
Level 23
1,382 SR
1,280 Elo+

VS

Team Averages
Level 22
1,531 SR
1,375 Elo+
Ares
Ares
Guss91200
Ares
Level 60
God Stats
7W - 4L
1,631 SR
Queue Stats
31W - 26L
1,410 Elo+
Party 2
King Arthur
King Arthur
V1ruzQ
King Arthur
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 21L
1,410 Elo+
Party 2
Medusa
Medusa
garamahd
Medusa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 22L
1,352 Elo+
Party 2
Ymir
Ymir
líposthi
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,314 Elo+
Party 2
Fenrir
Fenrir
olaveale
Fenrir
Level 15
God Stats
14W - 14L
1,522 SR
Queue Stats
69W - 68L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NaturalCoyote67
Cernunnos
18
2 / 11 / 6
12,635
436
15,932
23,698
9,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RTonello
Cthulhu
14
1 / 13 / 4
9,774
337
15,804
29,564
27,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 9 / 2
10,742
370
8,378
18,927
11,530
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
iStalker5442
Gilgamesh
20
12 / 7 / 3
15,157
523
25,901
32,370
22,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
yMadara II
Susano
20
8 / 9 / 8
14,916
514
22,385
27,546
12,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
4 / 3 / 27
14,744
508
15,370
26,932
36,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
V1ruzQ
King Arthur
20
9 / 5 / 7
15,417
532
23,036
32,602
43,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
garamahd
Medusa
20
10 / 4 / 11
14,879
513
20,033
19,884
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
20
22 / 4 / 8
17,514
604
40,459
28,017
18,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
olaveale
Fenrir
19
3 / 8 / 19
13,873
478
6,137
20,004
8,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
24
Kills
48
49
Deaths
24
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
27
5.83
L
Cernunnos
NaturalCoyote67
Cernunnos
2
11
6
0.45
L
Cthulhu
RTonello
Cthulhu
1
13
4
0.23
L
1
9
2
0.22
W
King Arthur
V1ruzQ
King Arthur
9
5
7
2.5
W
Medusa
garamahd
Medusa
10
4
11
3.88
L
Gilgamesh
iStalker5442
Gilgamesh
12
7
3
1.93
W
Ymir
22
4
8
6.5
W
Fenrir
olaveale
Fenrir
3
8
19
1.56
L
Susano
yMadara II
Susano
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,400
Damage
105,035
132,105
Taken
127,439
83,287
Mitigated
116,393
22,186
Healing
39,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,370
1,328
0
2,383
26,932
36,661
410
4,280
22,652
41,698
0
L
Cernunnos
NaturalCoyote67
Cernunnos
15,932
6,298
610
4,765
23,698
9,848
2,481
11,414
12,234
0
72,399
L
Cthulhu
RTonello
Cthulhu
15,804
1,961
190
40
29,564
27,085
681
13,888
15,561
39,486
0
L
8,378
843
950
1,509
18,927
11,530
810
12,093
6,809
40,412
0
W
King Arthur
V1ruzQ
King Arthur
23,036
1,142
0
9,919
32,602
43,502
1,018
1,736
30,866
19,246
70,737
W
Medusa
garamahd
Medusa
20,033
10,127
1,308
8,224
19,884
8,971
7,391
4,076
15,808
0
91,708
L
Gilgamesh
iStalker5442
Gilgamesh
25,901
8,639
0
6,019
32,370
22,589
1,318
11,689
20,006
0
94,997
W
Ymir
40,459
7,858
1,295
12,406
28,017
18,741
2,191
10,180
17,837
119,905
0
W
Fenrir
olaveale
Fenrir
6,137
1,076
570
2,957
20,004
8,518
316
3,910
16,094
0
44,889
L
Susano
yMadara II
Susano
22,385
3,201
0
8,103
27,546
12,235
0
11,204
16,217
0
79,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,224
Gold Earned
76,427
451
Minions Killed
538
0
Camps Cleared
0
2,356,012
Distance Traveled
2,411,191
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,744
508
25
1
0
463,841
5
L
Cernunnos
12,635
436
106
4
0
432,749
1
L
Cthulhu
9,774
337
40
1
0
498,015
0
L
Hel
10,742
370
57
2
0
413,301
0
W
King Arthur
15,417
532
137
5
0
463,481
1
W
Medusa
14,879
513
140
5
0
498,934
1
L
Gilgamesh
15,157
523
153
5
0
482,890
0
W
Ymir
17,514
604
157
5
0
491,424
0
W
Fenrir
13,873
478
79
3
0
493,511
2
L
Susano
14,916
514
95
3
0
529,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role