Player Matchup

Hou Yi
Hou Yi
BerakDarah
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,249 Elo+
Solo
Horus
Horus
BringerOfDark
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
Pinkamattehake
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Merlin
Merlin
elcheng4
Merlin
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 45L
1,278 Elo+
Party 2
Fenrir
Fenrir
krati89
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,405 Elo+

VS

Team Averages
Level 27
1,658 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Mykaell0
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ra
Ra
Scotster68
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
SiñfulSadist
Hou Yi
Level 8
God Stats
12W - 4L
1,839 SR
Queue Stats
18W - 16L
1,635 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TallAsparagus
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,141 Elo+
Solo
Gilgamesh
Gilgamesh
waddlesman
Gilgamesh
Level 118
God Stats
22W - 11L
1,953 SR
Queue Stats
259W - 299L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BerakDarah
Hou Yi
8
1 / 6 / 0
5,488
422
2,651
8,719
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 2
6,680
514
4,286
6,684
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 1 / 1
6,466
497
3,108
5,769
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
elcheng4
Merlin
9
0 / 9 / 2
5,841
449
2,322
9,369
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
krati89
Fenrir
12
4 / 4 / 1
7,084
545
4,776
10,169
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mykaell0
Sun Wukong
10
3 / 1 / 1
6,865
528
3,058
5,655
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 4
7,590
584
4,828
5,907
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
8 / 2 / 2
7,568
582
6,253
9,814
2,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TallAsparagus
Cu Chulainn
11
3 / 2 / 2
6,966
536
5,913
6,119
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
waddlesman
Gilgamesh
12
7 / 3 / 3
8,187
630
5,786
7,865
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
24
24
Deaths
12
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BerakDarah
Hou Yi
1
6
0
0.17
L
3
4
2
1
W
Sun Wukong
Mykaell0
Sun Wukong
3
1
1
3.5
L
1
1
1
1.5
W
3
4
4
1.25
W
8
2
2
4.5
W
Cu Chulainn
TallAsparagus
Cu Chulainn
3
2
2
2
L
Merlin
elcheng4
Merlin
0
9
2
0.11
L
Fenrir
krati89
Fenrir
4
4
1
1.13
W
Gilgamesh
waddlesman
Gilgamesh
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,143
Damage
25,838
40,710
Taken
35,360
14,811
Mitigated
15,449
8,078
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BerakDarah
Hou Yi
2,651
1,325
0
1,214
8,719
2,194
200
314
8,323
0
15,794
L
4,286
2,796
436
737
6,684
3,232
0
144
6,500
0
22,106
W
Sun Wukong
Mykaell0
Sun Wukong
3,058
1,290
0
110
5,655
2,753
424
268
5,345
0
25,256
L
3,108
488
87
1,339
5,769
2,526
0
1,232
4,481
25,010
0
W
4,828
1,431
395
711
5,907
1,781
168
1,932
3,807
35,380
0
W
6,253
3,522
0
5,162
9,814
2,838
98
258
9,544
0
38,523
W
Cu Chulainn
TallAsparagus
Cu Chulainn
5,913
1,913
0
165
6,119
3,787
226
1,629
4,490
1,723
25,382
L
Merlin
elcheng4
Merlin
2,322
511
0
681
9,369
2,967
874
2,244
6,917
22,388
0
L
Fenrir
krati89
Fenrir
4,776
1,029
0
3,584
10,169
3,892
0
614
9,505
0
36,525
W
Gilgamesh
waddlesman
Gilgamesh
5,786
2,095
0
1,123
7,865
4,290
1,080
1,045
6,744
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
37,176
227
Minions Killed
298
0
Camps Cleared
0
1,099,576
Distance Traveled
1,197,327
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,488
422
28
2
0
199,545
1
L
Horus
6,680
514
39
3
0
252,677
0
W
Sun Wukong
6,865
528
50
4
0
260,086
0
L
Yemoja
6,466
497
48
4
0
219,064
0
W
Ra
7,590
584
68
5
0
205,881
2
W
Hou Yi
7,568
582
61
5
0
219,599
5
W
Cu Chulainn
6,966
536
42
3
0
254,913
4
L
Merlin
5,841
449
47
4
0
200,704
3
L
Fenrir
7,084
545
65
5
0
227,586
3
W
Gilgamesh
8,187
630
77
6
0
256,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role