Player Matchup

Xbalanque
Xbalanque
Bahrcodes
Xbalanque
Level 121
God Stats
2W - 2L
1,803 SR
Queue Stats
60W - 60L
1,555 Elo+
Party 2
Achilles
Achilles
Hrenegade
Achilles
Level 46
God Stats
13W - 13L
1,452 SR
Queue Stats
38W - 29L
1,555 Elo+
Party 2
Hel
Hel
fightlesskiwi
Hel
Level 126
God Stats
36W - 34L
1,665 SR
Queue Stats
86W - 93L
1,575 Elo+
Party 2
Team Averages
Level 98
1,640 SR
1,561 Elo+

VS

Team Averages
Level 92
1,554 SR
1,547 Elo+
Gilgamesh
Gilgamesh
AfroWinja
Gilgamesh
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 56L
1,644 Elo+
Party 1
Bellona
Bellona
McDabin
Bellona
Level 24
God Stats
2W - 3L
1,469 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
Octagonal Echo
Zhong Kui
Level 124
God Stats
3W - 0L
1,692 SR
Queue Stats
52W - 44L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bahrcodes
Xbalanque
16
2 / 4 / 7
12,504
625
23,193
13,983
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Hrenegade
Achilles
16
7 / 4 / 1
13,425
671
11,833
22,081
20,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 8
12,377
619
8,496
18,465
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfroWinja
Gilgamesh
17
4 / 4 / 10
14,057
703
17,338
22,865
17,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
McDabin
Bellona
16
1 / 5 / 10
12,625
631
6,339
15,825
11,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Octagonal Echo
Zhong Kui
18
10 / 2 / 5
14,471
724
24,095
18,409
15,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
15
15
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AfroWinja
Gilgamesh
4
4
10
2.25
L
Xbalanque
Bahrcodes
Xbalanque
2
4
7
1.38
L
Achilles
Hrenegade
Achilles
7
4
1
1.88
W
Bellona
McDabin
Bellona
1
5
10
1.2
W
Zhong Kui
Octagonal Echo
Zhong Kui
10
2
5
6.25
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,522
Damage
47,772
54,529
Taken
57,099
32,531
Mitigated
45,031
21,378
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AfroWinja
Gilgamesh
17,338
3,903
0
1,240
22,865
17,665
761
3,572
18,598
0
59,988
L
Xbalanque
Bahrcodes
Xbalanque
23,193
11,801
0
1,483
13,983
5,074
0
6,852
7,131
0
78,390
L
Achilles
Hrenegade
Achilles
11,833
1,918
0
2,742
22,081
20,484
0
9,075
13,006
399
30,681
W
Bellona
McDabin
Bellona
6,339
2,136
0
4,504
15,825
11,379
174
2,574
12,660
0
33,698
W
Zhong Kui
Octagonal Echo
Zhong Kui
24,095
1,595
358
10,218
18,409
15,987
2,003
1,902
16,152
90,783
0
L
8,496
165
7,902
9,251
18,465
6,973
0
8,204
10,261
76,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
41,153
268
Minions Killed
233
0
Camps Cleared
0
970,500
Distance Traveled
1,021,247
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,057
703
67
3
0
367,433
2
L
Xbalanque
12,504
625
117
6
0
255,061
1
L
Achilles
13,425
671
44
2
0
378,526
0
W
Bellona
12,625
631
41
2
0
331,349
4
W
Zhong Kui
14,471
724
125
6
0
322,465
6
L
Hel
12,377
619
107
5
0
336,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role